Wizarus Posted December 3, 2011 Report Share Posted December 3, 2011 [img]http://i.imgur.com/EuqiP.jpg[/img] Link to comment Share on other sites More sharing options...
Welche the crab Posted December 3, 2011 Report Share Posted December 3, 2011 Drop Tri Blaze for super poly. Link to comment Share on other sites More sharing options...
Wizarus Posted December 3, 2011 Author Report Share Posted December 3, 2011 [quote name='Welche' timestamp='1322930479' post='5682963'] Drop Tri Blaze for super poly. [/quote] Ive tried this and here's the deal. Volcanics work better with 2 Accelerator cards so that I can continue to +1 while I already have one in my hand. Also this allows Heat to be a bit more useful besides being a random hero beatstick. Lastly, if I take out Tri-Blaze for Super Poly,I have no reason left to run Heat, so Id have to ditch it for Neos Alius, which isn't a bad card, but It just doesn't flow the same way Tri-Blaze and Heat flows in this deck. Link to comment Share on other sites More sharing options...
Welche the crab Posted December 3, 2011 Report Share Posted December 3, 2011 So make that second card a Blaze. Tri Blaze is just bad yugiohz Link to comment Share on other sites More sharing options...
Wizarus Posted December 3, 2011 Author Report Share Posted December 3, 2011 So I should get rid of Heat for Neos as well? And if I do that should I ditch a Miracle For BLS? Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 Yeah, I'd suggest Alius over Heat. You have more than enough FIRE for Nova Master, and Alius is a more consistent Beatstick and an option for Shining. No, keep the Miracles. Consistency for fusing is ideal. Maybe drop Future Fusion. I've never really liked it in HERO based Decks, except if ditching a Graveyard-significant card like Zephyros. I can see it's good for ditching a HERO and Shell for Nova, and then regain the advantage, but I think it's a superfluous card here. Link to comment Share on other sites More sharing options...
Wizarus Posted December 3, 2011 Author Report Share Posted December 3, 2011 [quote name='evilfusion' timestamp='1322933637' post='5683072'] Yeah, I'd suggest Alius over Heat. You have more than enough FIRE for Nova Master, and Alius is a more consistent Beatstick and an option for Shining. No, keep the Miracles. Consistency for fusing is ideal. Maybe drop Future Fusion. I've never really liked it in HERO based Decks, except if ditching a Graveyard-significant card like Zephyros. I can see it's good for ditching a HERO and Shell for Nova, and then regain the advantage, but I think it's a superfluous card here. [/quote] Deck edited. Ditched 3 Heats for Neos, Ditched Tri-Blaze for another Blaze, and Ditched an Absolute for another Shining. I'm not quite sure about FF. Ditching Shell and Neos for Nova has given me consistent card advantage, and at the very least it can get a least a hero in my graveyard for a miracle. But if I was to ditch FF, what would I replace it with? BLS isn't consistent enough with 3 miracles and 1 POA. Link to comment Share on other sites More sharing options...
Welche the crab Posted December 3, 2011 Report Share Posted December 3, 2011 Dustshoot? Link to comment Share on other sites More sharing options...
Wizarus Posted December 3, 2011 Author Report Share Posted December 3, 2011 [quote name='Welche' timestamp='1322934674' post='5683119'] Dustshoot? [/quote] Maybe. I'm currently testing the change now. Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 You have a lot more DARK than LIGHTs (8-3), anyway, so BLS would probably be inconsistent. Link to comment Share on other sites More sharing options...
Welche the crab Posted December 3, 2011 Report Share Posted December 3, 2011 Drop a Snipe and the FuFu for 2 Veiler then add in BLS if you want it here. Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 3, 2011 Report Share Posted December 3, 2011 might as well not run volcanic rocket or accelerator. Link to comment Share on other sites More sharing options...
Wizarus Posted December 6, 2011 Author Report Share Posted December 6, 2011 [quote name='Bob the Rainicorn' timestamp='1322941168' post='5683493'] might as well not run volcanic rocket or accelerator. [/quote] The whole point it to be able to net advantage for Summoner Monk/Snipe Hunter. Without both of those cards the deck is just not consistent enough and tends to be ran over rather easily. I also think I'm going to stick with FF; it makes Miracle at 3 MUCH more consistent. Link to comment Share on other sites More sharing options...
Wizarus Posted January 1, 2012 Author Report Share Posted January 1, 2012 bumped Link to comment Share on other sites More sharing options...
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