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Dark Deck Help


TTR~

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I have yet to get my hands on any Xyz monsters, so I'd appreciate if you left those out.
I need suggestions to finish my deck.
I'd like to fit Dark End Dragon in here somewhere.

[u]Monsters (17)[/u]
1 Vorse Raider
1 Kuriboh
1 Gravity Orb
1 Hannibal Necromancer
1 Kryuel
1 Barrier Statue of the Abyss
1 Double Coston
2 Ghost Gardna
1 Witch of the Black Forest
1 Sangan
1 Mad Archfiend
1 Cauis the Shadow Monarch
1 Gorz the Emissary of Darkness
1 Earthbound Immortal Aslla piscu
1 Obelisk the Tormentor
1 Relinquished

[u]Traps (9)[/u]
1 Nightmare Archfiends
1 Revival of the Immortals
1 Earthbound Wave
1 Negate Attack
1 Liberty at Last!
1 Scrap-Iron Scarecrow
1 Battle Mania
1 A Rival Appears!
1 Shift

[u]Spells (12)[/u]
1 Advance Draw
1 Monster Reborn
1 Mystic Wok
2 Magical Mallet
1 Scapegoat
1 Mystic Plasma Zone
1 Array of Revealing Light
1 Demise of the Land
1 Different Dimension Capsule
1 Swords of Revealing Light
1 Black Illusion Ritual

Total= 38
I need suggestions to finish it/make it better. This deck has to stand up against the Six Samurai.

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Your deck is extremely random. You're running almost every card at 1, which prevents you from getting your combos easily. Furthermore, very few of your cards work well together, so it's all over the place.

Come up with a specific combo, theme, or strategy and devote more of your Deck to acheiving that outcome.

And yeah, Witch of the Black Forest is very banned.

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