Akeno_Ederis_17 Posted February 4, 2012 Report Share Posted February 4, 2012 [img]http://i42.tinypic.com/27yfsx.jpg[/img] LORE: [b][color=#ff0000][size=5]flip: target this card and 1 monster your opponent controls: return the targeted monsters to its owner's hand. then each players receive damage equal to the level of the targeted monster they control x 300. if the target is an XYZ monster: your opponent takes 1000 damage instead. your opponent may negate this effect by discarding 1 normal monster from their hand. [/size][/color][/b] [img]http://i41.tinypic.com/15yvfrt.jpg[/img] lore: [size=5][b][color=#ff0000]this card's name is treated as "annoying bunny" this card cannot be destroyed by battle if you will take battle damage involving this card. as long as this card remains face up on the field your opponent takes 500 damage on each of his/ her standby phase. negate all effects that target's this card. [/color][/b][/size] [size=7][size=8]UPDATE: [/size][/size] [img]http://img252.imageshack.us/img252/7021/332516.jpg[/img] LORE: [color=#FF0000][font=tahoma, helvetica, arial, sans-serif][size=3][size=5]flip: your opponent discards 1 card from their hand. if they have no cards to discard, inflict 700 damage to your opponent's life points instead. if this card attacks a defense positioned monster, destroy that monster immediately without damage calculation. if this card successfully attacked: you can discard 1 card; this card may attack again. you can banish 1 beast type monster on your graveyard; this card may attack your opponent directly. each time this card successfully attacked, your opponent must discard 1 card from their hand. if they do not have cards to discard, inflict 700 points of damage to their life points instead. if this card is not summoned by flip summon, negate the effects of this card. you cannot summon monsters with 1000 atk points or higher on the same turn that this card is summoned. return this card to your hand at the end phase of the turn this card is summoned.[/size][/size][/font][/color] [img]http://img18.imageshack.us/img18/7021/332516.jpg[/img] LORE: [color=#ff0000][size=5]if you have a at least 3 beast type monsters on your hand,field or graveyard, you can normal summon this card without a tribute. you cannot summon other monsters with 1000 atk points or more on the same turn that you summoned this card. on the turn that this card is summoned, monsters with 900 atk points or less can atk your opponent's life points directly. you can reveal the top 5 cards of your deck; this card can atk equal to the number of monsters with 900 atk or less that you revealed. negate the effects of spell or trap cards that target's this card. on the end phase that this card is summoned, return this card to your deck.[/size][/color] comments.suggestion.rate. Link to comment Share on other sites More sharing options...
The Dark Knight Posted February 4, 2012 Report Share Posted February 4, 2012 MEKYO!! OT: The wording is off in several places, but I can see what you were aiming for and it's fair, I'd almost have it banish the XYZ monster just to spite the opponent but that's just me.It doesn't seem very underpowered or overpowered so I'd say it's pretty good. It's just the wording you've got messed up. Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 MEKYO!! * i think thats familliar xD* anyway thanks for the comment... im glad you managed to understand my wordings xD i really had a hard time constructing that effect xD stil... i failed .. xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 well the burn probably won't be too big, but yeah this is very anti-synchro and anti-xyz although I don't quite understand why you're allowing your opponent to counter the burn in the case with the xyz and not the synchro Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 [quote name='ragnarok1945' timestamp='1328332472' post='5798040'] well the burn probably won't be too big, but yeah this is very anti-synchro and anti-xyz although I don't quite understand why you're allowing your opponent to counter the burn in the case with the xyz and not the synchro [/quote] OMG what i mean is the effect that will be countered by discarding 1 normal monster is the effect that returns the bunny and the monster to the hand... my wordings are so SO wrong xD. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 ok sorry I misunderstood that part Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 no need to be sorry bout that. all of us gets confused.. or i think my wordings are really bad xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 ok then well if it'll negate the returning to the hand, then I guess it'll depend on how many vanillas are kept in the deck obviously this isn't going to get your opponent to use more vanillas or anything and I'm also wondering why you made xyzs have a more specific burn number than the others Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 the bunny burns 300/ level.. only XYZs have no levels instead ranks,, so i wont let them escape the wrath of my bunny.. instead i gave them a fixed amount of 1000 damage.. ... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 then couldn't you have just said in the case with xyzs, it's 300 per rank? Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 i dont know... maybe that's the draw back.. since xyz dont go to hands. the damage will be smaller.. at least xyz need some efforts to return them to the field once bounced.. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 all right I guess to me, 1000 burn isn't really enough, I mean a simple lv4 monster in this situation you get burned more than that Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 your right xD.. but the bunny can do it over and over again.. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 yeah I'm just concerned how fast your opponent will catch on to this Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 part of the draw back (again) i guess.. anyway hes just really annoying, not invincible Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 well obviously, if he was invincible you would have named him "Invincible Bunny" Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 haha got that right.... wait! >=} invincible bunny xD that's a nice card xD ill make one xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 just add it here and let it support annoying bunny Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 here's your invincible bunny ragna XD [img]http://i41.tinypic.com/15yvfrt.jpg[/img] lore: this card's name is treated as "annoying bunny" this card cannot be destroyed by battle if you will take battle damage involving this card. as long as this card remains face up on the field your opponent takes 500 damage on each of his/ her standby phase. negate all effects that target's this card. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 last part of the effect is good the 500 burn part isn't so much though, Solar Flare Dragon can already do that Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 4, 2012 Author Report Share Posted February 4, 2012 but solar flare dragon is very very vulnerable if alone,, and my opponent can take care if it easily even if with the 2 solar flare combo that stalls.. this bunny is invincible xD even if alone it can annoy its opponent by 500 per turn. the draw back is.. darkhole can really give him a fast R.I.P poor bunny xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2012 Report Share Posted February 4, 2012 yeah but I'm sure you thought of that part already Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted February 4, 2012 Report Share Posted February 4, 2012 [quote name='sIege-eI' timestamp='1328331025' post='5797987'] MEKYO!! * i think thats familliar xD* anyway thanks for the comment... im glad you managed to understand my wordings xD i really had a hard time constructing that effect xD stil... i failed .. xD [/quote] The best way to construct an effect is to reference other cards with similar wordings or effects to what you want to achieve. Link to comment Share on other sites More sharing options...
DickAnderson Posted February 4, 2012 Report Share Posted February 4, 2012 [quote name='Finding The Everlight' timestamp='1328343912' post='5798214'] The best way to construct an effect is to reference other cards with similar wordings or effects to what you want to achieve. [/quote] That's the best way to do it. Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted February 9, 2012 Author Report Share Posted February 9, 2012 [quote name='ragnarok1945' timestamp='1328338946' post='5798191'] yeah but I'm sure you thought of that part already [/quote] yep... ever heard of the card : " heart of clear water" ? it says: "i[font=Helvetica, Arial, sans-serif][size=2][left]f the [/left][/size][/font][url="http://yugioh.wikia.com/wiki/Equip"]equipped[/url][font=Helvetica, Arial, sans-serif][size=2][/size][/font][url="http://yugioh.wikia.com/wiki/Monster_Card"]monster's[/url][font=Helvetica, Arial, sans-serif][size=2][/size][/font][url="http://yugioh.wikia.com/wiki/ATK"]ATK[/url][font=Helvetica, Arial, sans-serif][size=2][left] is 1300 or higher, this card is[/left][/size][/font][url="http://yugioh.wikia.com/wiki/Destroy"]destroyed[/url][font=Helvetica, Arial, sans-serif][size=2][left]. The monster equipped with this card is not destroyed as a result of battle or by the [/left][/size][/font][url="http://yugioh.wikia.com/wiki/Card_Effect"]effect[/url][font=Helvetica, Arial, sans-serif][size=2][left] of a card that [/left][/size][/font][url="http://yugioh.wikia.com/wiki/Target"]targets[/url][font=Helvetica, Arial, sans-serif][size=2][left] the monster. ([/left][/size][/font][url="http://yugioh.wikia.com/wiki/Damage_calculation"]Damage calculation[/url][font=Helvetica, Arial, sans-serif][size=2][left] is applied normally.)[/left][/size][/font] " which would be really ANNOYING .... since if equipped to my rabbit it cannot be destroyed..as in invincible.. xD [quote name='Finding The Everlight' timestamp='1328343912' post='5798214'] The best way to construct an effect is to reference other cards with similar wordings or effects to what you want to achieve. [/quote] thanks for the tip ^^ Link to comment Share on other sites More sharing options...
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