R3mixKillah Posted January 25, 2012 Report Share Posted January 25, 2012 Blah Blah Blah. Nothing much to say. its 1:00 am and im uploading....god i need some sleep. Have fun with this card. [img]http://img845.imageshack.us/img845/8517/535184.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by its own effect. Banish 1 Sea Serpent type monster and 1 WIND Monster for the Special Summon of this card. Negate the effects of Monster Cards. If this card attacks directly discard the top 2 cards on your deck. If this card is destroyed by a spell or trap card your WIND monsters gain 500 ATK and DEF. If this card is destroyed by battle or was banished all other cards are destroyed and you lose 500 lifepoints. Link to comment Share on other sites More sharing options...
101100111000 Posted January 25, 2012 Report Share Posted January 25, 2012 "Cannot be Normal Summoned or Set. Can only be Special Summoned by its own effect. Banish 1 Sea Serpent-Type monster and 1 WIND monster from your hand or Graveyard; Special Summon this card from your hand. While this card is face-up on the field: Monster effects are negated. If this card inflicts Direct Damage; discard the top 2 cards on your deck. If this card is destroyed by a Spell/Trap Card; WIND monsters you control gain 500 ATK and DEF. If this card is destroyed by battle or banished; all cards on the field are destroyed and you lose 500 Life Points." These effects are kind of, well, bleh, for me. 500 ATK/DEF gain is nice, but at the cost of it's destruction. If this card's destroyed though, then the field gets nuked, so what's the point of the ATK/DEF gain? And on top of that, you lose 500 Life Points because it was destroyed? Yeah, how I see it, these effects don't do this card any real good. You should consider rethinking some of these effects. Link to comment Share on other sites More sharing options...
gimmepie Posted January 25, 2012 Report Share Posted January 25, 2012 The gain is if a spell/trap destroys it. The nuke is if it is destroyed by battle. The effects themselves are good, but you have to be careful with the negatives. Link to comment Share on other sites More sharing options...
R3mixKillah Posted January 25, 2012 Author Report Share Posted January 25, 2012 [quote name='101100111000' timestamp='1327472883' post='5779871'] "Cannot be Normal Summoned or Set. Can only be Special Summoned by its own effect. Banish 1 Sea Serpent-Type monster and 1 WIND monster from your hand or Graveyard; Special Summon this card from your hand. While this card is face-up on the field: Monster effects are negated. If this card inflicts Direct Damage; discard the top 2 cards on your deck. If this card is destroyed by a Spell/Trap Card; WIND monsters you control gain 500 ATK and DEF. If this card is destroyed by battle or banished; all cards on the field are destroyed and you lose 500 Life Points." These effects are kind of, well, bleh, for me. 500 ATK/DEF gain is nice, but at the cost of it's destruction. If this card's destroyed though, then the field gets nuked, so what's the point of the ATK/DEF gain? And on top of that, you lose 500 Life Points because it was destroyed? Yeah, how I see it, these effects don't do this card any real good. You should consider rethinking some of these effects. [/quote] What you mean whats the point of its ATK/DEF gain. Read the effect. If it was destroyed by a SPELL OR TRAP your monsters gain ATK and DEF. if it was destroyed by BATTLE or was BANISHED. then it nukes the field. I know the nuking field and losing lifepoints put together is unneccessary but i needed some kind of drawback for this card. Besides, this is MY card. dont tell me if i should rethink some of these effects or else i wouldnt have made it like this. [quote name='gimmepie' timestamp='1327474698' post='5779879'] The gain is if a spell/trap destroys it. The nuke is if it is destroyed by battle. The effects themselves are good, but you have to be careful with the negatives. [/quote] Thanks for the comment i know i overdid it with nuking the field AND losing the lifepoints but hey how else can i make it so that it wont be overpowered? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 25, 2012 Report Share Posted January 25, 2012 I'm curious to see why you had Sea Serpent type to be part of its summoning when its Winged Beast as a type 500 atk gain is meh for WIND monsters, but it works the same does with the 500 damage to yourself in the last effect, virtually nothing Link to comment Share on other sites More sharing options...
R3mixKillah Posted January 25, 2012 Author Report Share Posted January 25, 2012 [quote name='ragnarok1945' timestamp='1327488478' post='5779963'] I'm curious to see why you had Sea Serpent type to be part of its summoning when its Winged Beast as a type 500 atk gain is meh for WIND monsters, but it works the same does with the 500 damage to yourself in the last effect, virtually nothing [/quote] It would make no sense if i changed this monsters type to Sea Serpent since it had nothing to do with the sea... Its kinda mixed between Serpent and Winged beast so i decided to make Sea Serpent's part of its summoning as a reference to its serpent-like attributes. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.