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[WC11] Warriors. With a few synchros.


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So, I always wanted to try a basic non-synchron warrior deck. With synchs. So here it is. Tell me how bad it is!

Monsters (21)
1x Tune Warrior
1x Command Knight
1x Field-Commander Rahz
2x Gearfried the Iron Knight
1x Gearfried the Swordsmaster
1x Hayabusa Knight
1x Marauding Captain
1x Mataza the Zapper
2x Mystic Swordsman Lvl 2
2x Mystic Swordsman Lvl 4
1x Mystic Swordsman Lvl 6
1x Ninja Grandmaster Sasuke
1x Obnoxious Celtic Guard
1x Rose, Warrior of Revenge
2x Silent Swordsman Lvl 3
1 Silent Swordsman Lvl 5
1x Spell Striker.

Spells (14)
1x Dark Hole
1x Divine Sword - Phoenix Blade
1x Foolish
1x Level Up!
1x Lightning Blade
1x Reborn
2x MST
1x Rota
1x Release Restraint
1x Smashing Ground
3x Solidarity

Traps (5)
3x Decree
1x Oppression
1x Solemn (Judgment)

Extra (6)
2x Colossal Fighter
2x Gaia Knight
1x Goyo
1x Lightning Warrior

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Not specific enough.

Choose from a Warrior based archtype, Ben-Kei OTK, Solid Bushi, Defense Control/Mystic Swordsman.dek, Silent Swordsman.dek, Gearfried.dek, or Colossal Fight/AM.dek.

Warrior monsters don't have enough synergy with each other to do effective synchroing outside of LSS and can do some better beatsticking with a more concise theme.

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