BFG Studios Posted January 11, 2012 Report Share Posted January 11, 2012 [spoiler=Rainwater Shining Bait] [img]http://img51.imageshack.us/img51/6499/390021v.jpg[/img] Lore: [b]Once per turn: You can target 1 monster on the field; the target's ATK becomes 0 until the End Phase. If this card destroys the target by battle: You can put this card into face-up Defense Position. If other monsters you control destroy the target by battle: Halve the amount of Battle Damage inflicted.[/b] [/spoiler] [spoiler=Slayer by Enchantments] [img]http://img831.imageshack.us/img831/2284/390021y.jpg[/img] Lore: [b]You can discard 1 Spell Card from your hand; place 1 Ninja Counter on this card (max. 3). If this card would be destroyed by battle: Remove 1 Ninja Counter from this card; this card is not destroyed (Battle Damage is applied normally).[/b] An idea for this card is to increase the stats, but i didnt do that while i was making it... yet [/spoiler] I made these with Xyz's in mind, giving them sort of stall and/or attacking-type of effects... and though im unsure on exactly how well they turned out, they seem pretty useful, to me anyway... Which is also why I like feedback, especially about their effects and stats... Then again, any and all feedback is appreciated, because I want to make sure these cards can be their best (lol)... Thanks in advance, and i hope you all enjoy and like the cards Link to comment Share on other sites More sharing options...
Partangle the Candle Jangler Posted January 11, 2012 Report Share Posted January 11, 2012 Shining Bait is too broken. It may as well says: "Once per turn, destroy any monster you like." Link to comment Share on other sites More sharing options...
BFG Studios Posted January 11, 2012 Author Report Share Posted January 11, 2012 oh... lol, i see what you mean now, i guess i didnt really think that one through the greatest... i'll work on putting some drawbacks into the effect; did you have an idea for one? but either way... ill work on it lol Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 11, 2012 Report Share Posted January 11, 2012 [quote name='TheGreatEnguin' timestamp='1326309858' post='5759553'] Shining Bait is too broken. It may as well says: "Once per turn, destroy any monster you like." [/quote] You mean like Hyperion? Only Hyperion's an actual beatstick. This isn't. Shining Bait is good because lvl 1 fish. That's it. Slayer wastes resouces for no real gain. If you want lvl 1 Xyz to be more playable, you need more lvl 1 spam, not lvl 1s that have the possibility to stay on the field longer. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 11, 2012 Report Share Posted January 11, 2012 for Bait, the damage isn't the main gain, the monster destruction part is, and it's not broken since the drop to 0 only lasts 1 turn for Slayer though, to prevent it from being destroyed is fine, though in terms of counters, since you said it can hold a max of 3, that should be limited to only once per turn and not as many as you want if you've got the counters to spare Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.