Jump to content

Donkey Kong Country


machadomarrano

Recommended Posts

This set revolves around Reptile-type monsters and contain two new types of Monster Cards; "Kongs" and "Animal Buddies". Kongs are Beast-Warrior-type monsters that can be easily Summoned if there is another Kong on the field. Animal Buddies are Union Beast-type monsters specifically targeted to help the Kongs. Powerful Cards include "Cranky Kong", "Donkey Kong", "Kerozene" and "Kaptain K. Rool".


[spoiler=Monsters]
[img]http://img217.imageshack.us/img217/708/68697.jpg[/img]

While this monster is in face-up attack position, it is not destroyed by battle and any monster that battles it and is not destroyed, it is destroyed at the end of the Damage Step. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.


[img]http://img571.imageshack.us/img571/8956/68697k.jpg[/img]

While this monster is in face-up attack position, it is not destroyed by card effects. This monster cannot attack. Your opponent's monsters must attack this card if possible. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img692.imageshack.us/img692/708/68697.jpg[/img]
Once per turn, you can make your opponent randomly discard a card from your hand and your opponent has to discard a card from the same type(Monster, Spell or Trap). Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img12.imageshack.us/img12/708/68697.jpg[/img]
This card can attack your opponent's Life Points directly. During Main Phase 2, if this card did not attack, you can inflict 600 damage to your opponent. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img72.imageshack.us/img72/708/68697.jpg[/img]
Your opponent's Spell and Trap Set cards cannot be activated until the Standby Phase of your opponent's next turn. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img37.imageshack.us/img37/708/68697.jpg[/img]
As long as there is a face-down card in your Spell and Trap Zone, you can see your opponent's Set monsters. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img856.imageshack.us/img856/708/68697.jpg[/img]
Once per turn, if this monster destroys an opponent monster as a result of a battle, it can attack once again. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img861.imageshack.us/img861/708/68697.jpg[/img]
If this monster would be destroyed by a card effect that does not target, it is not destroyed. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Kong" monster as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points and it gains this card's effect.

[img]http://img802.imageshack.us/img802/708/68697.jpg[/img]

[img]http://img513.imageshack.us/img513/708/68697.jpg[/img]

[img]http://img806.imageshack.us/img806/708/68697.jpg[/img]

[img]http://img864.imageshack.us/img864/708/68697.jpg[/img]

[img]http://img828.imageshack.us/img828/708/68697.jpg[/img]

[img]http://img577.imageshack.us/img577/708/68697.jpg[/img]

[img]http://img708.imageshack.us/img708/708/68697.jpg[/img]
If there is a "Kong" monster on your side of the field, you can Special Summon this card from your hand. If "Diddy Kong" is face-up on your side of the field, you can Special Summon this card from your Graveyard( only during your Main Phase 1). If you Summon "Dixie Kong" this way, it is removed from play when its removed from the field.

[img]http://img834.imageshack.us/img834/2066/68697r.jpg[/img]

[img]http://img221.imageshack.us/img221/708/68697.jpg[/img]

[img]http://img706.imageshack.us/img706/708/68697.jpg[/img]


[img]http://img545.imageshack.us/img545/708/68697.jpg[/img]

[img]http://img835.imageshack.us/img835/708/68697.jpg[/img]

[img]http://img689.imageshack.us/img689/708/68697.jpg[/img]

[img]http://img825.imageshack.us/img825/6851/68697l.jpg[/img]

[img]http://img860.imageshack.us/img860/708/68697.jpg[/img]

[img]http://img854.imageshack.us/img854/708/68697.jpg[/img]

[img]http://img85.imageshack.us/img85/708/68697.jpg[/img]

[img]http://img151.imageshack.us/img151/708/68697.jpg[/img]

[img]http://img713.imageshack.us/img713/708/68697.jpg[/img]

[img]http://img855.imageshack.us/img855/708/68697.jpg[/img]

[img]http://img862.imageshack.us/img862/708/68697.jpg[/img]

[img]http://img21.imageshack.us/img21/708/68697.jpg[/img]

[img]http://img163.imageshack.us/img163/8956/68697k.jpg[/img]

[img]http://img716.imageshack.us/img716/6572/68697m.jpg[/img]

[img]http://img809.imageshack.us/img809/708/68697.jpg[/img]

[img]http://img585.imageshack.us/img585/708/68697.jpg[/img]

[img]http://img543.imageshack.us/img543/708/68697.jpg[/img]

[img]http://img829.imageshack.us/img829/708/68697.jpg[/img]

[img]http://img641.imageshack.us/img641/708/68697.jpg[/img]

[img]http://img24.imageshack.us/img24/708/68697.jpg[/img]

[img]http://img842.imageshack.us/img842/708/68697.jpg[/img]

[img]http://img835.imageshack.us/img835/5590/68697h.jpg[/img]

[img]http://img834.imageshack.us/img834/708/68697.jpg[/img]

[img]http://img441.imageshack.us/img441/708/68697.jpg[/img]

[img]http://img855.imageshack.us/img855/2760/68697s.jpg[/img]

This monster can only be Special Summoned by "Kaptain K. Roll"'s effect or it can be Normal Summoned by offering 3 Reptile monsters as a tribute. Other monsters you control cannot attack, except for "Kaptain K. Rool". If this monster destroys an opponent monster as a result of a battle, destroys all the monsters on the field with ATK lower than the destroyed monster's ATK.

[img]http://img580.imageshack.us/img580/708/68697.jpg[/img]
This monster cannot be Normal Summoned or Set. You can Special Summon "Kaptain K. Rool" from your hand by returning all removed from play Reptile type-monsters to your Graveyard. This card's ATK becomes the number of monsters returned to the Graveyard x800. When this monster is Special Summoned, you can Special Summon a "Kerozene" from your hand or Graveyard. Non Reptile type-monsters cannot attack.

[/spoiler]


[spoiler=Spells]

[img]http://img703.imageshack.us/img703/708/68697.jpg[/img]

[img]http://img62.imageshack.us/img62/708/68697.jpg[/img]

[img]http://img818.imageshack.us/img818/708/68697.jpg[/img]

[img]http://img502.imageshack.us/img502/708/68697.jpg[/img]

[img]http://img205.imageshack.us/img205/708/68697.jpg[/img]

[img]http://img861.imageshack.us/img861/2466/68697i.jpg[/img]

[img]http://img810.imageshack.us/img810/708/68697.jpg[/img]

[img]http://img818.imageshack.us/img818/5638/68697d.jpg[/img]

[img]http://img337.imageshack.us/img337/708/68697.jpg[/img]

[/spoiler]



[spoiler=Traps]

[img]http://img94.imageshack.us/img94/708/68697.jpg[/img]

[img]http://img696.imageshack.us/img696/708/68697.jpg[/img]

[img]http://img577.imageshack.us/img577/5831/68697c.jpg[/img]

[img]http://img812.imageshack.us/img812/708/68697.jpg[/img]

[img]http://img824.imageshack.us/img824/5590/68697h.jpg[/img]

[img]http://img600.imageshack.us/img600/708/68697.jpg[/img]

[img]http://img94.imageshack.us/img94/5693/68697j.jpg[/img]
[/spoiler]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...