Byzant Posted January 7, 2012 Report Share Posted January 7, 2012 Hello there. I got back into Yugioh a couple months ago after a decade-long absence, partially because I learned it had cards based on/named after my favorite Greek deity, Helios. Of course, I found out that Helios is really hurting for support cards between only having one specific (that interferes with his effect) and having a unique attribute/type matchup. So I want to try making some. First is Helios' sister Eos. [img]http://img843.imageshack.us/img843/6364/537621.jpg[/img] [i][b]Lore[/b]: You may banish this card from your hand, field or Graveyard to Special Summon one banished "Helios" monster and activate its effect. This card cannot be targeted if you control a face-up "Helios" monster.[/i] I'm still trying to understand the wordings, but "activate its effect" is meant to activate Helios Duo or Trice's revival effect where they gain 300 or 500 ATK/DEF, respectively. Likewise, "cannot be targeted" means she can't be selected by, say, Caius' effect, but something like Dark Hole could still destroy her, right? Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted January 7, 2012 Report Share Posted January 7, 2012 To figure out wordings, to what I do and reference other cards that have similar wordings. But to me, your OCG seems the enough. But as for the effect it seems decent enough, hallway through reading it, I noticed a flaw, but it was corrected by the last statement on the card, so it's all good. Good work. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 7, 2012 Report Share Posted January 7, 2012 interesting, a pyro type yet of LIGHT attribute personally for the last effect I'd change it slightly don't say it can't be targeted AT ALL if you control a helios monster maybe limit it to only monster effects or something like that Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted January 8, 2012 Report Share Posted January 8, 2012 [quote name='ragnarok1945' timestamp='1325930570' post='5752302'] interesting, a pyro type yet of LIGHT attribute[/quote] Look at Helios itself or stop posting. [quote name='ragnarok1945' timestamp='1325930570' post='5752302']personally for the last effect I'd change it slightly don't say it can't be targeted AT ALL if you control a helios monster maybe limit it to only monster effects or something like that [/quote] Because it actually changes something. This will never be summoned; it'll only be used to SS Helios and his evolutions. On that note, add "Ignoring the Summoning Conditions" just to make it better and actually usable, and change the pic to something relevant. Link to comment Share on other sites More sharing options...
Byzant Posted January 9, 2012 Author Report Share Posted January 9, 2012 [quote name='Darkplant - VENOM' timestamp='1326022468' post='5754216'] This will never be summoned; it'll only be used to SS Helios and his evolutions.[/quote] That was something of my intent, while also having her as a quick little wall if she gets drawn before a Helios monster gets banished. [quote]On that note, add "Ignoring the Summoning Conditions" just to make it better and actually usable[/quote] Like this? "[i]You may banish this card from your hand, field or Graveyard to Special Summon one banished "Helios" monster, ignoring the Summoning conditions, and activate its effect."[/i] [quote]and change the pic to something relevant. [/quote] It's actually pretty close to the descriptions of Eos in Greek myth, but I do see how it's also kinda generic. :v I made two more: [img]http://img576.imageshack.us/img576/6364/537621.jpg[/img] [img]http://img193.imageshack.us/img193/6364/537621.jpg[/img] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 10, 2012 Report Share Posted January 10, 2012 Champion of the Sun's 1st effect is just Dark Magician of Chaos for Selene, it's relatively meh, doesn't really have any effects once it gets on the field, save the atk/def loss drawback that one is similar to Berserk Dragon, but at least that one had the effect to attack all your opponent's monsters, which Selene doesn't have Link to comment Share on other sites More sharing options...
Byzant Posted January 10, 2012 Author Report Share Posted January 10, 2012 Would adding "This monster may attack once more if it destroys a monster by battle." help Selene? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 10, 2012 Report Share Posted January 10, 2012 depends, if the 2nd atk is a direct one, then it's debatable Link to comment Share on other sites More sharing options...
Byzant Posted January 13, 2012 Author Report Share Posted January 13, 2012 A modified Selene. [img]http://img850.imageshack.us/img850/6364/537621.jpg[/img] [b]Lore: [/b]You may Special Summon this card from your hand or deck when a "Helios Trice Megistus" is banished. This card's Attack and Defense are equal to the Attack and Defense of that "Helios Trice Megistus" when it was banished. This monster can attack once more if your opponent controls a monster. This monster loses 500 Attack and Defense every End Phase. And a spell and trap card. [img]http://img26.imageshack.us/img26/6364/537621.jpg[/img] [i][b]Lore: [/b]This spell can only be activated if you have 3000 or less Life Points. Pay half your Life Points to banish up to five monsters from your Deck or Graveyard. As long as this card is face-up on the field, take 300 damage on each of your Standby Phases. If this card leaves the field, return the monsters you selected to their previous locations.[/i] [img]http://img20.imageshack.us/img20/6364/537621.jpg[/img] [i][b]Lore:[/b] Activate only if a face-up "Helios" monster is destroyed by your opponent's monster or effect. End the current Battle Phase, and both players skip their next Battle Phase.[/i] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 13, 2012 Report Share Posted January 13, 2012 Darkness Falls is meh, nothing really too new for Flash, it seems more of a liability problem to keep burning yourself the 5 banished monsters, had it not been for the fact you can do it from your deck too, it'd be better to just use Soul Release or something Link to comment Share on other sites More sharing options...
Byzant Posted January 24, 2012 Author Report Share Posted January 24, 2012 Since we just had one hit the Earth today, this seems appropriate: [img]http://img822.imageshack.us/img822/6364/537621.jpg[/img] [i][b]Lore:[/b] Activate only by selecting one face-up "Helios" monster you control. Take 300 damage to your Life Points for every empty Monster Zone on your side of the field, then destroy and banish all other monsters on the field.[/i] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 25, 2012 Report Share Posted January 25, 2012 well that's worth the loss of LP for that kind of banishing the most you'll lose is 1200 anyway, not too big, a little situational, but it works out not sure if you need another drawback after the banishing though Link to comment Share on other sites More sharing options...
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