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Legacy of the Gods(12/?)


Jackel The Mad

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[spoiler=Monster]
[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/27.jpg[/img][color=#ff0000][size=4]New[/size][/color]
Lore:When this card is destroyed and would be sent to the graveyard Banish it, when this card is rememoved from play by this effect Banish one level 7 or lower monster on your opponents side of the field.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/22.jpg[/img]
Lore:For every "Colossus" monster on your side of the field this card gains 500 def.This card is banished if there are no "colossus" monster other than this card on the field.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/2.jpg[/img]
Lore:This card cannot attack your opponent directly. When this card is destroyed, banish this card to Special summon 1 Level 7 or higher "Colossus" monster from your hand.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/26.jpg[/img]New
Lore:Pay 1000 life points to destroy all cards on your opponents side of the field with counters on them.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/29.jpg[/img]New
Lore:If there are no "Colossus" monsters on the field then special summon this card to the field.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/21.jpg[/img]
Lore:When this card is Normal Summoned, summon 2 "Dread" Tokens (Zombie-type/Dark/level 3/ATK 500 / DEF 700).Once per turn remove 1 token and Increase the Atk of this card by 2ooo till the end of the turn.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/211.jpg[/img]New
Lore:This card cannot be normal Summoned or set. This card can only be special summoned by banishing monster(s) whos total level is equal to or more than 9.If this card would be destroyed discard one monster from your hand to negate it.
[/spoiler]


[spoiler=Spell and Trap]
[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/210.jpg[/img]New
Lore:Decrease the Level of the equipped monster by 3. The equipped monster cannot be destoyed by spell or trap card will "Colosseum Of Last Rights" is on the field.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/28.jpg[/img]New
Lore:When a "Colossus" monster attachs an opponents monster and whould be destroyed by a spell or trap card, discard 2 cards from your hand to negate the effect and flip the card face down.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/24.jpg[/img]
Lore:Each time a "Colossus" monster you control destroys a monster put one Power counter on it.When a "Colossus" monster with 2 or more power counter is destroyed by battle your opponent loses 1000 Lp.

[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/25.jpg[/img]New
Lore:When your opponent Attacks a "Colossus"monster you control remove all counters from you monster to destroy nagate the attack and destroy the monster.
[/spoiler]


[spoiler=Extra]
[img]http://i1195.photobucket.com/albums/aa396/NeoXRaven/cards/23.jpg[/img]
Lore:2 Level 4 Monsters
Once per turn detach 1 Xyz material Moster from this card to add 2 spell or trap cards from your graveyard to your hand
[/spoiler]

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[color=#800000][font=trebuchet ms,helvetica,sans-serif]I like the picture of Dreadnought the most. Ground Crawler's stats can take a tone down a bit. 2500 def is a lot for a level 4 that already has 2000 atk imo. You can probably increase Pyrus's def a little more, unless your going to have a way of bringing out other Colossus's quickly to increase his def fast. [/font][/color]

[color=#800000][font=trebuchet ms,helvetica,sans-serif]Last Rights seems a little much to me. It seems like you can suicide your own monsters in certain ways to inflict alot of damage to the opponent quickly. Maybe 'When a Colossus monster is destroyed by the opponent's card (card effect or battle)' or something like that.[/font][/color]

[color=#800000][font=trebuchet ms,helvetica,sans-serif]They're pretty cool though. I'd like to see what trap cards you have in mind in the future.[/font][/color]

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Incector might be a bit too much for killing so many of your opponent's monsters like that. Perhaps add in a drawback after you use that effect?

Aquarius is meh for having no effects once it gets onto the field

For Resorector, the negating destruction effect shouldn't be used as many times as you want per turn

and for Front Line, why remove all counters? I'd just make it a more specific number

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