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Thunder and Lightning


Shadoeh

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I decided to make a new archetype of monsters and support. Here's a sample of them. Rate and let me know what you think.

[Spoiler=Thunder Tennir][img]http://img52.imageshack.us/img52/7286/198426bj.jpg[/img] [/Spoiler] [Spoiler=Chain of Thunder][img]http://img196.imageshack.us/img196/4567/198426a.jpg[/img] [/Spoiler] [Spoiler=The Thunder Sky Wyv-Drake][img]http://img560.imageshack.us/img560/9682/198426.jpg[/img] [/Spoiler]

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Thunder Tennir - The art is nothing special. Meh, the effect, OCG wise, itn't good, and the effect itself is questionable because of it. Clarification:

"This card cannot be destroyed by battle. When you Summon this card: Target 1 card in your opponent's hand; place it into your hand. When this card is destroyed by a card effect: Target 1 card your opponent controls; destroy it."

I, sincerely, think this effect is too OP on a Level 2 card. You need some actual effect costs to make it more balanced.

Chain of Thunder - Bleh, the effect is terrible. One, you take your opponent's cards without a cost. Secondly, this card doesn't have to be Continuous for the effect to work. Three, the idea that you can't use them means you just banished 3 cards without actually stating it. You need to fix this effect entirely.

Wyv-Drake - Terrible effect. How can you take your opponent's cards, then not use them. Even more, you practically take their hand in 2 turns! Fix this effect, it's ridiculous.

Looks-wise, though, they're kinda nice, not the best, but whatever.

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Like I said, its just a sample. I literally thought this up in two minutes and got straight to work on it. I have yet to put really any effort into the effects, but I know what I want them to do. The point of these cards are to take, but not use, your opponent's cards away from them.

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[quote name='Shadoeh' timestamp='1326057539' post='5755159']
Like I said, its just a sample. I literally thought this up in two minutes and got straight to work on it. I have yet to put really any effort into the effects, but I know what I want them to do. The point of these cards are to take, but not use, your opponent's cards away from them.
[/quote]

That's almost the same thing as banishing a card, in concept and in practice. The only difference is that it isn't actually banished, so 99% of the cards in existence won't help him retrieve his own cards. It's like taking money from an old lady, but keeping it in your pocket - pointless.

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