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When souls bond, they form a new strength! (Simple effects) (9/??) I also have a challenge for you!


Strider Tigerwolf

Template!  

5 members have voted

  1. 1. Is the template for Gearfried and Bane better than the one for Ceril?

    • Yes
      3
    • No
      0


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[center]My newest archtype. Love/Hate/Comment/Rate, please?[/center]

[center][color=#ff0000][font=comic sans ms,cursive][size=6][b]Challenge: Make a Rune Soul CCD (Created Card Deck)! Explain the strategy and gameplay, I want to see your yugioh knowledge! >:3[/b][/size][/font][/color][/center]

[center][img]http://img818.imageshack.us/img818/4496/createcardl.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Target 1 banished "Rune Soul" monster: Special Summon target monster. This effect can only be used by 1 "Rune Soul" monster per turn.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][spoiler=Seer][/center]
[center][img]http://img42.imageshack.us/img42/9325/createcards.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:
● Negate the effects of your opponent's Spell, Trap OR Effect Monster effect(s) until the End Phase.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Sabrina][/center]
[center][img]http://img715.imageshack.us/img715/1724/499193m.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Target 1 card in your opponent's hand: Add target to your hand.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Dole][/center]
[center][img]http://img193.imageshack.us/img193/7739/499193s.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Add 1 card in your opponent's Graveyard to your hand.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Gearfried][/center]
[center][img]http://img84.imageshack.us/img84/1209/499193.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Draw 1 card.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Bane][/center]
[center][img]http://img705.imageshack.us/img705/1209/499193.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Add 1 "Rune Soul" monster from your Deck or Graveyard to your hand.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Ceril][/center]
[center][img]http://img839.imageshack.us/img839/788/ceril.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Banish 1 face-up card on the field.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Dalya][/center]
[center][img]http://img542.imageshack.us/img542/8717/dalya.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Destroy 1 Spell/Trap Card on the field.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]
[center][spoiler=Ester][/center]
[center][img]http://img17.imageshack.us/img17/1724/499193m.jpg[/img][/center]
[center]When this card is Summoned: Activate 1 of the following effects:[/center]
[center]● Send 1 "Rune Soul" monster from your Deck to the Graveyard.
● Target 1 "Rune Soul" monster in your Graveyard: This card gains the first effect of that target.[/center]
[center][/spoiler][/center]

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[quote name='Kenji Inuma' timestamp='1327546719' post='5781420']
yup (but please be more elaborate next time. There are plenty of mini-mods out there who will probably "flag" you and I REALLY don't want that in this thread >__<)

Also, the last of the three archers is up!

...AND SO IS A POLL!
[/quote]

I'm not going to bother with the poll

for Ceril, the banishing is meh since you only get to use it once. It does apply to any monster so that's a boon.

It's situational, so there's nothing really WRONG or anything like that

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That may be an option, but there are several reasons for why I don't want to do that, and here are a few:

1.) The Boss Monsters will be OPed...
2.) The Spell Support will be OPed...
3.) The Deck will be broken...

Besides, this is my simple archtype, so I'm making these guys play similar to the way Monarchs/Glads/Sacreds play: Summon = Effect.

The reason they are so simple is because they can be splashed into almost any deck without much problem except for the Boss Monsters. Well I'll be releasing the next card in a few.

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[quote name='JordanPark24' timestamp='1327740903' post='5785147']
Ooh, one free draw when summoned. I like. :)

I can totally see this getting abused in Exodia Decks <3
[/quote]

Somewhat. I'm sure you can splash it around somewhere :P

@Rag: I said no complex effects with this set. Complicated =/= Better.

Dole has been unleashed!

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