pivotmasterDM1 Posted January 26, 2012 Report Share Posted January 26, 2012 [img]http://img851.imageshack.us/img851/2602/538778.jpg[/img] [img]http://img215.imageshack.us/img215/2602/538778.jpg[/img] [img]http://img16.imageshack.us/img16/2602/538778.jpg[/img] [img]http://img7.imageshack.us/img7/2602/538778.jpg[/img] [img]http://img819.imageshack.us/img819/2602/538778.jpg[/img] a synopsis: the galhada set contains monsters that aren't very strong until the field spell "galhada" is actually on the field. until then, they are weak and have effects that cant be activated. anyway, galhada doubles the ATK and DEF of all galhadian monsters on the field, no matter whose side of the field they are on. rate it on a scale of 0 to 10 please? UPDATE: 1/26/12 9:33 PM galhada "semi-fixed" plus archer and overwatcher added. Link to comment Share on other sites More sharing options...
.P3 Posted January 26, 2012 Report Share Posted January 26, 2012 3-10 [center][u][i][b]Some Bad Points[/b][/i][/u][/center][list] [*]Your OCG is way off (I would love to explain but way too tired, I'm sure someone like Rag will come alone and correct it shortly.) [*]Galhadian Archer should be with these so people can work out what exactly it does and if it's worth being out for the Swordsman [*]Also I'm not too sure why the Shieldsman has 0 ATK, you should add a little if the Field Spell for them is going to double his ATK [*]Another thing, With the field spell out your basically unstoppable a Level 4 with 4000 DEF aswell as a Level 4 with 3200 ATK? [/list] [center][u]Some Good Points[/u][/center] [list] [*]Your concept is good. [/list] Link to comment Share on other sites More sharing options...
DickAnderson Posted January 27, 2012 Report Share Posted January 27, 2012 I love the idea keep improving! Link to comment Share on other sites More sharing options...
Astolfo Posted January 27, 2012 Report Share Posted January 27, 2012 [color=#000066][b]@Field: No. Just no. 3200 Level 4s? ._.[/b][/color] [color=#000066][b]@2nd: With double attack, almost unstoppable, and decimates traps.[/b][/color] [color=#000066][b]@3rd: Invincibility? 4000 DEF?[/b][/color] [color=#000066][b]Also, where's Archer?[/b][/color] [color=#000066][b]._. 2/10[/b][/color] [color=#000066][b]@OCG:[/b][/color] [color=#000066][b]1st: As long as "Galhada" face-up on the field: Double the ATK/DEF of all "Galhaldian" monsters and negate all other Spell and Trap Card effects.[/b][/color] [color=#000066][b]2nd: As long as "Galhaldian Swordsman" is face-up on the field: Your opponent cannot activate Trap Cards. This effect is negated if "Galhaldian Archer" is not face-up on the field.[/b][/color] [color=#000066][b]3rd: As long as "Galhalda" is face-up on the field: This card cannot be removed from the field.[/b][/color] [color=#000066][b]Basically restating and adding onto .P3's post. Good review .P3![/b][/color] Link to comment Share on other sites More sharing options...
Astolfo Posted January 27, 2012 Report Share Posted January 27, 2012 [quote]Thanks! [/quote][color=#000066][b]Please do not do short-post. It is not constructive to YCM. Nor does it add a meaningful point. Review is above. Cannot find any good parts of this set besides the [blatantly OP'd] concept.[/b][/color] [right][color=#000066][b]~Nemesis[/b][/color][/right] Link to comment Share on other sites More sharing options...
pivotmasterDM1 Posted January 27, 2012 Author Report Share Posted January 27, 2012 ummm, guys im working on others (like archer) and ill work harder on the newer ones. thanks. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 27, 2012 Report Share Posted January 27, 2012 Swordsman is meh, reminds me of Jinzo with Amplifier's effect Shieldsman isn't really much, just keeps it on the field, nothing more. Kind of hoped it'd do more than that Overwatcher is the same, doesn't have any real effects other than the stat changing one, so it's a bit meh Link to comment Share on other sites More sharing options...
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