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[quote name='Kūgo_Ginjō' timestamp='1324654192' post='5725203']
Already this isn't right. This is how the list should be:
1. Disk Commander
2. Malicious
3. Diamond Dude
4. Plasma
5. Dasher
6. Fear Monger
7. Doom Lord

Practically everything else is useless unless maybe if you are a beginner starting with a straightforward D-HERO deck. Since E-HERO's focus on fusions, it would be nice if D-HERO's had monsters with better effects, more high ATK beaters, and better ways of special summoning since the best D-HERO's are limited or forbidden, I actually like the idea of the Archtype :/
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I listed them as my top because they fit my favorite strategies. Namely, gain massive field advantage with a bunch of crap monsters to summon stronger ones to pwn, and making everything your opponent does useless/harmful to them. I know it's not the best way to win a the game, but I mainly play with my friends and it's fun when you can annoy the hell out of them :).
Also, I forgot about disk commander since he's not actually in my D-Hero deck.

Also, forgive me if I'm wrong, but I find that Malicious's effect is only worth something if used in combo with Destiny Draw or Lightning Vortex or something that requires you to discard a card from your hand. Otherwise, the tribute summon isn't really worth it.

And what does everyone have against Dreadmaster and Dogma?

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[quote name='.Rai' timestamp='1324660999' post='5725390']
Dreadmaster is slow and takes too much effort for a rather mediocre effect.

Dogma, well, basically Life Points don't matter.
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Oh, Ok. I use Dreadmaster kind of as backup in case my Clock Tower gets destroyed. When you think about it, the effect isn't all that mediocre late in the game (Which is typically when he's summoned, given the necessary conditions). If you can get Dasher and, say, And as for Dogma, I use him for the high ATK (especially when I equip him with a bunch of cards).
Wait if life point's don't matter, should I get rid of every Ookazi, Goblin Thief, and Dian Keto in my deck?

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