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Jinzo - The Ultimate [Single]


gigonake

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[IMG]http://neuropod.net/imagehost/uploads/c697b0c86b0e9c635cf658e6c90497fb.jpg[/IMG]

[spoiler="The old effect"]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 1 "Jinzo - Lord" and 1 "Jinzo" from your Graveyard. The Special Summon of this card cannot be negated. Your opponen't cannot activate Trap Cards during your Battle Phase. Once per turn, during your Main Phase; you can discard 1 card from your opponent's hand. If it was a Trap Card, this card gains 500 ATK until the End Phase.[/spoiler]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 1 "Jinzo - Lord" and 1 "Jinzo" from your Graveyard. The Special Summon of this card cannot be negated. Your opponent cannot activate Trap Cards and the effects of your opponent's Trap Cards are negated. Once per turn, during your Main Phase; you can discard 1 card from your opponent's hand. If it was a Trap Card, this card gains 500 ATK until the End Phase.

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Cool card, cool effect. I can't see anything wrong with the grammar. However, I feel like only negating traps during the battle phase is not as good as Jinzo's regular effect of negating them all the time. Maybe you could make the effect similar to Jinzo when he's equipped with Amplifier (can negate ALL of the opponent's traps all the time). Otherwise, I feel like even with the ability to gain 500 ATK a turn, this card should only be 8 stars, or 9 at the most. Otherwise, I like the idea of more Jinzo support, and I like this card.

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[quote name='captain plaid' timestamp='1328139794' post='5794271']
Maybe you could make the effect similar to Jinzo when he's equipped with Amplifier[/quote]
Thanks, never heard of Amplifier lol.
[quote name='captain plaid' timestamp='1328139794' post='5794271']
Otherwise, I feel like even with the ability to gain 500 ATK a turn, this card should only be 8 stars, or 9 at the most. [/quote]
Hmm, yea I kinda agree it shouldn't be Level 10, but Level 8 sounds too weak for it, so I'll make it Level 9.

Thanks for the feadback.

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Makes the terrible "Lord" worth running on its own, eh? Stuff like Arm Knight should make this hella easy to summon, and thus worth the effort.

Just for laughes I'd make the discarding a Banishing eff, mainly because graveyard control dominates the entire game. Of course opponent might go Tour Guide into Leviair and SS the Banished monster, but chances of those aren't THAT high.

As an extra, it has high Level, so you can use it as the entire cost for Machina Fort.

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