Lugiafan123 Posted January 14, 2012 Report Share Posted January 14, 2012 Sorry if I copy some ideas out there but anyway. As you can read theese are sailor moon cards so go ahead and tell me what you think. Also on the spells and traps I plan to make more. Sailor moons different forms: [img]http://i.imgur.com/3GlVv.jpg[/img] This cards ATK and DEF is equal to this cards level X450. During each of your Standby phases. Increase this cards Level by 1 (max 6). If this card battles a DARK monster, destroy it without damage calculation. During the End phase, if this cards level equals 6, you can tribute this card in order to special summon "Sailor Moon LV 6" from your hand or Deck [img]http://i.imgur.com/L4zyL.jpg[/img] This cards ATK and DEF is equal to this cards level X450. During each of your Standby phases. Increase this cards Level by 1 (max . Once per turn, you can destroy DARK monsters up to the number of "Sailor" monsters on the field. While this card is face-up on the field the effects of DARK monsters on the field and in the graveyard are negated. During the End phase, if this cards level equals 8, you can tribute this card in order to special summon "Sailor Moon LV 8" from your hand or Deck [img]http://i.imgur.com/6z2Yp.jpg[/img] This card can only be Summoned by the effect of Sailor Moon LV 6. This cards ATK and DEF is equal to this cards level X450. During each of your Standby phases. Increase this cards Level by 1 (max 10). This card cannot be destroyed by spell or trap cards and is unaffected by the effects of DARK monsters. By paying 1000 Life points you can destroy all DARK monsters on the field and gain Life Points equal to the total ATK of the monsters destroyed. And now for this archetypes First boss [img]http://i.imgur.com/KB3BY.jpg[/img] Cannot be normal summoned or set. Must be special summoned by tributing a "Sailor Moon" monster whoose level equals 10 and cannot be special summoned by other ways. The special summon and effect of this card cannot be negated. When this card is special summoned sucessfully, send all cards on both sides of the field to the graveyard except this card. This cards ATK and DEF is equal to the number of cards sent to the graveyard by this cards effect X500. During the end phase send this card to the graveyard and special summon Sailor Moon LV 8 from the graveyard, ignoring the summon conditions. Now for the other scouts: [img]http://i.imgur.com/nFKX6.jpg[/img] [img]http://i.imgur.com/mMVA4.jpg[/img] [img]http://i.imgur.com/Qbqgy.jpg[/img] [img]http://i.imgur.com/lpMuM.jpg[/img] If you control 2 or more face-up "Sailor" monsters, you can special summon this card. Once per turn, you can inflict 400 damage to the opponet for every "Sailor"monster you control. Your monsters cannot attack the turn you activate this effect. [img]http://i.imgur.com/Wjnaq.jpg[/img] If you control 2 or more face-up "Sailor" monsters, you can special summon this card Once per turn, you can destroy all spell/trap cards on the field. Your monsters cannot attack the turn you activated this effect. [img]http://i.imgur.com/S5Oq7.jpg[/img] [img]http://i.imgur.com/lUSZZ.jpg[/img] [img]http://i.imgur.com/hbu8X.jpg[/img] And last but definitely not least [img]http://i.imgur.com/GpJrp.jpg[/img] Cannot be normal summoned or set. Must be special summoned by controlling 4 "Sailor" monsters and cannot be special summoned by other ways. Once per duel, you can roll a die, then remove all cards on the field from play for as many turns as the dice shows. Cards with the same names as the cards removed by this cards effect cannot be played as long as this cards effect stays active Other non-synchros: [img]http://i.imgur.com/rYQbH.jpg[/img] If a face-up "Sailor" monster is targeted for an attack you can special summon this card from your deck and end the Battle Phase automatically. When this card is face-up on the field no other monster can be selected as an attack target. Synchros: [img]http://i.imgur.com/wWZ1e.jpg[/img] Spells & Traps: [img]http://img811.imageshack.us/img811/8176/414559b.jpg[/img] [img]http://i.imgur.com/IUW2l.jpg[/img] Activate only if you have 4 or more different "Sailor" monsters in your graveyard. Pay half your life points and special summon one "Sailor moon" monster from your hand, deck or graveyard, ignoring the summon conditions. The card summoned through this cards effect is unaffacted by the opponents card effects and returns to the deck during the end phase of this turn [img]http://i.imgur.com/EbpB0.jpg[/img] So please tell me what you think. Link to comment Share on other sites More sharing options...
Neo-R. Posted March 4, 2012 Report Share Posted March 4, 2012 This is something I have never seen before. Sailor Moon became Horus the Black Flame Dragon and Armed Dragon. You could start from classic Sailor Moon and reach Eternal by increasing the level from 2 to 10 For example Sailor Moon LV2 Crystal Sailor Moon LV4 Cosmic Sailor Moon LV6 Super Sailor Moon LV8 Eternal Sailor Moon LV10 Link to comment Share on other sites More sharing options...
Lugiafan123 Posted November 4, 2012 Author Report Share Posted November 4, 2012 Okay added some new cards and altered a couple of the old ones so why not check it out Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 4, 2012 Report Share Posted November 4, 2012 I know it's a wall of text, but I like reviewing one card at a time so you know I took the time to read them. "Galaxy Queen's Light" on "Sailor Moon LV 4" = GG lol (in other words, there is no "max" level the card and It feels like i can just run this with a bunch of level changing cards and win without the other forms.) I like the whole level idea, but with the whole "Fortune Lady" idea where they can get a set power equal to their level makes this a little tricky to work with. You don't wanna make them too powerful, but then again you don't want to get them run over either. 450 seems like too much, sure it's 1800 at the start, but then you become 2250 next standby, at least 400 would bring you to 2000. Mercury = Shi En but easier to summon. Since there is no limit on "which" card effect to negate, it makes her much more broken. Especially if you have "Sailor Moon" out which just increases the broken-ness (don't know if its a word, and idc lol). Sure it might get run over, but its a good way to limit your opponent if you can keep it out long enough. Mars = It really should just be "one" monster she can destroy because using "Sailor Venus" to get an extra Normal Summon, "seeing as how she can Normal Summon herself, you could summon 3 "Venus" and tribute 1 for Mars' summon and kill 3 monsters (face-down or not) and deal 1500 damage, plus (im just saying this for conversation's sake) if your opponent has no monsters on the field, you could push for an extra 3400 (the other venus') and after that, if they can't counter your mars, you'll just pop anything they set in defense and win right after that. You should fix her. Venus = It's the same as mine, but mine is more of a Marauding Captain, even though (idk if it does, but..)i believe i can SS another Venus (Level 4 or lower), i can't stack effect again (since it only gets effect through Normal Summon and not Special). Oh and its weaker than yours (1200 ATK) but it makes up for that by being able to destroy a DARK monster when it attacks. Chibi Moon - Special Summon, tribute, get a free "Mercury" or "Moon". It's not gonna be on the field, since it's sole purpose is to tribute itself. It's fine, but since the cards that she can get should be fixed, it doesn't make her balanced at all since she can special summon herself at any moment you control a "Sailor". Jupiter - i don't think i need to say anything (*going to say something*). Perma-Heavy Storm until death. That one should be fixed pronto lol Saturn - What can I say? early Venus', change all their names to "Sailor Moon", Special "Saturn" - GG. Why do i feel that was a perfect match? lol Uranus - Mega-Compulsory Escape device, doesn't matter if it can be tributed, its effect should be fixed. Neptune - It's a trunade, same reasoning as Uranus. Pluto, i'd rather tribute summon the thing since it's only 2 monsters to get a 4k beater with an effect that removes herself? Too much work, might as well keep her up since Jupiter can destroy the spells and trap and mars can blow up the monsters in my way. I'll be back once I upload finish getting the images for my cards later on today. All i can leave with, is this. (Fix them up, some seem much more overpowered than they need to be and most can be abused for your own personal gain too easily) EDIT: I also think i forgot to mention this. Idk if you worry about OCG, but if you do, i would say you should fix it up as well. If not, ignore this Link to comment Share on other sites More sharing options...
Lugiafan123 Posted November 8, 2012 Author Report Share Posted November 8, 2012 [quote name='MachinaGayhem' timestamp='1352055790' post='6061094'] I know it's a wall of text, but I like reviewing one card at a time so you know I took the time to read them. "Galaxy Queen's Light" on "Sailor Moon LV 4" = GG lol (in other words, there is no "max" level the card and It feels like i can just run this with a bunch of level changing cards and win without the other forms.) I like the whole level idea, but with the whole "Fortune Lady" idea where they can get a set power equal to their level makes this a little tricky to work with. You don't wanna make them too powerful, but then again you don't want to get them run over either. 450 seems like too much, sure it's 1800 at the start, but then you become 2250 next standby, at least 400 would bring you to 2000. Mercury = Shi En but easier to summon. Since there is no limit on "which" card effect to negate, it makes her much more broken. Especially if you have "Sailor Moon" out which just increases the broken-ness (don't know if its a word, and idc lol). Sure it might get run over, but its a good way to limit your opponent if you can keep it out long enough. Mars = It really should just be "one" monster she can destroy because using "Sailor Venus" to get an extra Normal Summon, "seeing as how she can Normal Summon herself, you could summon 3 "Venus" and tribute 1 for Mars' summon and kill 3 monsters (face-down or not) and deal 1500 damage, plus (im just saying this for conversation's sake) if your opponent has no monsters on the field, you could push for an extra 3400 (the other venus') and after that, if they can't counter your mars, you'll just pop anything they set in defense and win right after that. You should fix her. Venus = It's the same as mine, but mine is more of a Marauding Captain, even though (idk if it does, but..)i believe i can SS another Venus (Level 4 or lower), i can't stack effect again (since it only gets effect through Normal Summon and not Special). Oh and its weaker than yours (1200 ATK) but it makes up for that by being able to destroy a DARK monster when it attacks. Chibi Moon - Special Summon, tribute, get a free "Mercury" or "Moon". It's not gonna be on the field, since it's sole purpose is to tribute itself. It's fine, but since the cards that she can get should be fixed, it doesn't make her balanced at all since she can special summon herself at any moment you control a "Sailor". Jupiter - i don't think i need to say anything (*going to say something*). Perma-Heavy Storm until death. That one should be fixed pronto lol Saturn - What can I say? early Venus', change all their names to "Sailor Moon", Special "Saturn" - GG. Why do i feel that was a perfect match? lol Uranus - Mega-Compulsory Escape device, doesn't matter if it can be tributed, its effect should be fixed. Neptune - It's a trunade, same reasoning as Uranus. Pluto, i'd rather tribute summon the thing since it's only 2 monsters to get a 4k beater with an effect that removes herself? Too much work, might as well keep her up since Jupiter can destroy the spells and trap and mars can blow up the monsters in my way. I'll be back once I upload finish getting the images for my cards later on today. All i can leave with, is this. (Fix them up, some seem much more overpowered than they need to be and most can be abused for your own personal gain too easily) EDIT: I also think i forgot to mention this. Idk if you worry about OCG, but if you do, i would say you should fix it up as well. If not, ignore this [/quote] Changed mercury to get lunas effect and removed luna entirely. Made venus once per turn on her double summon effect. Made a level cap for moon lvl4 Changed mars to a burn effect and made both her and jupiter stop all monsters from attacking. Changed uranus and neptunes effects to focus on destruction immunity. Honestly I dont see the problem with a little attackpower since most people tend to run monster removal for that very reason and since moon doesnt have a built in protection effect she falls easily to compulse, DPrison and torrential. As for OCG I dont really care as long as people understand what the card does. BTW what do you think of my boss monster. Basically a harder to summon chaos emperor dragon. Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 8, 2012 Report Share Posted November 8, 2012 [quote name='Lugiafan123' timestamp='1352397493' post='6063900'] Changed mercury to get lunas effect and removed luna entirely. [/quote] Much better [quote name='Lugiafan123' timestamp='1352397493' post='6063900'] Made venus once per turn on her double summon effect. Changed mars to a burn effect and made both her and jupiter stop all monsters from attacking. [/quote] Idk if i see what your trying to do. are you trying to say "the effect of "Sailor Venus" can only be activated once per turn?, if so, then change it to the way i wrote it. The way you have it, it's technically still the same. although, if you restrict "Sailor Venus" as a summon for her own effect, then it's fixed either way. Mars is much more balanced now. I usually like giving cards that involve mars the burn damage effect since it's basically what she does lol. Although its a little bit balanced out, i really don't mind blowing up my opponent's S/T cards with Jupiter if i knew all i would lose is a battle phase on my turn. I would say, make the effect different by saying "If this card is Special Summoned this way". That way, it only happens from hand and can't be redone, as well as balancing it further. Uranus and Neptune can now be given extra attack now that there effects are balanced out perfectly (if you want). [quote name='Lugiafan123' timestamp='1352397493' post='6063900'] Honestly I dont see the problem with a little attackpower since most people tend to run monster removal for that very reason and since moon doesnt have a built in protection effect she falls easily to compulse, DPrison and torrential. [/quote] true, true, but if you make cards to combat these weaknesses of some of your monsters, then the rules might change to your favor (maybe not, idk). I guess it's just me thinking of the result in the longrun, because if you plan on making more cards than you would probably have to think about it (not saying you have to either). [quote name='Lugiafan123' timestamp='1352397493' post='6063900'] BTW what do you think of my boss monster. Basically a harder to summon chaos emperor dragon. [/quote] If that would be "Sailor Pluto" then i would think it's not so hard to summon. You can still Tribute summon the card and the effect doesn't limit you to a summon which means i can just use monster reborn/call of the haunted on it if it dies or gets solemn'd and still use effect again. At least C.E.D can't be reborned if he is solemn'd. Although i really think the effect would be fine if it wasn't every single card because you basically wipe the field for a number of turns. I think you can still keep the effect if you just made it a once per duel thing. (im refering to her death in the third season lol.) or limited the effect to all monsters or S/T on the field. just saying Link to comment Share on other sites More sharing options...
Lugiafan123 Posted November 8, 2012 Author Report Share Posted November 8, 2012 [quote name='MachinaGayhem' timestamp='1352401124' post='6063924'] Much better Idk if i see what your trying to do. are you trying to say "the effect of "Sailor Venus" can only be activated once per turn?, if so, then change it to the way i wrote it. The way you have it, it's technically still the same. although, if you restrict "Sailor Venus" as a summon for her own effect, then it's fixed either way. Mars is much more balanced now. I usually like giving cards that involve mars the burn damage effect since it's basically what she does lol. Although its a little bit balanced out, i really don't mind blowing up my opponent's S/T cards with Jupiter if i knew all i would lose is a battle phase on my turn. I would say, make the effect different by saying "If this card is Special Summoned this way". That way, it only happens from hand and can't be redone, as well as balancing it further. Uranus and Neptune can now be given extra attack now that there effects are balanced out perfectly (if you want). true, true, but if you make cards to combat these weaknesses of some of your monsters, then the rules might change to your favor (maybe not, idk). I guess it's just me thinking of the result in the longrun, because if you plan on making more cards than you would probably have to think about it (not saying you have to either). If that would be "Sailor Pluto" then i would think it's not so hard to summon. You can still Tribute summon the card and the effect doesn't limit you to a summon which means i can just use monster reborn/call of the haunted on it if it dies or gets solemn'd and still use effect again. At least C.E.D can't be reborned if he is solemn'd. Although i really think the effect would be fine if it wasn't every single card because you basically wipe the field for a number of turns. I think you can still keep the effect if you just made it a once per duel thing. (im refering to her death in the third season lol.) or limited the effect to all monsters or S/T on the field. just saying [/quote] Changed venus so she cant summon herself made pluto a once per duel effect and nomi. The boss of this archetype is Moon princess serena. Nukes both field and hand and gains ridicoulous attack power. However only stays one turn Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 8, 2012 Report Share Posted November 8, 2012 [quote name='Lugiafan123' timestamp='1352401901' post='6063929'] Changed venus so she cant summon herself [/quote] Much better [quote name='Lugiafan123' timestamp='1352401901' post='6063929'] as for the boss its not sailor pluto its Moon Princess Serena [/quote] poured my heart and soul in that description of Pluto lol. Okay as for "Moon Princess Serena", I was liking it, until i saw "and on both sides of the field". My Honest Thought - If the sending cards to graveyard effect was the same as how Black Rose Dragon is, except for the part where Black Rose Dragon sends itself to Graveyard when Synchro'd, i would see no problem with the boss monstyer at all. It seems perfectly fine if it wasn' for the C.E.D style effect. Link to comment Share on other sites More sharing options...
Lugiafan123 Posted November 8, 2012 Author Report Share Posted November 8, 2012 Of all the sailors except sailor moon herself my favorite is Saturn. Her story is so sad and I love a sad story with a happy ending.Made princess serena susceptible to starligt road and gave uranus and neptune more atk and def. Thinking about how to make the boss a little less susceptible to starlight since I dont want that card to counter her completely. Granted it should stop her effect. Any suggestions on the effect of the boss. Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 8, 2012 Report Share Posted November 8, 2012 [quote name='Lugiafan123' timestamp='1352403936' post='6063945'] Of all the sailors except sailor moon herself my favorite is Saturn. Her story is so sad and I love a sad story with a happy ending. Made princess serena susceptible to starligt road and gave uranus and neptune more atk and def. Thinking about how to make the boss a little less susceptible to starlight since I dont want that card to counter her completely. Granted it should stop her effect. Any suggestions on the effect of the boss. [/quote] Well, I meant like change it so that its "like" black rose. In other words, I meant something like send all cards on the field to the graveyard, except this card and then do the other effect. Tbh, I thought the effect was fine, but it just needed a bit of tweaking as for Neptune, I'd say, bump the level down 1 and increase the ATK to 2200 instead because i feel it should be a little bit stronger, but it feels weak because you need 2 tributes Link to comment Share on other sites More sharing options...
Lugiafan123 Posted November 9, 2012 Author Report Share Posted November 9, 2012 [quote name='MachinaGayhem' timestamp='1352404865' post='6063964'] Well, I meant like change it so that its "like" black rose. In other words, I meant something like send all cards on the field to the graveyard, except this card and then do the other effect. Tbh, I thought the effect was fine, but it just needed a bit of tweaking as for Neptune, I'd say, bump the level down 1 and increase the ATK to 2200 instead because i feel it should be a little bit stronger, but it feels weak because you need 2 tributes [/quote] Changed serenas effect a bit now she only nukes the field but the nuke cant be negated. Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 9, 2012 Report Share Posted November 9, 2012 [quote name='Lugiafan123' timestamp='1352453128' post='6064556'] Changed serenas effect a bit now she only nukes the field but the nuke cant be negated. [/quote] Considering the condition for the summon, it seems okay now Link to comment Share on other sites More sharing options...
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