Strider Tigerwolf Posted January 25, 2012 Report Share Posted January 25, 2012 [center]My newest archtype. Love/Hate/Comment/Rate, please?[/center] [center][color=#ff0000][font=comic sans ms,cursive][size=6][b]Challenge: Make a Rune Soul CCD (Created Card Deck)! Explain the strategy and gameplay, I want to see your yugioh knowledge! >:3[/b][/size][/font][/color][/center] [center][img]http://img818.imageshack.us/img818/4496/createcardl.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Target 1 banished "Rune Soul" monster: Special Summon target monster. This effect can only be used by 1 "Rune Soul" monster per turn. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][spoiler=Seer][/center] [center][img]http://img42.imageshack.us/img42/9325/createcards.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects: ● Negate the effects of your opponent's Spell, Trap OR Effect Monster effect(s) until the End Phase. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Sabrina][/center] [center][img]http://img715.imageshack.us/img715/1724/499193m.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Target 1 card in your opponent's hand: Add target to your hand. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Dole][/center] [center][img]http://img193.imageshack.us/img193/7739/499193s.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Add 1 card in your opponent's Graveyard to your hand. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Gearfried][/center] [center][img]http://img84.imageshack.us/img84/1209/499193.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Draw 1 card. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Bane][/center] [center][img]http://img705.imageshack.us/img705/1209/499193.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Add 1 "Rune Soul" monster from your Deck or Graveyard to your hand. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Ceril][/center] [center][img]http://img839.imageshack.us/img839/788/ceril.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Banish 1 face-up card on the field. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Dalya][/center] [center][img]http://img542.imageshack.us/img542/8717/dalya.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Destroy 1 Spell/Trap Card on the field. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] [center][spoiler=Ester][/center] [center][img]http://img17.imageshack.us/img17/1724/499193m.jpg[/img][/center] [center]When this card is Summoned: Activate 1 of the following effects:[/center] [center]● Send 1 "Rune Soul" monster from your Deck to the Graveyard. ● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center] [center][/spoiler][/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 25, 2012 Report Share Posted January 25, 2012 nice to see this works for both normal and special ones There's nothing wrong either effect as of this moment, but we need to see at least one more Rune Soul monster first Link to comment Share on other sites More sharing options...
shelds9 Posted January 25, 2012 Report Share Posted January 25, 2012 I cannot judge very fairly because there is just one card. I presume that each monster will have 2 or more effects? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 25, 2012 Author Report Share Posted January 25, 2012 Every monster will have at least 1 effect of their own, and then 1 effect that allows them to copy the effect of their "fallen brethren", hence the "soul bonds". Link to comment Share on other sites More sharing options...
shelds9 Posted January 25, 2012 Report Share Posted January 25, 2012 Cool story bro! I look forward to seeing more! Link to comment Share on other sites More sharing options...
AsianGuy1137 Posted January 25, 2012 Report Share Posted January 25, 2012 Very interesting theme you have going on. Love to see more. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 25, 2012 Report Share Posted January 25, 2012 [quote name='Lupin Canis Timberwolf' timestamp='1327457369' post='5779663'] Every monster will have at least 1 effect of their own, and then 1 effect that allows them to copy the effect of their "fallen brethren", hence the "soul bonds". [/quote] fine, I'll look forward to seeing them Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 25, 2012 Author Report Share Posted January 25, 2012 2nd Archer, posted! 1 more archer and then I move on to the next 3 of a different class. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 25, 2012 Report Share Posted January 25, 2012 well Dayla's 2nd effect is nothing really too new, so not much to say there as for the 1st, well it's meh. Mobius the Frost Monarch can do the same thing, but that one you get to destroy two, not one Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 25, 2012 Author Report Share Posted January 25, 2012 Dayla is a LIGHT level 4 Warrior-Type with 1500 ATK making it very searchable and splashable. That's what these cards are based on, simple adaptable effects that work in almost any deck, or can be abused with each other. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 26, 2012 Report Share Posted January 26, 2012 I like your cards. They get the powers of their fallen comrades. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 26, 2012 Author Report Share Posted January 26, 2012 yup (but please be more elaborate next time. There are plenty of mini-mods out there who will probably "flag" you and I REALLY don't want that in this thread >__<) Also, the last of the three archers is up! ...AND SO IS A POLL! Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 26, 2012 Report Share Posted January 26, 2012 I would give a better comment if I could see more members Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 26, 2012 Report Share Posted January 26, 2012 [quote name='Kenji Inuma' timestamp='1327546719' post='5781420'] yup (but please be more elaborate next time. There are plenty of mini-mods out there who will probably "flag" you and I REALLY don't want that in this thread >__<) Also, the last of the three archers is up! ...AND SO IS A POLL! [/quote] I'm not going to bother with the poll for Ceril, the banishing is meh since you only get to use it once. It does apply to any monster so that's a boon. It's situational, so there's nothing really WRONG or anything like that Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 27, 2012 Author Report Share Posted January 27, 2012 Well I added a new card! :3 I think I'm getting the template I want~ Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 27, 2012 Report Share Posted January 27, 2012 ok Bane is better for a Rune Soul effect, but overall it's still just when it's summoned, which isn't all that much I kind of hope for more Rune Soul card effects that occur more than just the summoning turn Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 27, 2012 Report Share Posted January 27, 2012 Are you going to have some effects that are continuous so that Rune Soul monsters have a longer lasting effect? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 28, 2012 Author Report Share Posted January 28, 2012 That may be an option, but there are several reasons for why I don't want to do that, and here are a few: 1.) The Boss Monsters will be OPed... 2.) The Spell Support will be OPed... 3.) The Deck will be broken... Besides, this is my simple archtype, so I'm making these guys play similar to the way Monarchs/Glads/Sacreds play: Summon = Effect. The reason they are so simple is because they can be splashed into almost any deck without much problem except for the Boss Monsters. Well I'll be releasing the next card in a few. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 28, 2012 Author Report Share Posted January 28, 2012 New card! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 28, 2012 Report Share Posted January 28, 2012 it's still meh for just draw 1 card come on, give some more complicated effects or something Link to comment Share on other sites More sharing options...
JordanPark24 Posted January 28, 2012 Report Share Posted January 28, 2012 Ooh, one free draw when summoned. I like. I can totally see this getting abused in Exodia Decks <3 Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 28, 2012 Author Report Share Posted January 28, 2012 [quote name='JordanPark24' timestamp='1327740903' post='5785147'] Ooh, one free draw when summoned. I like. I can totally see this getting abused in Exodia Decks <3 [/quote] Somewhat. I'm sure you can splash it around somewhere @Rag: I said no complex effects with this set. Complicated =/= Better.Dole has been unleashed! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 28, 2012 Report Share Posted January 28, 2012 well that one's a bit situational depending on just WHAT your opponent has in the graveyard might not even be anything useful, so I'm a bit unsure just how good this effect really is Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted January 28, 2012 Author Report Share Posted January 28, 2012 Funny, because most Decks run something thats useful to most Decks. I can think of several ways of stealing my opponent's D-Fissure, Solemn, Effect Veiler, Honest, Ryko, Monster Reborn, Xyz Reborn, Call of the Haunted, OH THE POSSIBILITIES ARE ENDLESS! Told ya complex effects =/= better Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted January 28, 2012 Report Share Posted January 28, 2012 OK I gotta say, thesne effects(card design) looks amazing, Kenji. [size=1]Better than I can do, I'll tell ya that LOL[/size] Good work on them ^^ Link to comment Share on other sites More sharing options...
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