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Cyber Chaos


ExtremeG

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maybe Iex 'm just not playing it right, but I made this deck to work as well as a Chaos Deck, only with the added bonus of getting out Cyber End, Twin, and Overdragon in a pinch.

[u]Monsters[/u]
x1 Card Trooper
x2 GenBirdman
x3 Cyber Dragons
x1 Cyber Dragon Zwei
x3 Tourguides
x1 Sangan
x2 Caius
x2 Ryko
x1 Honest
x2 Veiler
x2 Dimensional Alchemist
x1 Chaos Sorcerer
x1 BLS - EotE

[u]Spells[/u]
x3 Overload Fusion
x1 Future Fusion
x1 Burial From the Different Dimension
x1 Foolish Burial
x2 MST
x1 Heavy Storm
x1 Dark Hole

[u]Traps[/u]
x2 Bottomless Trap Hole
x1 Call of the Haunted
x1 Solemn Judgement
x2 Solemn Warning
x1 Mirror Force
x1 Torrential Tribute


Looking at it now, I realize there might be too much going on in this deck. What do you think?

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-2 Birdman
-2 Caius
-2 Ryko
-2 Dimensional Alchemist
-2 Effect Veiler
-1 Overload Fusion (3 can clog your hand)

+2 Cyber Dragon Zwei
+2 The Light - Hex-Sealed Fusion (use its Tribute effect to bring out Cyber Twin)
+1 Proto-Cyber Dragon
+2 Shining Angel (to bring out Zwie and Light Hex)
+1 Monster Reborn (Why is this not here?)
+2 Power Bond (Obvious)
+1 Pot of Avarice (Recycles Cyber Dragons, Honest, ect)

That should help a bit. The Tour Guides are really the only DARKs you need, especially if you're only playing 1 Chaos Sorc and BLS. My fixes will also probably make it much easier to bring out the Cyber Fusions. Veiler and Alchemist are better in the Side.

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