Stan Alda Posted November 28, 2011 Report Share Posted November 28, 2011 I haven't posted anything in a while; I've had...business to attend to. Here's a very basic Trap, loosely based on "Final Countdown". [i][b]Impending Doom[/b][/i] [img]http://img205.imageshack.us/img205/4109/190391.jpg[/img] TRAP Pay 750 Life Points. During the End phase of your next turn, destroy all cards on the field. I know it's nothing special, but I needed a good use for the image. Link to comment Share on other sites More sharing options...
Galkin Posted November 28, 2011 Report Share Posted November 28, 2011 Card made me chuckle a bit when I saw the pic; it fits the name perfectly. As for the effect, seems useless. You would only use this card if you were losing the duel and if you were losing the duel, you most likely won't see this effect resolve. It is quite a field clearer if you can stall your opponent, so I believe it will have some use in stall decks, but anywhere else I find it not worth it. Link to comment Share on other sites More sharing options...
Stan Alda Posted November 28, 2011 Author Report Share Posted November 28, 2011 [quote name='Galkin' timestamp='1322516799' post='5672829'] Card made me chuckle a bit when I saw the pic; it fits the name perfectly. As for the effect, seems useless. You would only use this card if you were losing the duel and if you were losing the duel, you most likely won't see this effect resolve. It is quite a field clearer if you can stall your opponent, so I believe it will have some use in stall decks, but anywhere else I find it not worth it. [/quote] Stall Deck...like my Supernova Remnants ([url="http://forum.yugiohcardmaker.net/topic/250003-supernova-remnants/"]http://forum.yugiohcardmaker.net/topic/250003-supernova-remnants/[/url]) deck that I'm slowly working on. Or Final Countdown, maybe? I dunno. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 28, 2011 Report Share Posted November 28, 2011 well the LP pay should be fine the way it is but 3 turns? That's like an eternity nowadays. You should drop the number to 2 so the nuking effect works a little better Certainly won't be helpful for Final Countdown since it's hard to actually reach the 20 turn mark now Link to comment Share on other sites More sharing options...
sgrug4 Posted November 29, 2011 Report Share Posted November 29, 2011 Pyro clocks ftw! Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted November 29, 2011 Report Share Posted November 29, 2011 The problem I see is that in three turns the opponent could set it up so the destruction wouldn't be very effective. The life point cost is good where it's at. Most stall decks I've seen would be harmed by destroying everything, but I'm no expert on stalling. You also forgot to mention when it exactly goes off. Is it 3 turns as in my turn: 1 your turn: 2 my turn: 3, boom. And also, is it during the End Phase, Standby Phase, etc. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 29, 2011 Report Share Posted November 29, 2011 [quote name='sgrug4' timestamp='1322530240' post='5673290'] Pyro clocks ftw! [/quote] but pyro clock of destiny only moves the count forward by 1 turn Link to comment Share on other sites More sharing options...
sgrug4 Posted November 29, 2011 Report Share Posted November 29, 2011 [quote name='ragnarok1945' timestamp='1322539149' post='5673627'] but pyro clock of destiny only moves the count forward by 1 turn [/quote] On the other hand, who likes to stall duels these days? It's all about aggression and quick-finish. That's meta sadly... Link to comment Share on other sites More sharing options...
Stan Alda Posted November 29, 2011 Author Report Share Posted November 29, 2011 Well, screw the meta! As for the "timer", I took the grammar directly from Final Countdown. Fixed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 29, 2011 Report Share Posted November 29, 2011 [quote name='sgrug4' timestamp='1322540830' post='5673650'] On the other hand, who likes to stall duels these days? It's all about aggression and quick-finish. That's meta sadly... [/quote] See had final countdown been dropped from 20 to 10 turns, THEN I can still see it used a bit Link to comment Share on other sites More sharing options...
Stan Alda Posted November 29, 2011 Author Report Share Posted November 29, 2011 [quote name='ragnarok1945' timestamp='1322585287' post='5674116'] See had final countdown been dropped from 20 to 10 turns, THEN I can still see it used a bit [/quote] I always get beaten by FC decks. I find them aggravating. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 30, 2011 Report Share Posted November 30, 2011 any reason why? Link to comment Share on other sites More sharing options...
Stan Alda Posted November 30, 2011 Author Report Share Posted November 30, 2011 [quote name='ragnarok1945' timestamp='1322616379' post='5675274'] any reason why? [/quote] I've never come out with this, but... I've never actually used my own custom cards. I use a Machine "Cookie" deck (based on Machina, but missing a lot), and that's all. I've mostly used my custom card to fund our operations, but I've never played with them myself. Ironic, isn't it? Link to comment Share on other sites More sharing options...
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