SynjoDeonecros Posted December 21, 2011 Report Share Posted December 21, 2011 The ultimate evolution of my otherwise crappy Tiger deck. Not sure how it'll work out but AM looking for suggestions on how to make it better, within reason. Link to comment Share on other sites More sharing options...
Greiga Posted December 21, 2011 Report Share Posted December 21, 2011 Wanghu stops Rabbit from doing anything. Just saying. Get rid of the Super Rush to make it 40. Also needs RebornDark HoleHeavy StormBook Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 SRR has saved my ass several times, so I'm loathe to do anything but cut it down to 2. And if I was worried about Wanghu stopping my Rabbit, I would've removed the Normal Monsters, as well, since they get stopped by Wanghu, as well. My other option would be this: But I'm not sure how well that'll work, either. Any suggestions on either deck would be majorly appreciated. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted December 21, 2011 Report Share Posted December 21, 2011 In the Rabbit version just run two sets of 3 of those normal monsters, and add two more rescue rabbits and a sangan. Take out BotM for D-Fissure and Offerings for Dark Hole and Heavy Storm/MST. Rabbit, Horn and Photon Tiger do enough deck thinning that PoD isn't entirely need. You can Duality for more consistant Horn and Rabbit grabs or you can remove them for Avarice and Mind Control for more Xyz plays. SRR and that continuous trap are bad. Replace them and BTH for Solemn Judgment, Torrential, and 3 D-Prisons. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I'm only using one Rabbit, because of how hard they are to get, and I think I can make up the lack of them with Unicorn Beacon. The cards you tell me to take out I've had some good use out of, so at the very least I'll side deck one or the other As for which Normal Monsters to use...which ones would you suggest? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 21, 2011 Report Share Posted December 21, 2011 - Vanillas+3 Sabersaurus+3 *insert 1900+ ATK vanilla here* Do not run 2 of each vanilla, increases the chance of a dead rabbit. Also, Y U NO XYZ!?!? Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I'm not turning this into a Dollka/Laggia deck. And I thought about XYZs, but I dunno which would benefit being in this deck the most that I can afford to get. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 21, 2011 Report Share Posted December 21, 2011 If you don't want Dino, then just use 2 1900+ Vanillas. Defense sucks this format, especially with Rabbit seeing as they get destroyed during the End Phase. And any Rank 4 will help the deck. If you want an example, go look in the Zexal starter. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 Well, then I guess, if I want to keep to the theme, I'll go with three copies of Tiger Axe and All-seeing. I haven't had much difficulty with them, and if they're just going to be used in XYZ, I don't see any reason of upping the ATK. My only issue is that, I can't get back Tiger Axe with Unicorn Beacon or Dark Desertapir. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted December 21, 2011 Report Share Posted December 21, 2011 I'm only using one Rabbit, because of how hard they are to get, and I think I can make up the lack of them with Unicorn Beacon. That's fair enough, but do try to get more copies if you can as it make the deck more consistant. You should still run Sangan tough. If it's good to run it when you play 3 Rabbits then it's needed when you only play one. The cards you tell me to take out I've had some good use out of, so at the very least I'll side deck one or the other The cards I told you to take out are ultimately inferior to plenty of other cards available. The cards I suggested ultimately do the same thing as the cards I told you to take out. The only difference between the cards I suggest is that they don't lose card advantage and some can gain it. As for which Normal Monsters to use...which ones would you suggest? Whichever you prefer. Soul Tiger and Tiger Axe give you Rank 4 Xyz and White Tiger gives you rank 3 Xyz. High def doesn't matter and 1300 can't run over much. Choose which ones you want to run because it doesn't really matter. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I keep on hearing people telling me to take out BTH. Why? What's so bad about it? I thought it was a stale of most people? Beast Rising (the continuous card) lets me pump up my monsters to insane amounts and makes them targets for Unicorn Beacon, which I like. SRR I've just had major luck with, so as I said, cutting it down to 2 is the most I'll ever do to it. I did replace the Offerings with Dark Hole and Heavy Storm, but I'll likely side deck them in case I need them. As for Dimensional Fissure, I'll need to find a place in my deck for it, but I don't think I'll be taking anything out for it. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted December 21, 2011 Report Share Posted December 21, 2011 I keep on hearing people telling me to take out BTH. Why? What's so bad about it? I thought it was a stale of most people? BTH isn't bad by any means. It's just that D-prison is preferred in the current meta. It's just that until the TCG gets the priority change D-prison has a slight edge on BTH. Also another interesting thing about BTH and D-prison is that players start switching their preferences from one to the other about this time every format. The meta has stabilized and players know common tech choices and the playbook of new decks that will coming out and can determine wether BTH, D-prison, or neither will be better against meta decks. Beast Rising (the continuous card) lets me pump up my monsters to insane amounts Beast Rising is bad because increasing attack doesn't accomplish anything. A few situations that might happen: Your opponent attacks and you flip Beast Rising during the damage step.You tribute a monster and boost a monster (-1)Your boosted monster runs over the attacking monster (+1)Congratulations,! You managed to get a plus zero at best! Your opponent can then Mirror Force, Torrential Tribute, Dark Hole, BRD, Trish, Brionac, Catastor, BoM, CED, D-Prison, or any other method of destroying the monster or canceling out the monster's attack boost. What was the point of of using Beast Rising as one for one then? Another example: Your opponent attacks and you flip D-Prison/Mirror Force. (-1)The attacking monster)s) are removed from play/Destroyed. (+1/+X)Congratulations! You got a one for one/ +X and you still have to monsters on the field. You're still vulnerable to the same monster removal but you can threaten you opponent more with two monsters than you can one monster and an inherently -1 trap card. Attack boosting and shrinking cards generally aren't worth it unless they can accomplish something else also. That is cards like Honest, Kalut, HotPB, Forbidden Land and Chalice are all beter examples. and makes them targets for Unicorn Beacon, which I like. Dimensional Fissure also sets up Beacon plays while giving the added benefit of hurting graveyard dependent decks and protecting your Rabbit plays from Maxx "C", protecting Photon Tiger from Effect Veiler, and kind of shuts down other problematic cards like Brionac and Rai-Oh. SRR I've just had major luck with, so as I said, cutting it down to 2 is the most I'll ever do to it. Cards like Beast Rising are bad b/c they're inherently -1's. Cards like SRR are bad b/c they're situational and/or outclassed by cards that can do it better. SRR is a -1 unless you can chain it to something like MST or Fissure. You lose your trap and a monster (-2) and remove an opponents monster (+1). What's worse is that you lose field presence when you play this and you need a specific monster to be on the field. PWWB would be an example of a card that does something similar but outclasses SRR. You lose your trap and a card in your hand (-2) and get to choose a card for your opponent to top deck. PWWB can really set your opponent back if you target the right card. It also doen't lose you field advantage. It does lose hand advantage but you can discard extra Photon Tigers or dead vanillas so it's not as big of a disadvantage as SRR. You can also use other cards like CED ( a -1 to +1), D-prison (+0) or Mirror Force (+0 to +4) instead. You may get some good luck with SRR but other cards can give you the same if not better luck more consistently. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I don't do "one for one" logic, so please don't try to argue that here. I'm keeping SRR and east Rising, because they've served me majorly in the past, and I've blocked several decks in their tracks for a while with both. Like I said, I'll try to find a place for Dimensional Fissure here, but it'll likely end up running my deck over the 40 card limit, which I don't mind, but several elitists out there (including you, from the sound of your +1 talk) will. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted December 21, 2011 Report Share Posted December 21, 2011 I don't do "one for one" logic You prefer losing advantage? You can play Beast Rising or SRR all you want but the problem with them is that they don't accomplish anything that another card could do better. Beast Rising is full out horrible but SRR can at least be teched into Crystal Beasts. And I said in my first post to remove Burden of the Mighty for D-Fissure. The BotM and King Tiger combo is cute but King Tiger gets rid of the important things by itself and your deck is full of beatsticks or can make beatsticks easily enough the small benefit Burden adds doesn't mean much. D-Fissure > Burden here. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I just like using them, and they've served me better than those other cards, so nyah. As for replacing Burden with Fissure, like I said, I'll side deck one or the other, or put both in, but I won't get rid of Burden altogether. Just be happy I'm even considering Fissure in this deck instead of outright rejecting it like I usually do. Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2011 Report Share Posted December 21, 2011 You prefer losing advantage? You can play Beast Rising or SRR all you want but the problem with them is that they don't accomplish anything that another card could do better. Beast Rising is full out horrible but SRR can at least be teched into Crystal Beasts. And I said in my first post to remove Burden of the Mighty for D-Fissure. The BotM and King Tiger combo is cute but King Tiger gets rid of the important things by itself and your deck is full of beatsticks or can make beatsticks easily enough the small benefit Burden adds doesn't mean much. D-Fissure > Burden here. You're unlikely to get further with that advice. He's adamant at keeping the cards, so just shrug and move on, I guess. Technically, someone wanting to play inferior cards is allowed until greater idiocy/arguments occur. Just be happy I'm even considering Fissure in this deck instead of outright rejecting it like I usually do. Don't say things like that. It makes you sound stupidly stubborn and/or arrogant. You're not doing US any favors by considering our advice. We're the ones doing you the favor by commenting and offering advice, so keep that in that mind when you disagree or argue with people. Attitude dictates whether you're being a stubborn idiot (not okay) or just someone who has a personal preference for card choices, regardless of whether the cards are good (which is fine). Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 Oh, please, like you're one to talk; that entire statement is just degrading toward me and makes me look like an idiot for not accepting his "advice". Simply put, you have a problem with my attitude with idiots like this guy? DEAL WITH IT, or shut down the thread, I don't care either way. Seriously, no offense meant, but I've been awfully generous with accepting the suggestions I did. I don't want to get into an argument over advantage crap. Now, back to the topic on hand, as I said, I'll likely side deck either Burden or Fissure, or put both in the deck, but I won't get rid of Burden; it's just too good with Wanghu to warrant cutting it out. Speaking of side deck, I've been trying to formulate a good one for a while; thus far, I've settled on a Neko Mane King or 2 for use against Dark World and Draw OTK decks. I'm also thinking of getting a couple of Divine Wraths for use against monster effects (I know it requires a discard, but isn't the mantra "destruction is better than simple negation"? With this, you can do both). Other than that, I'm not sure what all I'd need. Any reasonable advice on that, within budget limits (since this IS going to be a RL deck, and I don't have much money to spend on high-cost cards, hence the one Rabbit instead of three) would be appreciated. Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2011 Report Share Posted December 21, 2011 Oh, please, like you're one to talk; that entire statement is just degrading toward me and makes me look like an idiot for not accepting his "advice". Simply put, you have a problem with my attitude with idiots like this guy? DEAL WITH IT, or shut down the thread, I don't care either way. Seriously, no offense meant, but I've been awfully generous with accepting the suggestions I did. I don't want to get into an argument over advantage crap. My statement telling him not to bother arguing further about those cards is a degrading remark? Here I was thinking it would keep this topic from turning into a massive argument like a certain other thread of yours did. You know the one. And yes, I do have an issue with your attitude. Not sure how he deserves to be called an idiot when he's been very helpful to you, but then again, I recall your utter loathing towards anyone who can back up their reasoning with an understanding of card advantage or competitive play. If you reject advice, be sure you can back it up with solid reasoning or, at the very least, you don't come off as an arrogant jerk. Telling him he should be happy you're even listening to his advice is where your attitude hits a bad note. Until then and your last post, you were fine. I don't think it's too much to ask for you to not to act like an arrogant jerk by warning you that your attitude was drifting that way. I will reiterate: I don't mind if you dont want to change cards. I care HOW you insist on keeping cards. Attitude is everything. Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted December 21, 2011 Author Report Share Posted December 21, 2011 I've done that before, and people don't listen, so I HAVE to be an "arrogant jerk" to get heard. So again, either deal with it or lock the thread, either way I'm not changing my attitude.Again, this has been the MOST generous I've been with people's suggestions, so they SHOULD be grateful that I'm even listening to them. If you can't take what I give as far as this generosity goes, get out of the thread and don't comment, simple as that. Now can we drop this? I was on my way to doing so before you jumped on my ass again about this. Link to comment Share on other sites More sharing options...
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