HyperShadow2550 Posted December 3, 2011 Report Share Posted December 3, 2011 [img]http://img812.imageshack.us/img812/3070/519475.jpg[/img] [img]http://img851.imageshack.us/img851/3070/519475.jpg[/img] [img]http://img525.imageshack.us/img525/3070/519475.jpg[/img] [img]http://img97.imageshack.us/img97/3070/519475.jpg[/img] [img]http://img31.imageshack.us/img31/3070/519475.jpg[/img] [img]http://img10.imageshack.us/img10/3070/519475.jpg[/img] [img]http://img823.imageshack.us/img823/3070/519475.jpg[/img] [img]http://img51.imageshack.us/img51/3070/519475.jpg[/img] [img]http://img43.imageshack.us/img43/3070/519475.jpg[/img] [img]http://img408.imageshack.us/img408/3070/519475.jpg[/img] [img]http://img204.imageshack.us/img204/3070/519475.jpg[/img] [img]http://img52.imageshack.us/img52/3070/519475.jpg[/img] [img]http://img528.imageshack.us/img528/3070/519475.jpg[/img] [img]http://img847.imageshack.us/img847/3070/519475.jpg[/img] ("dragon black" + 2 or more "dragoon" monsters For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK and DEF, and also gains these effects: ● 2+: Once per turn, you can select 2 Dragon-Type monster in your Graveyard, and Special Summon it in face-up Attack Position. ● 4+: You can remove from play 1 Dragon-Type monster from your Graveyard to send 1 monster on the field to the Graveyard. ● 6+: Once per turn, you can select one monster your opponent controls and use its effect as this card's effect.) [img]http://img32.imageshack.us/img32/3070/519475.jpg[/img] [img]http://img84.imageshack.us/img84/3070/519475.jpg[/img] [img]http://img684.imageshack.us/img684/3070/519475.jpg[/img] [img]http://img710.imageshack.us/img710/3070/519475.jpg[/img] Link to comment Share on other sites More sharing options...
snow_wolfyII Posted December 3, 2011 Report Share Posted December 3, 2011 Its a good idea. BUT 1. Some of the OCG is well... I won't finish, but its mainly just the Caps and full stops. 2. Quetzalcoatl was in fact an Amphitheatre, having numerous colours, not just green and red. Also, it's massively OP'd in the late game, unless of course magic cylinder etc. 8.5/10 Keep it up!!! Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted December 3, 2011 Report Share Posted December 3, 2011 Minus all of the obvious OCG errors, a lot of the cards have almost identical effects, they do almost the same things. I think it's a fail for creating an archetype. For one, they are already kinda cookie cutter to a standard archetype, and the effects are just bland, there's nothing special to them. They all revolve around getting out monsters and polymerization, that's nothing new, they're like stupefied E-Heroes, basically. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 3, 2011 Report Share Posted December 3, 2011 Yellow is meh for just atk gain, same with White but at least that one's permanent so it's SLIGHTLY better for Dragoon Soldier, the adding effect I'd have said you can't add another Dragoon Soldier to your hand Colorless I'm unsure if it's too much draw power or not for Pink, in terms of the destruction effect, should be limited to once per turn, not as many times as you want Link to comment Share on other sites More sharing options...
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