KitoMP Posted December 3, 2011 Report Share Posted December 3, 2011 Sorry for the rage guys, my net was so poor, that the post got messy. But I got it again. Here we go! I'm presenting my latest masterpiece. I hope you enjoy, criticize constructively and enjoy.But first let me tell you something. If you come here to post that the set is OVERPOWERED, delete or edit the post. The overpower was intentional.All credits about images go to artists from Deviantart and my loyal editor, Sotos. The God Protectors Unique Summon Characteristic: all monsters that you'll see below...Cannot be Set or Special Summoned. Can only be Normal Summoned by tributing 3 monsters and paying 1/3 of your Life Points. Cannot be banished, except by the effect of "Chaos Punishment". These cards are unaffected by the effects of Spell/Trap Cards. [spoiler=The God Protectors][spoiler=The God Protector of Spirit] Lore: As long as this card is in the game (not banished): Your monsters cannot return to your hand by opponent’s card effects. When Summoned: return all monsters on your opponent's side of the field to the owner's hand and inflict 300 LP to your opponent for each card returned. As long as this card is in your Graveyard, once per turn: Target 1 card in your Graveyard (except this card); return that target to your hand. [spoiler=The God Protector of Power] Lore: As long as this card is in the game (not banished): Normal Monsters can attack twice. This card can attack all opponent’s monsters. If you do this, other monsters you control cannot attack this turn and this card is destroyed at the end of the turn. When Summoned: decrease the ATK and DEF of all opponent’s monsters by 500. As long as this card is in your Graveyard, once per turn: Target 1 monster you control; it gains 500 ATK and DEF permanently. [spoiler=The God Protector of Perfection] Lore: As long as this card is in the game (not banished): When your opponent’s Deck has more than 40 cards, discard cards from the top of your opponent's Deck to the Graveyard until the Deck has 40 cards. When Summoned: Your opponents discard 3 cards randomly. As long as this card is on the field: Monsters that have another number than 0 in the dozens are destroyed. As long as this card is in your Graveyard: You can draw cards until you have 5 in your hand. [spoiler=The God Protector of Evolution] Lore: When Summoned: Tribute 1 Fusion Material Monster from your hand or field and Special Summon 1 Fusion Monster that lists the Tributed Monster. Once per turn: transform any monster in Tuner. As long as this card is on the field: Increase the ATK and DEF of this card by 300 each of your Standby Phases. This can change the Level of any monster on the field. As long as this card is in your Graveyard: Normal Summon monsters without tributing. [spoiler=The God Protector of Hope] Lore: When Summoned: you can return this card and all opponent’s monsters to owner’s hand and Special Summon 1 monster from Graveyard. When this card is sent to the Graveyard, if your Life Points are lower than 2000: gain 8000 Life Points. If your Life Points are about to decrease to 0 by battle: pick up (not draw) 1 card. If this card is a monster, Special Summon it. If not, destroy the attacking monster. If it is this card, you win the duel. [spoiler=The God Protector of Soul] Lore: As long as this card is in the game (not banished): You can activate Ignition Effects of any card on the field. When Summoned: target 3 cards on the field; destroy them. Once per turn: Take control of 1 opponent’s monster until the end of the turn. That monster is destroyed at the end of the turn. As long as this card is in your Graveyard, once per turn: Special Summon 1 monster from Graveyard (except this card). [spoiler=The God Protector of Knowledge] Lore: As long as this card is on the field: Your opponent must show his hand, his Deck and the top card of his Deck. Once per turn, activate one of the following effects:- Send randomly 1 card from your opponent's Deck to your Graveyard.- Send randomly 1 card from your opponent's hand to your Deck.After that, you own that card. As long as this card is in your Graveyard: You can discard 1 card to return this card to your hand. [spoiler=The God Protector of Creation] Lore: Once per turn: Special Summon 1 Creation Token (Any Type/Any Attribute/Level 1/ATK 0/DEF 0) in Defense Position in either side of the field. Only you can Tribute these Tokens for a Tribute Summon. You can Tribute these Tokens on either side of the field. When this card is targeted for an attack: Switch the target to any Creation Token. If this card is destroyed, all Tokens are destroyed. The ATK and DEF of this card are equal to number of Tokens on the field x 1000. [spoiler=The Goddess Protector of Life] Lore: As long as this card is in the game (not banished): You gain 300 LP each of your Standby Phases. As long as this card is in your Graveyard: You can Special Summon monsters destroyed by battle or by effect to your side the field at the end of the turn. When Summoned: double your Life Points. As long as this card is on the field: Any effect that would inflict damage (except Battle Damage) to you, gain the same amount of damage instead. [spoiler=The God Protector of Infinity] Lore: Cannot leave the field after being Summoned. As long as this card is in the game (not banished): Inflict 100 LP to your opponent for every card destroyed by this card's effect. This card cannot be targeted or an attack. When Summoned: destroy all opponent's monsters. As long as this card is on field: Your opponent can attack directly and opponent's monsters can attack only once. If your opponent does this, they are destroyed at the end of the turn. [spoiler=The Goddess Protector of Order] Lore: As long as this card is on the field: Your opponent cannot declare attacks. When Summoned: You can send all cards in your hand to your Deck, then pick up the same number of cards. When this card is sent to the Graveyard: Arrange as many cards you wish of your Deck in any order. The rest is shuffled. [spoiler=The God Protector of Time] Lore: As long as this card is in the game (not banished): During your Main Phase 1, you can target 1 monster your opponent controls; during your third Standby Phase after this card's activation, destroy that target. As long as this card is in your Graveyard: any opponent's card sent to the Graveyard is banished permanently instead. Each Standby Phase, the ATK and DEF of this card and of the opponent's monsters decreases by 300. [spoiler=The Goddess Protector of Space] Lore: As long as this card is in the game (not banished): There is no limit to the number of cards in your hand. When Summoned: Target 2 Card Zones on the opponent's side of the field; your opponent cannot use the targeted zones. You cannot target a zone that is occupied. As long as this card is on the field, the limit number for cards in your opponent's hands is 4. As long as this card is in your Graveyard: you can use Active Effects of any card as many times as you want. [spoiler=The God Protector of Wilderness] Lore: As long as this card is in the game (not banished): Monsters you control occupy all zones in the same column. This card cannot attack directly. As long as this card is on the field: Your opponent cannot select a zone in the same column your monsters occupy. If there is a monster in any card in that Zone, increase the ATK of your monster by 500. When Summoned: This card can attack directly this turn. As long as this card is in your Graveyard: your monsters cannot be banished. [spoiler=The God Protector of Balance] Lore: As long as this card is in the game (not banished): Your opponent must banish all copies of any card that exists on his Deck. When Summoned: If your opponent has more cards than you, draw up to 3 cards and your opponent must discard 2 cards. As long as this card is in your Graveyard: You can Special Summon Monsters with the same name of any monster you control from your Deck to your side of the field. [spoiler=The God Protector of Matter] Lore: As long as this card is in the game (not banished): Double the DEF of all monsters you control during a Battle Phase. When Summoned: Add 1 “Polymerization” to your hand. This card can substitute any Fusion and Synchro Material Monster and this card remains on the field, but any other Material Monster listed is banished. As long as this card is in your Graveyard: You can Special Summon it during your Main Phase. [spoiler=The God Protector of Energy] Lore: As long as this card is in the game (not banished): All of your monsters gain 50 ATK and DEF each of your Standby Phases even if they are not on the field. As long as this card is on the field: half the ATK and DEF of monsters that attack this card. As long as this card is in your Graveyard: Your Traps can be activated the same turn that are Set. [spoiler=The God Protector of Union] Lore: As long as this card is in the game (not banished): Union Monsters in Spell Card Zone that are destroyed, return to the Monster Card Zone instead. As long as this card is on the field: If there are monsters with the same name on the field, increase the ATK and DEF of all those monsters by 800 points. When this card is sent to the Graveyard: Equip this card to a monster you control. When this card is Special Summoned from your Graveyard: this card gains 300 ATK and DEF. [spoiler=The God Protector of Destiny] Lore: As long as this card is on the field: Normal Monsters you control that are destroyed return to your Deck instead. When you activate a Spell Card: return it to your hand. You cannot activate it again this turn. As long as this card is your Graveyard, once per duel, activate one of the following effects:- Return this card to your hand during your Main Phase.- If your Life Points are below 2000, banish half of your opponent's Deck. [spoiler=The God Protector of Divinity] Lore: This card cannot be destroyed by battle or Card Effects. When this card leaves the field, destroy this card and inflict 2000 LP to your opponent. The Position of this card can be switched at any time during your turn. When Summoned successfully, as long as this card is on the field: You do not take Battle Damage. If this card attacks an opponent monster: return it to your opponent's hand. If this card attacks directly, draw 1 card. Soon, I'll release Chaos Punishment to end this set. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 3, 2011 Report Share Posted December 3, 2011 ah, so many DIVINES for Power, if you attack all your opponent's monsters, you should have said you can't attack your opponent directly with another other monster. Otherwise, it's too easy OTK for Perfection, "While this is card is on the field, monsters that have another number in the dozens than 0 are destroyed" I don't quite understand that sentence. Please give an example Knowledge is a little like Mind on Air's effect, but it has a few extras, but it's even harder to get out, so it's meh Order I think the draw power should be ok, nothing really wrong with that Link to comment Share on other sites More sharing options...
KitoMP Posted December 3, 2011 Author Report Share Posted December 3, 2011 ah, so many DIVINES for Power, if you attack all your opponent's monsters, you should have said you can't attack your opponent directly with another other monster. Otherwise, it's too easy OTK for Perfection, "While this is card is on the field, monsters that have another number in the dozens than 0 are destroyed" I don't quite understand that sentence. Please give an example Knowledge is a little like Mind on Air's effect, but it has a few extras, but it's even harder to get out, so it's meh Order I think the draw power should be ok, nothing really wrong with that thanks for the comment and i'm glad! But look... when we read the first post of a new topic, I think we must read everything. It's the second time this happens and, again, I'm talking this to you. Open the Perfection spoiler AGAIN, go to the bottom and read the example I gave when I released this topic. Link to comment Share on other sites More sharing options...
Case_closed Posted December 3, 2011 Share Posted December 3, 2011 · Hidden by Case_closed, December 3, 2011 - No reason given Hidden by Case_closed, December 3, 2011 - No reason given The God Protector Of Hope has an effect that says if you draw this you win? i don't know but that seems like a too powerful effect. Link to comment
KitoMP Posted December 5, 2011 Author Report Share Posted December 5, 2011 bump and edited protector of power effects Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 will you have a new Protector card up soon? Link to comment Share on other sites More sharing options...
KitoMP Posted December 5, 2011 Author Report Share Posted December 5, 2011 @ragnarok1945 Yes I'll do. But only if you guys approve these cards. The new cards are "The God Protector of Divinity", "The God of Divinity" and "Chaos Punishment". Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 don't really see why you need our approval...... Link to comment Share on other sites More sharing options...
KitoMP Posted December 6, 2011 Author Share Posted December 6, 2011 · Hidden by KitoMP, December 6, 2011 - No reason given Hidden by KitoMP, December 6, 2011 - No reason given <p>don't really see why people cannot just come here and comment something... last set, I had Link to comment
Akeno_Ederis_17 Posted December 6, 2011 Report Share Posted December 6, 2011 im new here in this site but um ive been dueling for so long... i think most of the cards are balanced and can be released without being listed in the forbiden list (only in limited i guess)... ithink the stars should be lessen to like only 8 stars?? cuz 11-12 lvled monsters really play a role inthe anime/manga.. anywayssss really nice cards XD Link to comment Share on other sites More sharing options...
KitoMP Posted December 6, 2011 Author Report Share Posted December 6, 2011 Thanks you liked. YUU-GI-OOOOOOH!!! (LOL) I think that one card that have a effect as "your opponent must show everything (protector of knowledge), "gain 6000 LP (protector of hope)" or "arrange as many card as you wish from your deck and cannot declare attacks (protector of order)" are too much to be a limited card. And about the number of stars, did you see the conditions to summon any of these cards? Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted December 6, 2011 Report Share Posted December 6, 2011 honestly i think it should just be limited XD or like max 3 dif. T.G.P monsters on the deck.. //// ya ive seen the condition.. if added to the lore then even if its a level 1 monster it can only be summoned by if the conditions are fulfilled .. but if you really like high leveled cards then no problem X) i just think 12 stars are too much Link to comment Share on other sites More sharing options...
KitoMP Posted December 8, 2011 Author Report Share Posted December 8, 2011 XD Okay dud, don't worry bout this, critics are welcome, provided they are constructive. See, for these cards being Gods, I will not change the limitation of them. They are prohibited and will remain so. /// About the number of stars, I know this does not justify the cause, but I'll tell you something. While I was doing this set, I imagined an entire season of Yu-Gi-Oh! only talking about those cards. Unfortunately yugioh 5d is not yet in my country and I do not like Jaden. So I thought if there was a season in 5d or perhaps ZEXAL. I know this sounds crazy thing, but I was kind of obsessed with these cards. I kept imagining the heroes chasing the Gods as the chaos is dominating the dimensions and everything. And in the end the protagonist dies because of a sacrifice made by God of divinity (sorry, love sad endings). Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted December 9, 2011 Report Share Posted December 9, 2011 i like sad (TRAGIC) endings XD. . btw ur cards are really nice dude !! xD Link to comment Share on other sites More sharing options...
KitoMP Posted December 10, 2011 Author Report Share Posted December 10, 2011 Thanks dude! *-* Could u rate the topic for me plz? Link to comment Share on other sites More sharing options...
KitoMP Posted December 11, 2011 Author Report Share Posted December 11, 2011 Coming next, The God Protector of Balance. Now which effects should I choose?? Link to comment Share on other sites More sharing options...
KitoMP Posted December 14, 2011 Author Report Share Posted December 14, 2011 Bump. Hmm, too hard to choose one effect... Link to comment Share on other sites More sharing options...
fossilfrank Posted December 14, 2011 Report Share Posted December 14, 2011 about goddess protector of order. if you have to send all cards in your hand to the grave to summon what goos is her effect Link to comment Share on other sites More sharing options...
PokeMaster Calvin Posted December 14, 2011 Report Share Posted December 14, 2011 Very impressive :D 9/10 Link to comment Share on other sites More sharing options...
KitoMP Posted December 15, 2011 Author Report Share Posted December 15, 2011 about goddess protector of order. if you have to send all cards in your hand to the grave to summon what goos is her effect hehe. I'll fix this. Very impressive :D 9/10 Thanks, dud. Link to comment Share on other sites More sharing options...
KitoMP Posted December 21, 2011 Author Report Share Posted December 21, 2011 Released the god protector of Balance and fixed the goddess protector of Order. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 22, 2011 Report Share Posted December 22, 2011 you going to add another new god protector soon? Link to comment Share on other sites More sharing options...
KitoMP Posted December 22, 2011 Author Report Share Posted December 22, 2011 Calm down, man. I just released one and you already want another? Hehe. Like I said in the first post, the next will be the god (or goddess) of matter. Let's see if I can get twenty god protectors, excluding the God of Divinity. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 22, 2011 Report Share Posted December 22, 2011 I'm not impatient, I was merely curious Link to comment Share on other sites More sharing options...
KitoMP Posted January 3, 2012 Author Report Share Posted January 3, 2012 Released two god protectors: matter and energy. Link to comment Share on other sites More sharing options...
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