jacky0731 Posted December 27, 2011 Report Share Posted December 27, 2011 Art Credit: -Venser el Transeúnte- [img]http://img502.imageshack.us/img502/1746/534188.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Banishing 1 level 8 or higher Monster you control. Once per turn, during your main phase, you can return 1 of your removed from play [color=#ff0000]LIGHT [/color]Monsters to the Graveyard and this card gains that Monster's effect(s), if any, until the end phase. Whenever this ability is activated, any Battle Damage this Monster inflicts to your opponent becomes 0, until the end phase of that turn. Hi, this is the first card i've made, Its is a lvl 8 Dragon used to recycle banished Monsters as well as functioning like Phantom of Chaos, but for LIGHT monsters. I had this idea becos alot of cards in the game have banish effects while theres very little high lvl Monsters that can manipulate banished monsters. Hopefully this could become a useful card that can fit into alot of 'banishing themed' decks or Dragon decks while not being overpowered! [img]http://img252.imageshack.us/img252/1746/534188.jpg[/img] [color=#ff0000]Once per turn[/color], whenever an opponent's spell or monster card's effect is activated that causes him/her to gain a counter of any kind, you can discard a spell card from your hand to negate the effect and destroy that card. This effect can be activated during either player's turn. This is the 2nd card I've made aimed towards facing 'Counter' gaining decks as i think that those decks are often too strong if u fail to stop them obtaining those counters....Defender, the Magical Knight any1? xD What u think guys? Link to comment Share on other sites More sharing options...
momobeast Posted December 27, 2011 Report Share Posted December 27, 2011 Both cards are nice 10/10 I like how you equal the power out for the first one. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 27, 2011 Report Share Posted December 27, 2011 for Rion, the counter negation effect is good, but perhaps you should limit that to only once per turn beyond that the card effect should be just fine Ruby-Incarnate Dragon isn't too hard to summon though the effect siphoning effect is a bit too flexible, especially in the case of ANY monster in your banished pile, maybe specify it a bit Link to comment Share on other sites More sharing options...
jacky0731 Posted December 27, 2011 Author Report Share Posted December 27, 2011 [quote name='ragnarok1945' timestamp='1324954888' post='5731278'] for Rion, the counter negation effect is good, but perhaps you should limit that to only once per turn beyond that the card effect should be just fine Ruby-Incarnate Dragon isn't too hard to summon though the effect siphoning effect is a bit too flexible, especially in the case of ANY monster in your banished pile, maybe specify it a bit [/quote] Hmmm ye ur right about both, gonna update Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted December 27, 2011 Report Share Posted December 27, 2011 nice artwork for ruby.. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='jacky0731' timestamp='1324964894' post='5731625'] Hmmm ye ur right about both, gonna update [/quote] let us know when you do, k? Link to comment Share on other sites More sharing options...
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