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Hydra Card


Bach Pontines

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I actually think it's kinda underpowered. In most cases this thing will be dropped by a Spell/Trap card or even some crazy effect, so not being able to be destroyed in battle isn't too big of a deal.
There aren't too many things that come to mind that WOULD be able to beat this in a dogfight anyway, not from my mind anyway.

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[quote name='Angeloid Beta' timestamp='1324621238' post='5724894']
I actually think it's kinda underpowered. In most cases this thing will be dropped by a Spell/Trap card or even some crazy effect, so not being able to be destroyed in battle isn't too big of a deal.
There aren't too many things that come to mind that WOULD be able to beat this in a dogfight anyway, not from my mind anyway.
[/quote]
There are also a lot of spell, trap & monster effects that would make this card invulnerable. If you had any common sense and had this monster in your deck you would put some of those cards in. Furthermore, using spells & traps you could wipe out all the monsters/spells & traps on your opponents side of the field quite easily and keep them off. 2 turns and your opponent is finished. OPd. ;D




[quote name='d3ath79' timestamp='1324633872' post='5724987']
Yo hydra really isn't a hydra at all then is it, just a many headed dragon.
6/10
[/quote]
That's what a hydra is...

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Because of the fact that it needs 5 dragons on the field to be summoned and that it cannot be destroyed in battle it is balanced, if not underpowered. Bottomless Trap Hole kills it. So does solemn judgement and warning. Mirror Force/Magic Cylinders also destroyes it. Must I go on? Even if there were effects like Travie mentioned it would make it require what, 6 cards? 5 headed dragon is better than this.

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[quote name='Travie' timestamp='1324647524' post='5725093']
There are also a lot of spell, trap & monster effects that would make this card invulnerable. If you had any common sense and had this monster in your deck you would put some of those cards in. Furthermore, using spells & traps you could wipe out all the monsters/spells & traps on your opponents side of the field quite easily and keep them off. 2 turns and your opponent is finished. OPd. ;D
[/quote]

I can't think of every card to apply to this situation off the top of my head, but Five-Headed outclasses this.
I'd take care of it the same way I take care of FHD, anything like fissure, smashing ground, mirror force, the whole 9. Hell since the dragons have to [b]be on the field[/b] for this one, creature swap.
It's underpowered brah.

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