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[BFG] Mysterious Level 1 - Sprouting Spirit of Strike (S3)


BFG Studios

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[img]http://img515.imageshack.us/img515/2952/390021.jpg[/img]
Lore:
[b]Cannot be Normal Summoned or Set. If your opponent inflicts Direct OR Battle Damage to you: You can Special Summon this card (from your hand); its ATK/DEF are equal to the amount of damage you took. If this card has not been destroyed after your opponent's Battle Phase (after it was Special Summoned): Return this card to your hand.[/b]

NOTE: It's mysterious because of it's ATK/DEF... lol
I can hear it already: "omg, it's a lv1, must dislike!!!" ... i've gotten that kinda stuff before with Lv1's... which is why all i am doing here is using it's effect to be the best it can be... having a varying ATK/DEF and able to possibly hold down a position for you, seems like a good choice to me... it's a win-loss situation -- loss = life points; win = new monster... I just hope, like my other Lv1's that this card will work well if it was actually made... I really enjoy feedback, so let me know what you all think and/or give it a rate ... thanks in advance, and hope you like the card :D

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[quote name='ragnarok1945' timestamp='1327718554' post='5784662']
this could be really good once used with Nutrient Z if that much battle damage is done

it's not really much though since it only stays for 1 turn and while it's on the field it doesn't really have any effects, maybe slightly meh in that
[/quote]well i suppose youre right... with it being on the field and having no effects... i suppose i could add something to that effect, but idk what... which is probably why i didnt have one in the first place

[quote name='DickAnderson' timestamp='1327718783' post='5784671']
Very interesting, I like it so far.
Let's see how many more you can make like this.
[/quote]well im glad you like it... but idk what you mean by your second sentence... i've made multiple cards in the past... and i plan on making more in the future ^_^

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[quote name='BFG Studios' timestamp='1327771056' post='5785583']
well i suppose youre right... with it being on the field and having no effects... i suppose i could add something to that effect, but idk what... which is probably why i didnt have one in the first place

well im glad you like it... but idk what you mean by your second sentence... i've made multiple cards in the past... and i plan on making more in the future ^_^
[/quote]

you thought of an idea to add to the effect yet?

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[quote name='ragnarok1945' timestamp='1327822832' post='5787039']
you thought of an idea to add to the effect yet?
[/quote]well... without the extra effect, how good would you think this card would be for use...
with an effect added to it while its on the field (like some bonus given to the controller, or disadvantage to opponent (i havent come up with one yet...)) i can tell that's better, but im just wondering how well this would do without that kind of an effect

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