thekazu4u Posted January 16, 2012 Report Share Posted January 16, 2012 [img]http://img862.imageshack.us/img862/5714/358064b.jpg[/img] This card can only be Special Summoned from your Extra Deck by flipping one Face-Up monster you control to Face-Down Defense Position and flipping one Face-Down monster you control to Face-Up Attack Position. (You do not use "Polymerization".) Once per turn: Flip one Face-Up monster to Face-Down Defense Position and one Face-Down monster to Face-Up Attack Position. When this card is flipped Face-Up: Look through your opponents deck, and Banish one monster. [img]http://img714.imageshack.us/img714/3038/358064.jpg[/img] When this card is Fusion Summoned, you can Special Summon one Level 1 monster from your Graveyard. When this card is used as a Synchro Material Monster when all other Synchro Material Monsters used for the Synchro Summon are Level 1: Draw 1 card for each Synchro Material Monster used in the Synchro Summon. New: [img]http://img26.imageshack.us/img26/3038/358064.jpg[/img] 1 Machine-Type Monster + 1 EARTH Monster This card cannot be Special Summoned except by Fusion Summon. Once per turn: You can Banish 1 EARTH monster in your Graveyard to have this card's Level become equal to the Banished Monster's. You can use this card as an XYZ Material Monster when your opponent activates a Spell Card, Trap Card, or Monster Card Effect. If you do, the other XYZ Material Monster(s) are Machine-Type Monsters you control. If a Machine-Type XYZ Monster this card is attached to is removed from the field: you can Special Summon this card from your Graveyard. more coming soon. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 16, 2012 Report Share Posted January 16, 2012 ok this doesn't actually look too hard to summon the last effect is too much though for allowing you to see EVERY card this way, even if you took out the banishing effect. You should have made it something like look at the top 3 cards of your opponent's deck, then banish 1 of them Link to comment Share on other sites More sharing options...
thekazu4u Posted January 16, 2012 Author Report Share Posted January 16, 2012 [quote name='ragnarok1945' timestamp='1326683710' post='5766229'] ok this doesn't actually look too hard to summon the last effect is too much though for allowing you to see EVERY card this way, even if you took out the banishing effect. You should have made it something like look at the top 3 cards of your opponent's deck, then banish 1 of them [/quote] Actually, there are many cards that let you see through their whole deck. Anything that makes both players search where they will not have a target: emissary of the afterlife for example. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 16, 2012 Author Report Share Posted January 16, 2012 One more added Link to comment Share on other sites More sharing options...
101100111000 Posted January 16, 2012 Report Share Posted January 16, 2012 EotA: When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled. All it does is allow a player to search their Deck for 1 monster, it doesn't allow you to see their WHOLE DECK, so that you may banish 1 monster at will. Basically, the effect is OP'ed especially regarding the fact that there is absolutely no cost. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 16, 2012 Report Share Posted January 16, 2012 [quote name='thekazu4u' timestamp='1326693729' post='5766547'] One more added [/quote] Nice to see a fusion tuner, not many of those around it does have a good draw power effect, which is nice shame you can't change this one's level though and it must remain at lv1 Link to comment Share on other sites More sharing options...
thekazu4u Posted January 16, 2012 Author Report Share Posted January 16, 2012 [quote name='101100111000' timestamp='1326694738' post='5766557'] EotA: When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled. All it does is allow a player to search their Deck for 1 monster, it doesn't allow you to see their WHOLE DECK, so that you may banish 1 monster at will. Basically, the effect is OP'ed especially regarding the fact that there is absolutely no cost. [/quote] When a mandatory search effect is activated, and a player does not have a target to search, you are allowed to look through their deck to verify that they do not have a valid target. Link to comment Share on other sites More sharing options...
101100111000 Posted January 16, 2012 Report Share Posted January 16, 2012 [quote name='thekazu4u' timestamp='1326733067' post='5766859'] When a mandatory search effect is activated, and a player does not have a target to search, you are allowed to look through their deck to verify that they do not have a valid target. [/quote] Difference: With EotA, you do this for verification, and for no other purpose than making sure the effect can be fulfilled or not. With SE, you're doing it strictly for the purpose of looking through their Deck and banishing a monster. You're essentially able to banish Level 7+ monsters at absolutely no cost, all because this card was flipped face-up. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 16, 2012 Author Report Share Posted January 16, 2012 [quote name='101100111000' timestamp='1326735681' post='5766913'] Difference: With EotA, you do this for verification, and for no other purpose than making sure the effect can be fulfilled or not. With SE, you're doing it strictly for the purpose of looking through their Deck and banishing a monster. You're essentially able to banish Level 7+ monsters at absolutely no cost, all because this card was flipped face-up. [/quote] Ok, since EotA is the same end result (you get to see their deck) than with SE, (aside from banishing) i assume that it is the banishing effect that is the problem. Should I change it to "when this card is flipped face up (except when attacked face-down):" Link to comment Share on other sites More sharing options...
101100111000 Posted January 16, 2012 Report Share Posted January 16, 2012 [quote name='thekazu4u' timestamp='1326737003' post='5766939'] Ok, since EotA is the same end result (you get to see their deck) than with SE, (aside from banishing) i assume that it is the banishing effect that is the problem. Should I change it to "when this card is flipped face up (except when attacked face-down):" [/quote] It'd be alot better if you restricted what it can banish (e.g. Level 4 or lower) vs. how it's flipped, personally. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 16, 2012 Author Report Share Posted January 16, 2012 [quote name='101100111000' timestamp='1326738063' post='5766964'] It'd be alot better if you restricted what it can banish (e.g. Level 4 or lower) vs. how it's flipped, personally. [/quote] K. note that this would still allow you to see their deck just as often. So level 4 or lower seems good to me. You agree? Link to comment Share on other sites More sharing options...
101100111000 Posted January 16, 2012 Report Share Posted January 16, 2012 Yeah, I still don't agree with seeing their Deck as a part of the effect, but if you insist on keeping it, then Level 4 or lower is fine. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 17, 2012 Author Report Share Posted January 17, 2012 I just realized that Thousand Eyes Mantis makes Future Fusion OP'd in a plant/synchro deck. Specifically to drop Glow Up Bulb & Spore to the Graveyard at once, while at the same time forcing them to MST this card to prevent you from getting a free tuner that lets you draw out. Should I fix this by making it 1 non-tuner Level 1 monster + 1 non-tuner Level 1 monster or 1 tuner Level 1 monster + 1 non tuner Level 1 monster, or keep it the same? In both of the other configurations, they are at least forced to play something that is not a tuner and is Level 1. Would probably get more play in Piper Turbo then than in Plant/Synchros Link to comment Share on other sites More sharing options...
thekazu4u Posted January 17, 2012 Author Report Share Posted January 17, 2012 Updated with a new Machine XYZ Supporting Fusion. Let us make Fusions just as viable an extra deck option as Synchros or XYZs! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 17, 2012 Report Share Posted January 17, 2012 can you put a NEW next to the one you added so we know which one it is? Link to comment Share on other sites More sharing options...
thekazu4u Posted January 18, 2012 Author Report Share Posted January 18, 2012 Ok, added, but I am adding another new one which will just be below the old one. Top = older Bottom = newer Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 18, 2012 Report Share Posted January 18, 2012 all right, for EV120 it's not hard to get out of the extra deck I'm a bit unsure how this would work to support the xyz, mind giving a detailed example? Link to comment Share on other sites More sharing options...
thekazu4u Posted January 19, 2012 Author Report Share Posted January 19, 2012 Example #1: Get out EV120. Banish a Cyber Dragon in grave. XYZ with a Cyber Dragon on the field into a Rank 5 XYZ. Example #2: Get out EV120. Banish a Wind-up Rat in grave. XYZ with a Wind-up Hunter in to Zenmaighty. Detatch Hunter, summon hunter (from deck). Use hunter's effect, tribute zenmaighty. Eff EV120, special summon EV120. Banish hunter from grave, XYZ with hunter on field into Zenmaighty, detatch Hunter, special summon Rat. Eff rat get hunter. eff hunter, tribute zenmaighty, eff EV120, spec EV120. XYZ rat and hunter into leviar, detatch rat summon hunter. Eff EV120 banish rat level 3. Xyz into Zenmaighty, detatch hunter summon rat. Eff rat get back hunter. Eff hunter tribute zenmaighty, get back EV120. XYZ rat and hunter into leviar, detatch hunter summon rat. Eff rat get back hunter. XYZ all 3 into terrorbyte. So yea, if you can get it out in a windup deck it instantly creates an amazing combo. Working on a combo that uses shadowed evasion with EV120. It will work because flipping card face down rests wind up's once while face up and EV120's Once Per Turn. Not exactly obvious, but it involves leviar I am 100% sure Edit: I think I came up with an OTK with this and cannon/toon cannon soldier. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 19, 2012 Author Report Share Posted January 19, 2012 I have just confirmed there is a 2 card OTK with EV120 requiring only Fusion Gate, Chain Material. Try to figure it out for yourself Link to comment Share on other sites More sharing options...
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