LanardP108 Posted November 8, 2011 Report Share Posted November 8, 2011 [img]http://img508.imageshack.us/img508/7008/507831l.jpg[/img] [quote]When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can send 1 Monster card from your Deck to the Graveyard with equal or lower ATK than the destroyed monster.[/quote] [img]http://img809.imageshack.us/img809/3537/507831.jpg[/img] [quote]When this card is Special Summoned by a card effect, you can choose 1 Monster on the field, and decrease or increase it's Level by 1.[/quote] [img]http://img706.imageshack.us/img706/3537/507831.jpg[/img] [quote]If you control 2 or more "Umbra Everto" monsters, you can Normal Summon this monster from your hand. Once per turn you can tribute 1 "Umbra Everto" monster you control, to special summon 1 Level 4 or lower "Umbra Everto" monster from your deck. You can only control 1 "Umbra Everto - Knightmare".[/quote] [img]http://img37.imageshack.us/img37/2102/507831k.jpg[/img] [quote]If this card is attacked, destroy this card and the attacking monster at the end of the damage step. When this card is sent from the Field to the Graveyard, you may Special Summon one "Umbra Everto" monster from your Graveyard with 1500 or less ATK.[/quote] [img]http://img88.imageshack.us/img88/3537/507831.jpg[/img] [quote]When this card is Summoned, you can Special Summon from your Hand or Deck up to 2 more "Umbra Everto - Sword Fiends". You take 1000 damage for each Special Summoned this way.[/quote] [img]http://img256.imageshack.us/img256/8545/507831p.jpg[/img] [quote]Once per turn you can send one "Umbra Everto" monster from your hand to the Graveyard, to Special Summon 1 "Umbra Everto" monster from the graveyard with the a different name but same Level as the discarded monster.[/quote] [img]http://img36.imageshack.us/img36/2102/507831k.jpg[/img] [quote]If your opponent control 2 or more monsters, you can Special Summon this card from your Graveyard. If this card is Special Summoned this way you can select and destroy this card and 1 monster your opponent control. You take damage equal to the destroyed monster ATK.[/quote] [img]http://img534.imageshack.us/img534/3537/507831.jpg[/img] When this card is summoned, you can select one monster your opponent control and remove it from play. When this card is removed from the field, return to the field the monster that was removed from play by this effect, in face up defense position. [img]http://img824.imageshack.us/img824/3537/507831.jpg[/img] When this card is Normal Summoned, you can name one card type. All "Umbra Everto" monsters you control gain 700 ATK (During damage calculation only) when battling against the selected type. If you control another face up"Umbra Everto" monster other than "Umbra Everto - Night Stalker" this card cannot be selected as an attack target. [img]http://img31.imageshack.us/img31/936/507831a.jpg[/img] [quote]1 Tuner + 1 or more "Umbra Everto" Non-Tuner Monsters This card cannot be destroyed by battle. When this card battle, decrease the ATK of the monster that battled this card equal to the amount of damage you took during the damage step, if any at all.[/quote] [img]http://img269.imageshack.us/img269/306/507831h.jpg[/img] 1 Tuner + 1 or more Non-Tuner "Umbra Everto" monsters This card gains 300 ATK and loses 300 DEF for every DARK attribute monster in your Graveyard. Once per turn you can remove from play 1 DARK monster from your graveyard to destroy 1 card on the field. During the end phase of the turn this card was destroyed. You can remove from play one DARK monster in your Graveyard, to Special Summon this card in face up defense position. Special Summoned by this effect, this card cannot change battle position until the end of your opponent next turn. (This effect can only be used once per duel.) [img]http://img233.imageshack.us/img233/3537/507831.jpg[/img] [quote]1 Tuner + 1 or more "Umbra Everto" Non-Tuner Monsters One time only, while this card is face up on the field, you can Synchro Summon 1 "Umbra Everto" Monster, using monster's in your graveyard by removing from play 1 Tuner and 1 or more Non-Tuner monsters from your Graveyard, whose Level is equal to the total Level's of the removed monsters. You can only control 1 "Umbra Everto - Death Mistress"[/quote] [img]http://img827.imageshack.us/img827/3537/507831.jpg[/img] 1 Tuner + 2 or more Non-Tuner "Umbra Everto" Monsters When this card Destroys a monster by battle, you can special summon 1 Non-Synchro "Umbra Everto" monster from your Graveyard with equal or less ATK of the destroyed monster. You can control only 1 "Umbra Everto - Necro Shaman" [img]http://img600.imageshack.us/img600/8295/507831d.jpg[/img] 1 "Umbra Everto" Tuner + 2 or more Non-Tuner "Umbra Everto" monsters Once per turn you can change the Attribute of this monster. When this card destroys a monster with the same Attribute as this card, you can special summon the destroyed monster to your side of the field. During the End Phase, destroy that monster. All damage involving this card becomes 0. [img]http://img829.imageshack.us/img829/3537/507831.jpg[/img] Add 1 "Umbra Everto" Monster from your Graveyard to your hand. You cannot Special Summon the turn this card is activated. [img]http://img812.imageshack.us/img812/3537/507831.jpg[/img] Once per turn while this card is face up on the field. You can discard 1 card from your hand, to send 1 "Umbra Everto" card from your Deck to the Graveyard, then add 1 "Umbra Everto" card from your Graveyard to your hand. You cannot special summon the turn you activate this effect. All face up "Umbra Everto" monsters gain 300 ATK. [img]http://img525.imageshack.us/img525/3720/507831c.jpg[/img] *NEW* Once per turn while this card is face up on the field. When a face-up "Umbra Everto" monster is chosen as an attack target, you can pay 500 life points to special summon 1 "Skull Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in defense position. The attack is redirected to the "Skull Token". [img]http://img148.imageshack.us/img148/3537/507831.jpg[/img] Activate only when your opponent Special Summon a monster. Equip this card to the monster Summoned. That monster's ATK is decreased by 1000, and it's effects are negated. When the equipped monster is destroyed, this card return's to the owner's hand. You cannot activate this card again until your next turn. Only one "Seal of Umbra Everto" can be activated at a time, on your side of the field. [img]http://img812.imageshack.us/img812/543/507831u.jpg[/img] *NEW* When a face up "Umbra Everto" monster(s) would be effected by a spell, trap, or monster effect. You can pay 1000 life points to negate the effect. You can pay additional life points to activate one of the following extra effects: 1000: Destroy 1 monster your opponent controls. 2000: Destroy 1 monster and 1 spell/trap card your opponent control. 3000: Reverse the effects of the Card Effect to affect your opponent instead. Honest opinions, suggestions are very welcome. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 8, 2011 Report Share Posted November 8, 2011 for Knightmare, "Once per turn you can tribute 1 "Umbra Everto" monster you control, to special summon 1 "Umbra Everto" monster from your deck." This effect you should have put a specific level on the Everto you can summon from the deck, not just any Abomination is good, shame its atk power is slightly weak Link to comment Share on other sites More sharing options...
gimmepie Posted November 8, 2011 Report Share Posted November 8, 2011 These are awesome. The arts great, the effects are great and they are realistic. 9.9/10 Link to comment Share on other sites More sharing options...
LanardP108 Posted November 8, 2011 Author Report Share Posted November 8, 2011 Thanks. @[url="http://forum.yugiohcardmaker.net/user/86789-ragnarok1945/"]ragnarok1945[/url] For Knightmare, since you can only control 1 all there is a level 4 and below you can summon. I guess I could make it summon a level 3 or lower, so you cant get Knight Wing. as for Abomination, his purpose is to weaken your opponent monster to 2000 ATK. you, Let's say u attack stardust. You may lose 500 LP but stardust lose 500 ATK, next turn Abom can destroy him. Since Abom cant be destroyed in battle. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 8, 2011 Report Share Posted November 8, 2011 I was thinking lv4 or lower, no need at lv3 or lower Link to comment Share on other sites More sharing options...
LanardP108 Posted November 8, 2011 Author Report Share Posted November 8, 2011 K edited Knightmare's effect, and added a Trap card for the set. Link to comment Share on other sites More sharing options...
Slicer224 Posted November 8, 2011 Report Share Posted November 8, 2011 Not bad actually, I like the Sword Fiends monster Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 8, 2011 Report Share Posted November 8, 2011 [quote name='LanardP108' timestamp='1320783235' post='5626557'] K edited Knightmare's effect, and added a Trap card for the set. [/quote] Neat skill drain on that, shame with the 1000 atk drop it won't last long on the field anyway Link to comment Share on other sites More sharing options...
LanardP108 Posted November 8, 2011 Author Report Share Posted November 8, 2011 Hmmm, think I might have a way to keep it on field longer. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2011 Report Share Posted November 9, 2011 you could say once the monster equipped with this trap gets sent off the field, the trap card returns to your hand then, as a drawback, you just can't use the trap again until next turn Link to comment Share on other sites More sharing options...
LanardP108 Posted November 9, 2011 Author Report Share Posted November 9, 2011 Yes! that's exactly what I was thinking. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2011 Report Share Posted November 9, 2011 all right, you do that for the modification Link to comment Share on other sites More sharing options...
LanardP108 Posted November 9, 2011 Author Report Share Posted November 9, 2011 Seal of Umbra Everto edited. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2011 Report Share Posted November 9, 2011 ok now it's better, I'll give it 9.3/10 Link to comment Share on other sites More sharing options...
LanardP108 Posted November 9, 2011 Author Report Share Posted November 9, 2011 Thanks. More support coming soon. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2011 Report Share Posted November 9, 2011 good to hear that, was wondering why there's only ONE spell and ONE trap support Link to comment Share on other sites More sharing options...
LanardP108 Posted November 10, 2011 Author Report Share Posted November 10, 2011 New Umbra Everto monster introduced, added a new support for the set. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 depends on the monster you're banishing, but so far it should be good Link to comment Share on other sites More sharing options...
LanardP108 Posted November 10, 2011 Author Report Share Posted November 10, 2011 Another Synchro introduced Dark Keeper! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 for Dark Keeper getting it back onto the field seems a bit TOO easy I'd specify the DARK monster you have to banish in order to resummon it back to the field Link to comment Share on other sites More sharing options...
LanardP108 Posted November 10, 2011 Author Report Share Posted November 10, 2011 Hmmmm, I can do that. but with his defense loss and him being in defense position when he comes back would be the drawback of the effect. Maybe limit the amount of times he can use that effect? I will sleep on it, maybe specifying is better, kinda like the Nordic gods. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 maybe like twice per duel or something, it would make it work Link to comment Share on other sites More sharing options...
LanardP108 Posted November 10, 2011 Author Report Share Posted November 10, 2011 1 of the 2 Final "Umbra Everto" Monsters released, mosre support still to come. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 Night Stalker is fine, 500 atk does seem a bit small for the gain though Link to comment Share on other sites More sharing options...
LanardP108 Posted November 10, 2011 Author Report Share Posted November 10, 2011 Originally I was gonna do 1000, wasn't sure if 1000 was overboard Link to comment Share on other sites More sharing options...
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