groniack Posted January 4, 2012 Report Share Posted January 4, 2012 I am not sure about the wording I used but I think you will understand what I am saying. [spoiler=Scarabian Knight Blading Moth] [url="http://imageshack.us/photo/my-images/835/scarabianknightbladingm.jpg/"][img]http://img835.imageshack.us/img835/5883/scarabianknightbladingm.jpg[/img][/url] When this card is Summoned :Discard 1 card ; Add 1 Field Spell from your Deck to your hand. You can attach this card to a Field Spell you control. If you activated this effect; You can Special Summon 1 Level 4 or lower "Scarabian Knight" from your hand.Once per turn, If this card is attached to a Field Spell you control alongside with 2 other monsters; You can inflict 500 damage to your opponent's Life Points.[/spoiler] [spoiler=Scarabian Knight Rock Wrecker] [url="http://imageshack.us/photo/my-images/137/scarabianknightrockwrec.jpg/"][img]http://img137.imageshack.us/img137/7378/scarabianknightrockwrec.jpg[/img][/url] If this card destroyes a monster by battle; You can attach this card to a Field Spell card you control. If you activated this effect ; Special Summon 1 Level 4 or lower "Scarabian Knight" from your Deck. If there are 2 or more attached cards to your Field Spell; Special Summon this card from your Field Spell Card Zone with it's ATK and DEF halved.[/spoiler] [spoiler=Scarabian Knight Trisword] [url="http://imageshack.us/photo/my-images/137/scarabianknighttrisword.jpg/"][img]http://img137.imageshack.us/img137/9116/scarabianknighttrisword.jpg[/img][/url] When this card is Summoned; Select 1 monster from your Deck and attach it to a Field Spell you control. In addition, if this card was Special Summoned by the effect of a "Scarabian Knight" you can attach 1 additional monster from your Deck to a Field Spell you control. If this card is attached to a Field Spell you control alongside with 3 other monsters; You can Special Summon 1 "Scarabian Knight" monster which is attached to your Field Spell (except "Scarabian Knight Trisword").[/spoiler] [spoiler=Scarabian Secret Temple] [url="http://imageshack.us/photo/my-images/513/scarabiansecrettemple.jpg/"][img]http://img513.imageshack.us/img513/4451/scarabiansecrettemple.jpg[/img][/url] Face-up "Scarabian" monsters gain 100 ATK for each monster attached to this card. If this card is sent to the Graveyard , cards that are attached to it , remain in your Field Spell Card Zone.This card gains its additional effects depending on how many monsters are attached to it. 1 or more: When a monster you control would be destroyed and sent to the Graveyard; You can attach it to this card. 2 or more; If a card you control is targeted by card's effect; You cann send 2 cards attached to this card to your Graveyard; Negate that card's activation and destroy that card. 3 or more : Once per turn , you can Special Summon 1 "Scarabian " monster from your Graveyard with it's effect negated. [/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 4, 2012 Report Share Posted January 4, 2012 for Moth the only bad thing is the burn. 500 seems a bit too small, make it 1000 Rock Wrecker I don't see the point of halving the stats for Secret temple the atk gain seems a bit small I'd make it 200 per monster Link to comment Share on other sites More sharing options...
groniack Posted January 4, 2012 Author Report Share Posted January 4, 2012 [quote name='ragnarok1945' timestamp='1325709199' post='5748128'] for Moth the only bad thing is the burn. 500 seems a bit too small, make it 1000 Rock Wrecker I don't see the point of halving the stats for Secret temple the atk gain seems a bit small I'd make it 200 per monster [/quote] As always you are the first to post at my cards Well for moth I made the burn 500 because if I have 3 moths attached to my field spell it is an instant 1500 burn. If I made it 1000 it would be 3000. So i thought it would be better not to overdo it. For Rock Wrecker I can remove the part of halving his stats but I made it this way because when he is Special Summoned this way, he would be used for an Xyz summon. So i thought that by halving its stats i don't lose anything. For the field spell, I will think of increasing the ATK gain , but it seams fine as it is . Well I will see what I can do about it. Thanks for your Post Ragnarok Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 5, 2012 Report Share Posted January 5, 2012 no problem, will you update more later? Link to comment Share on other sites More sharing options...
groniack Posted January 5, 2012 Author Report Share Posted January 5, 2012 maybe I will update. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 5, 2012 Report Share Posted January 5, 2012 all right, let us know when you do Link to comment Share on other sites More sharing options...
groniack Posted January 6, 2012 Author Report Share Posted January 6, 2012 bump Link to comment Share on other sites More sharing options...
groniack Posted January 9, 2012 Author Report Share Posted January 9, 2012 bump Link to comment Share on other sites More sharing options...
Solemn Silver Posted January 9, 2012 Report Share Posted January 9, 2012 Make the rock wrecker summon target unable to attack, or else you could just loop it. and the first one, make the discard optionnal. Link to comment Share on other sites More sharing options...
groniack Posted January 9, 2012 Author Report Share Posted January 9, 2012 [quote name='Ctrl+Alt+Win' timestamp='1326143573' post='5756512'] Make the rock wrecker summon target unable to attack, or else you could just loop it. and the first one, make the discard optionnal. [/quote] For Moth you are right I should have made the discard optional For rock wrecker do you believe that it's broken as it is now ? I meant to have the special summoned monster attack but if it would make my card broken i will just edit it as you said Link to comment Share on other sites More sharing options...
Solemn Silver Posted January 10, 2012 Report Share Posted January 10, 2012 [quote name='groniack' timestamp='1326144080' post='5756529'] For Moth you are right I should have made the discard optional For rock wrecker do you believe that it's broken as it is now ? I meant to have the special summoned monster attack but if it would make my card broken i will just edit it as you said [/quote] Yes. If I recall correctly, you would just continously fuel your field spell by summoning a binch of rock wreckers. Either the target can;t attack, or the target cannot be another rock wrecker. Either one is balanced, but the first one is better for if you want to expand the archtype, so if something broken that revolves aorund battle is smmoned, it still can;t attack that turn. Link to comment Share on other sites More sharing options...
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