adriannogiovanny Posted January 9, 2012 Report Share Posted January 9, 2012 Yugioh is based mostly on the culture of the egyptians (Winged Dragon of [b]RA, [/b]Slifer, Obelisk, The End of Anubis etc,). I used another civilisation for this 2 cards, also a special one (like the egyptians) : the [b]SUMERIANS[/b]. This is the first civilisation that existed on earth. They also have a polytheist religion, like the egyptians. I used (the god of wind in the sumerian culture To have something similar to the clasic Yugioh God cards I also used a "Winged" beast (a Serpent instead of a Dragon). The card is a UNIQUE EDITION card. In the last months appeared many strong cards with effects like: this card cannot be affected by cards effects, or "as long as this card remains face-up on the field your opponent cannot activate effects" (the 3 official god cards). If 2 such cards would be at the same time in a Duel on the field one against another, how would you know which effect would be activated? "Divine Serpent" is on the field, the opponent summons "The Winged Dragon of Ra" which negates the effect of the "Divine Serpent", but "Divine Serpent" cannot be affected by other effects...all this would be a missrule...and it's very complicated. I also think this cards are very unrealistic and too strong (because anyone could buy them online on the internet). I found a method how to beat all this crazy effects and all this crazy late-released cards: with the Spell Speed. We know a monster could have Spell Speed 1 or 2. Only Counter Trap cards have Spell Speed 3. With my Spell Speed 4 cards, all those crazy god-effects can be beated, even more, those Spell Speed 4 effects cannot be negated. I made my "Winged" god a Ritual card because of the color (blue photo background and blue Ritual card margine). -> the card dosen't need a Ritual Summon, it can be Special Summoned. Ur was the biggest sumerian state/city. Why 7 turns: the sumerians believed that their gods descend from the sky in 7 days (they also made only 7-floor temples). - SORRY FOR ENGLISH, not my native language - I wait for suggestions (email: [email protected]) - I like to make realistic but weak cards (not god-like cards like these ones or the classic god cards). [center]PS: I know it is a rule for solving this problem with god-like effects but I like easier methods to solve problems.[/center] [center]THS IS JUST THE BEGINNING => more sumerian cards;)[/center] Link to comment Share on other sites More sharing options...
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