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Non Agent Fairies


Tiger Tracks

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I'll rep for help

001 Gorz
001 Honest
001 Sangan
001 Marshmallon
002 Archlord Krisyta
002 Herald of Orange Light
003 Dimensional Alchemist
003 Nova Summoner
002 Cyber Valley
002 Battle Fader
018

001 Dark Hole
001 Heavy Storm
001 Book of Moon
001 Monster Reborn
002 Gold Sarcophagus
003 Cards from the Sky
003 Mystical Space Typhoon
012

002 Solemn Warning
002 Call of the Haunted
002 Bottomless Trap Hole
001 Return from the Different Dimension
001 Solemn Judgment
001 Torrential Tribute
001 Mirror Force
010

001 Trish
001 Scrap Dragon
001 Stardust Dragon
001 Scrap Archfiend
001 Black Rose Dragon
001 Orient Dragon
001 Gaia Knight
001 Brionac
001 Catastor
001 Magical Android
001 Chimeratech Fortress
001 Utopia
001 Roach
001 Leviair
001 Zenmaines
015

For those who don't understand:

Slow roll the opponent, recycle resources, plus with power cards, and then beat face when opponent has only a few options left.



Somethings wrong with this though and I don't know how to make it better :(

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That's neat. This isn't an Agent Angel deck though. It isn't Perfect Herald either but instead a messed up Fairy Circle build that I'm playing to take a break from my Agents and Herald deck.

Also I don't need Veiler when I'm playing HoOL. I'd prefer Fader anyway. It's recyclable stall with Alchemist that protects me while my opponent over extends and plus on them. I won't remove without a good reason.

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Is Kristya the deck's "trump card"? Because most of your monsters dont seem to do anything, whereas other Fairy decks (Agents/Herald) do something to consistently summon threatening cards to either force opponents to use Traps/Spells, or run over their monsters/deal damage. I feel the monster lineup is a bit underwhelming, as Gorz and Kristya are the only monsters that seem dangerous, while everything else is more defense than offense. What's your deck's general strategy?

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I don't think explain how the deck plays very well. Normal Agents generally get their Venus set-up off, plus off of Hyperion, and then drop Kristya. This deck does the same thing but with different cards. This goes Summoner/Fader, Alchemist/Dark Hole/TT, Kristya. The major difference is that this deck is so slow. Not in the sense that it takes too long to set up but in how many turns the game will take.

I think I mentioned in the first post that I will generally wait for the opponent to over extend and then plus off of them with Dark Hole and friends. People generally get annoyed with how long the game is taking and try to OTK the first chance they get. After their resources are minimal Kristya is dropped and they struggle to win.

That being said the deck could use some other good monsters like TGU, BLS, or Chaos Sorcerer and a better trap line-up to better eliminate threats in the meta. The two problems though are that I want the monster count to be between 18-20 and that I'm not sure if I'd want this to be IRL.

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