Brandon Michael Geren Posted December 15, 2011 Report Share Posted December 15, 2011 My main problem with Inzektors has always been that they're not gonna play cards on the field once they know what you're using. My main problem with Wind-ups is the opponent will just set hand. 3 Inzektor Hornet 3 Inzektor Dragonfly 3 Inzektor Centipede 3 Tour Guide 3 Wind-up Rat 2 Wind-up Hunter 2 Armageddon Knight 2 Summoner Monk 1 Sangan 1 Gorz 3 Upstart Goblin 2 Pot of Duality 1 Pot of Avarice 1 Monster Reborn 1 Dark Hole 1 Mystical Space Typhoon 1 Heavy Storm 1 Allure of Darkness 1 Mind Control 1 Foolish Burial 1 Book of Moon 1 Torrential Tribute 1 Solemn Judgment 1 Trap Dustshoot Will post Extra upon request. Get Hornet in hand / grave and Hunter in grave. Make your +4 play with Dragonfly, then Xyz into Zenmaighty and rape their hand. Wins out of nowhere. Deck is actually a bit like Infernities with 3 Launcher except less consistent. Or you can just make regular Wind-Up / Inzektor plays. Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 15, 2011 Report Share Posted December 15, 2011 well okay even though regular inzektors are better. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted December 15, 2011 Author Report Share Posted December 15, 2011 shut up jesse those are bad. Link to comment Share on other sites More sharing options...
Dementuo Posted December 15, 2011 Report Share Posted December 15, 2011 -3 Upstart +Other Solemn Bros +3rd Duality. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted December 15, 2011 Author Report Share Posted December 15, 2011 [quote name='Rainbow Dash' timestamp='1323912493' post='5707653'] -3 Upstart +Other Solemn Bros +3rd Duality. [/quote] idk about this because duality is worse than upstart here and i like monk targets Link to comment Share on other sites More sharing options...
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