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Tempest OTK


b0b3rt

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Monsters: 10

x1 Endymion, the Master Magician
x1 Night's End Sorcerer
x1 Toon Cannon Soldier
x2 Cyber Ouroboros
x2 Royal Magical Library
x3 Magical Exemplar

Spells: 30

x3 Magical Citadel of Endymion
x3 Upstart Goblin
x3 Magical Mallet
x3 Cup of Ace
x3 Toon Table of Contents
x3 Golden Bamboo Sword
x3 Reload
x2 Terraforming
x2 Broken Bamboo Sword
x2 Gold Sarcophagus
x1 Allure of Darkness
x1 Hand Destruction
x1 Heavy Storm

Extra:

x1 Tempest Magician

Deck I considered building about two years ago, just got interested again.

Ok, so playtested it online and very rarely got FTK - it's more inconsistent then it should be, I'm thinking I need to add another Night's End.

Also seriously considering getting rid of the Ouroboros engine, it's a -1 if I search it with Sarc and it only uses 1 spell to make the draw happen. More Hand Destruction seems like a better idea, especially since I can revive with Exemplar. Given that, I'm considering finding room for 2 or 3 Breaker as well - safer than Storm, which gets blocked by Starlight Road.

Thoughts?

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I would suggest Summoner Monk in place of the Cyber Ouro guy. Monk lets you search Library and Exemplar at a small cost, considering how many spells you run already. I think you could spare one to grab a monster if you need it. At worst, it becomes discard fodder for Hand Destruction.

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