ColdFlame Posted January 8, 2012 Report Share Posted January 8, 2012 This is my first shot at making cards. I'm quite eager to get feedback and, more importantly, advice as to how to better my skills. The cards below are my first cards and part of a set I want to make called 'Elemental Revolution'. These cards would be part of the Ice Pack. [img]http://img338.imageshack.us/img338/1700/537922.jpg[/img] [img]http://img703.imageshack.us/img703/1700/537922.jpg[/img] [img]http://img10.imageshack.us/img10/1700/537922.jpg[/img] [img]http://img580.imageshack.us/img580/1700/537922.jpg[/img] [img]http://img843.imageshack.us/img843/1700/537922.jpg[/img] [img]http://img526.imageshack.us/img526/1700/537922.jpg[/img] [img]http://img37.imageshack.us/img37/1700/537922.jpg[/img] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 8, 2012 Report Share Posted January 8, 2012 please write the lore for Frestilda and Wraith first Link to comment Share on other sites More sharing options...
ColdFlame Posted January 8, 2012 Author Report Share Posted January 8, 2012 Oh, sorry about that, it must be difficult to read. [u]Lore[/u] Wraith: The Cold-Hearted King - This card cannot be normal summoned or set. This card can only be summoned by sending three water attribute monsters from your graveyard out of play. When this monster is successfully summoned destroy all none water attribute monsters on the field. Frestilda: Queen of Ice - This card cannot be destroyed by battle. While this card is in face-up attack position on your side of the field you may activate one of two abilities. O Pay 1000 life points to return 1 water attribute monster from your graveyard to your side of the field O Sacrifice 1 water attribute monster to gain 1000 life points Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 8, 2012 Report Share Posted January 8, 2012 ok, change water attribute to WATER. This'd be great if you have DNA transplant and change your opponent's monsters to non-WATER ones, nuke their whole field for Festilda, the LP gain effect is meh 1000 isn't really much, it'd be better to burn your opponent that much instead furthermore for the two effect, you should have said you can only activate one of the two abilities at once per turn Link to comment Share on other sites More sharing options...
ColdFlame Posted January 9, 2012 Author Report Share Posted January 9, 2012 Thank you very much for the feedback, I'll correct my OCG errors now. I was wondering if I should have increased the amount of LP you gained from the ability. I was worried about overpowering the card. I wouldn't want to give Frestilda the ability to damage the opponent's LP, I was saving that ability for another one of the queens in the Elemental Revolution set. How much would be a good amount to increase it by? Perhaps it could be increased by the sacrificed monsters attack points instead? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 9, 2012 Report Share Posted January 9, 2012 well for LP gain, I'd say 1500 or more makes it practical Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.