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([RETRAINED VERSION] GRAND BATTLE MAGE!! [XYZ SINGLE])


Valkyrus

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This is (probably) the last and final version of this card I'm making.

I know I've made previous versions but this I believe to be the most balanced and overall good
version. So here we go:


[img]http://i207.photobucket.com/albums/bb278/mario1092/gbmrevamp.jpg[/img]


and the Material in question is:

[img]http://i207.photobucket.com/albums/bb278/mario1092/DMWFINAL.jpg[/img]


THE ART BELONGS TO ME.

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[quote name='ragnarok1945' timestamp='1324955009' post='5731282']
ok, we'll start with Dark Magic Witch

1st part of the effect is meh, Horus lv8 can do better

the 2nd effect though is much better, I like it

as for Grand Battle Mage

this would be great if DNA Transplant was popular still, but it's not

overall though you still made the effects very good, nicely done
[/quote]

for Battle mage, you still have 2 free DARK and 1 LIGHT nuke ready, and those are the more popular attributes this format.
It also counts DMW's materials, and they could be of any attribute, so I believe it's not that situational.

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I thought you were banned.

...Oh whatever, I don't really care whether you are or not. I don't really hold grudges, though you were definitely a dork in the previous thread. I HOPE you got better.

On the note of your cards:

Gotta say the whole reason Grand Battle Mage even exists is beyond my sphere of understanding, given its summoning conditions are terrible and I'd rather go for a 2nd Dark Magic Witch over this random card with a hilariously situational effect. At least Hope Ray has its use in Rabbits.

Also, is it just me who sees the "This card cannot be used in a deck" at the left bottom?

On the second card my opinion stands solid firm: NO. Yes, of course Lavalval Chain sorta defies my argument that this is overpowered, but just no. It's like Naturia Beast on steroids, and the fact it's DARK makes it even worse. Not to mention, the 2nd effect is so utterly whatisthisidonteven and I won't waste my time on stating exactly why it's so damn overpowered.

On a happier note, just negging the 2nd and the self-destruction effect (and possibly adding some other balanced eff or raising its stats by 200) will make it the perfect "2x Level 4 Spellcaster-Type Monsters" Xyz that could act as the 2nd Spellcaster-Type Trump Card.

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[quote name='Darkplant - FEAR' timestamp='1325062110' post='5734110']
I thought you were banned.

...Oh whatever, I don't really care whether you are or not. I don't really hold grudges, though you were definitely a dork in the previous thread. I HOPE you got better.

On the note of your cards:

Gotta say the whole reason Grand Battle Mage even exists is beyond my sphere of understanding, given its summoning conditions are terrible and I'd rather go for a 2nd Dark Magic Witch over this random card with a hilariously situational effect. At least Hope Ray has its use in Rabbits.

Also, is it just me who sees the "This card cannot be used in a deck" at the left bottom?

On the second card my opinion stands solid firm: NO. Yes, of course Lavalval Chain sorta defies my argument that this is overpowered, but just no. It's like Naturia Beast on steroids, and the fact it's DARK makes it even worse. Not to mention, the 2nd effect is so utterly whatisthisidonteven and I won't waste my time on stating exactly why it's so damn overpowered.

On a happier note, just negging the 2nd and the self-destruction effect (and possibly adding some other balanced eff or raising its stats by 200) will make it the perfect "2x Level 4 Spellcaster-Type Monsters" Xyz that could act as the 2nd Spellcaster-Type Trump Card.
[/quote]

Soooooo, yeah, that was the longest comment I've ever read which basically says nothing at all.
If you can't "waste your time" to tell me what's wrong with my cards then why the heck are you even here?
I won't ever change DMW's effect, and that thread's not about her either, so yeah, you did waste your time saying anything about her.

And what exactly is so situational about GBM? Combined with DMW's effect, this could be summoned so incredibly easy, it's funny.
And also, you got 2 DARK and 1 LIGHT nukes all ready upon its summon, or are you saying there aren't that many LIGHT and DARK monsters worth destroying?
You're really not making sense, there's nothing situational about this card, until you prove me wrong. Try to be more specific and I might actually take you seriously and give you a reasonable answer too.

Also, what exactly is the importance of it saying it can't be used in a deck? But oh well, no harm in telling you I guess. It's because I made this Xyz template myself out of a Token template and just forgot to fix that part. Mystery solved?

Also, by actually making my own template, drawing my own art and thinking of original effects, I'm pretty sure I've put more work in these cards than you ever have in any card you've made. So if you're going to judge, yeah, don't miss out on those things.

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[size=1]cheapest canvas texture I have ever seen[/size]

All worthwhile DARK and LIGHT monsters that can be summoned properly will be:

Black Luster Soldier
Chaos Sorcerer
Judgment Dragon
Thunder King Rai-Oh
Librarian
Catastor
Dark Armed Dragon

All these targets basically completely laugh at Grand Battle Mage. You will need basically, what, 4 monsters, in order to summon Grand Battle Mage?And you can't even do a Gadget combo simply because of the awful Attribute requirements. Assuming there is absolutely no way to get out 4 monsters in one turn (and there isn't a way, so you must have some of these monsters on the field on the previous turn).

Black Luster Soldier will basically run over half of the materials you're planning to use next turn.
Chaos Sorcerer does the same thing in essence.
Judgment Dragon will nuke your whole field before you can even get this out.
Thunder King Rai-Oh will negate its summon once you try to get it out.
Librarian will be used for Trishula or Quasar or something, so you will never be able to even hit it with Grand Mage's effect.
Dark Armed Dragon will nuke your materials before you get it out.
Catastor will destroy a potential material before you try to get out so...

You have absolutely no good targets for this. It should have just been completely generic, with 3 materials, so you can nuke whatever the attribute of the material was + some bonus effect. As it is, it's horribly underpowered. Or it should have just been a Chaos Xyz.

And, besides, Dark Magic Witch is really overpowered and everyone would rather have 2 DMW, rather than 1 GBW.

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[quote name='.Rai' timestamp='1325083826' post='5734309']
[size=1]cheapest canvas texture I have ever seen[/size]

All worthwhile DARK and LIGHT monsters that can be summoned properly will be:

Black Luster Soldier
Chaos Sorcerer
Judgment Dragon
Thunder King Rai-Oh
Librarian
Catastor
Dark Armed Dragon

All these targets basically completely laugh at Grand Battle Mage. You will need basically, what, 4 monsters, in order to summon Grand Battle Mage?And you can't even do a Gadget combo simply because of the awful Attribute requirements. Assuming there is absolutely no way to get out 4 monsters in one turn (and there isn't a way, so you must have some of these monsters on the field on the previous turn).

Black Luster Soldier will basically run over half of the materials you're planning to use next turn.
Chaos Sorcerer does the same thing in essence.
Judgment Dragon will nuke your whole field before you can even get this out.
Thunder King Rai-Oh will negate its summon once you try to get it out.
Librarian will be used for Trishula or Quasar or something, so you will never be able to even hit it with Grand Mage's effect.
Dark Armed Dragon will nuke your materials before you get it out.
Catastor will destroy a potential material before you try to get out so...

You have absolutely no good targets for this. It should have just been completely generic, with 3 materials, so you can nuke whatever the attribute of the material was + some bonus effect. As it is, it's horribly underpowered. Or it should have just been a Chaos Xyz.

And, besides, Dark Magic Witch is really overpowered and everyone would rather have 2 DMW, rather than 1 GBW.
[/quote]

bwahahahahaha, yup, good going there insulting my editing
Man, you're a funny guy!..
hahahaha
ah~~~~ that was a good laugh...
you should try stand-up comedy!

hahaha, anyways....ah~..... no, that was just so good...man, you're just killing me..

yeah

> implying (for example) if you're running Judgement dragon, that Lightsworns ARE NOT ALL LIGHT, or that Deck Types which consist of mostly LIGHT or DARK monsters don't exist. /totally
> implying this is hard to bring out (DMW> its effect to use 2x Monster Reborn(or something else) to ss the other 2 materials) and that Catastor/BLS/any of your examples would make even the slightest bit of difference. (okay, maybe except Rai-Oh)
> implying DMW is better yet is not aware that GBM has an ABSOLUTELY DIFFERENT EFFECT THAT DOES ABSOLUTELY DIFFERENT THINGS AND IS ABSOLUTELY UNRELATED TO DMW EFFECT-WISE.

yeah, I have plenty targets for this, in fact, around half the monsters in the game.

and yeah, I guess it might be a little underpowered, but it definitely doesn't fall short of targets.
It's also a draw engine and is impossible to be rid of with less than 2 cards/effects.

in its earlier stages it actually used to be a generic Xyz with 3 materials, but having a generic rank 4 monster nuke is retarded.
but I guess it'd do no harm if it's "Dark Magic Witch + 1 LIGHT level 4 monster" so I might change that.

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I fail to understand why you'd do a double Monster Reborn to go into that.

If you have a double Monster Reborn, you could probably go into Quasar then win ._.

Thing is, you're supposed to compare them because DMW is used for GBM. In any normal situation, you can either have:

2 DMW
1 GBM

choose.

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[quote name='.Rai' timestamp='1325087641' post='5734450']
I fail to understand why you'd do a double Monster Reborn to go into that.

If you have a double Monster Reborn, you could probably go into Quasar then win ._.

Thing is, you're supposed to compare them because DMW is used for GBM. In any normal situation, you can either have:

2 DMW
1 GBM

choose.
[/quote]

I just used monster reborn as an example, normally of course you'd go for something more powerful if you could.

And no, they shouldn't be compared, because even if you have 2 DMW, if you have no normal spells in hand (or the ones you need in a certain situation) they're pretty useless. Also, if there's anything with over 2400 ATK on your opponent's side of the field, they're in danger.

GBM gets rid of monsters that can pose a threat, is a beatstick, a draw engine, and if it would be destroyed/banished/ returned to the hand, you can negate that once.

Those are the things that make it better.

You reminded me about something though..
maybe I should restrict DMW the same way Gagaga Magician is restricted so that you can control only one of them.

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[quote name='Gandorator' timestamp='1325088159' post='5734459']
maybe I should restrict DMW the same way Gagaga Magician is restricted so that you can control only one of them.
[/quote]

This is your best answer for now. Still vaguely broken, but eh.

Make it Spellcaster specific.

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