Synchronized Posted January 31, 2012 Report Share Posted January 31, 2012 Working on this, so it's a WIP; I went 2-2 at locals last night, with victories in all four matches (but obviously not the total match, just individual duels). Monsters [21] Galaxy-Eyes Photon Dragon [3] Gorz, the Emissary of Darkness [1] Ninja Grandmaster Hanzo [3] Upstart Golden Ninja [3] Summoner Monk [2] Ninja Grandmaster Sasuke [2] Photon Thrasher [2] Honest [1] Neo-Spacian Grand Mole [1] Sangan [1] Battle Fader [1] Masked Ninja Ebisu [1] Spells [10] Mystical Space Typhoon [2] Pot of Duality [2] Heavy Storm [1] Dark Hole [1] Monster Reborn [1] Future Fusion [1] Reinforcement of the Army [1] Book of Moon [1] Traps [10] Dark Bribe [2] Ninjitsu Art of Super-Transformation [2] Dimensional Prison [2] Solemn Judgment [1] Mirror Force [1] Torrential Tribute [1] Call of the Haunted [1] Extra's not quite where I'd like it to be; I need more cards, I'll get there. I really like Photon Thrasher as a tech, especially turn 1/3 where it's an easy drop. Plus, it's more fuel for Twin Photon Lizard (as a last resort). The Deck's a blast to play, and once I get White Dragon Ninja/Safe Zone I'll make the needed changes. For now, this is what I've got. Link to comment Share on other sites More sharing options...
gimmepie Posted February 1, 2012 Report Share Posted February 1, 2012 Looks pretty good. Galaxy-eyes is epic with ninjas since when you use it's effect it loses the trap weakness. You might want to use rust rain, since most decks rely on a lot of special summoning. Link to comment Share on other sites More sharing options...
Dwarven King Posted February 1, 2012 Report Share Posted February 1, 2012 Question. Are you willing to drap your important traps for Golden Ninja? If your answer is no, then I suggest taking him out. Link to comment Share on other sites More sharing options...
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