Ginko Posted February 11, 2012 Report Share Posted February 11, 2012 Hey guys! I am back and better than ever taking my old Underworld mosnters and improving them with the new card grammar, and even adding a few new effects as well as adding new cards. Note that this deck does not use the extra deck but could easily spam xyz monsters (although now the monsters can't gain their effects because they are xyz materials) This deck is all about field control and putting monsters that are in your grave back onto the field, as well as gaining different effects by being either destroyed by your opponents/banished, then by using the new card i created for this archetype "Gates of the Underworld", all banished Underworlds (if they were) come back into the grave and can now be used by your other monster's effects. Well i'm done talking! Take a look for yourself! Rate as you please, and let me know of any OCG errors, and if any cards are OPed or UPed, if i should make this a synchro deck, etc, etc, etc. *note that when the effect says "or banished" that means banished by any effect from anywhere by any player* [spoiler=Lower Leveled Monsters] 1. effect: FLIP: For every "Underworld" monster in your Graveyard or removed from play, your opponent loses 300 Life Points. This monster cannot be destroyed by battle. If this monster is sent to the Graveyard by your opponent (by battle or by card effect) or banished, your opponent loses 500 Life Points and sends the top card of their deck to the Graveyard. my comment: this can be deadly in the longterm game, a huge burn for a whole lot of damage if possible, otherwise just a small few points of damage. the mill helps too but its just 1 card. an average dude 2.effect: FLIP: You can Special Summon 1 level 4 or lower "Underworld" monster in face-up Attack Position. If this monster is sent to the graveyard by your opponent (by battle or by card effect) or banished, Special Summon one "Minos- First Judge of the Underworld" in face-down defense position from your graveyard. my comment: card art is pretty cool but i wanted to keep it the same as the other 2 judges (with the plain black background). this guy can also get my man minos back for more burn damage if you kill him, so there's one strategy for you. he also spec. summons another monster so you can feel the swarm coming on 3.effect: While this monster is face-up on your side of the field, all "Underworld" monsters are unaffected by your opponent's Spell and Trap cards. If this monster is sent to the Graveyard by your opponent (by battle or by card effect) or banished, Special Summon 1 "Rhadamanthus- Second Judge of the Underworld" from your deck or Graveyard in face-down defense position. my comment: easy to kill with a nice effect but with that secondary effect you may not want to kill him right off, but you can't use spells or traps... WHAT A PREDICAMENT! more swarming to come from the other judges, or being locked down... YOU decide 4. effect:This monster can attack twice during the Battle Phase. If this monster is sent to the Graveyard by your opponent (by battle or by card effect) or banished, draw one card and Special Summon 1 level 3 or lower "Underworld" monster from your graveyard. my comment: draw power and i can put out another judge?!?! man this deck is swarm-tastic!... maybe if you banish all my monsters i won't be able to swarm from the grave... 5. effect: When this monster is Normal Summoned you can either:*Send 1 monster on your opponent's side of the field to the Graveyard.*Special Summon 1 "Underworld" monster from your Graveyard.If this monster is sent to the Graveyard by your opponent (by battle or by card effect) or banished, your opponent sends the top 2 cards of their deck to the Graveyard and you can Special Summon 1 level 4 or lower "Underworld" monster from your Graveyard, deck, or hand. my comment: a pretty long effect, the option of either killing or swarming can be useful depending on the situation. then more milling and more swarming! jesus man! and those were the lv 4 and lower monstershere come the two level 6 monsters, and the god of the deck. hahaha [spoiler = powerful Underworld] 1. effect: While this monster is face-up on the field, for every "Underworld" monster sent from the field to the Graveyard or banished, this monster gains 200 ATK and DEF. If this monster is sent to the Graveyard by your opponent (by battle or by card effect) or banished, you may Special Summon 1 level 4 or lower "Underworld" monster from your deck or Graveyard. my comment: a powerful monster that gets even more powerful if you don't kill him! AND you get a swarm from the grave OR deck! how are you going to stop this!? 2. effect: While this monster is face-up on your side of the field, all "Underworld" monsters cannot be destroyed by battle. If the controller of this card also controls "Hades- Lord of the Underworld", you can sacrifice this monster to Special Summon up to 3 Level 6 or lower monsters from your Graveyard. If this monster is sent to the graveyard by your opponent (by battle or by card effect) or removed from play, Special Summon this monster in face-down Defense Position during your opponent's next Standby Phase. my comment: a 2600 atk level 6 monster may be OPed, but she comes back in defense position so you can kill her easily when she does come back, but you may want to kill the other mosnters first, idk. plus you can't kill my monsters by battle when she's face up! have fun trying to kill this poor girl 3. the god of this deck:effect: This monster cannot be Normal Summoned or Set. This monster can be Special Summoned from your hand or Graveyard by banishing 3 "Underworld" monsters from your hand, field, or Graveyard. This monster gains ATK and DEF equal to the total level of the monsters banished by this effect X200. This monster is unaffected by your opponent's Spell and Trap cards. You can send from the field to the Graveyard one "Underworld" monster you control to destroy one monster and one spell or trap card your opponent controls. my comment: easy to get out when you have him, i may need to remove the "or Graveyard" part in its summoning conditions. a max of basically 3600 atk (if you use only the level 6 monsters). can't be killed by spells and traps, that's good. and it has a great pop effect for more field control. this deck is pretty op'ed overall so far, and this is just all the mosnters! now for the supporters, i think there are 5 or 6? lets take a look shall we?[spoiler = Underworld support]1. effect: When this card is flipped face-up, place one Obol Counter on every monster on the field. When an opponent's monster with an Obol Counter is sent from the field to the Graveyard, banish it instead. When an "Underworld" monster with an Obol Counter is sent from the field to the Graveyard or banished, remove the Obol Counter instead of destroying the monster. my comment: more great field control 2. effect: Special Summon 1 level 6 or lower "Underworld" monster from your hand, deck, or Graveyard. The Special Summoned monster gains 500 ATK and DEF. Then send it from the field to the Graveyard during the end phase of the turn this card is activated. my comment: easy to get out a powerhouse, then its killed, alas, the monster won't get its special effect too, oh well, at least i can hit you hard. 3. effect: Cards that are sent from the Deck, hand, or field to the Graveyard are instead banished. You can discard or tribute 2 "Underworld" monsters you control to have your opponent skip their next Main Phase. my comment: the second effect may be extremely op'ed but i'm going to let you decide if it should stay or go, and what it should be instead. maybe raise the number to 4 instead of 2? maybe... 4. effect: All banished "Underworld" monsters are returned to the owner's respective Graveyard(s). When an "Underworld" monster is removed from play, send it to the owner's Graveyard instead. For every "Underworld" monster that was banished during the activation of this card, add 1 Underworld Counter to this card. During your Standby Phase you can target 1 "Underworld" monster in your Graveyard, and remove counters from this card equal to that monster's level, and Special Summon that monster. my comment: if this card is played you are finished, cuz now hades can come back, put a few judges on the field, more burn damage, more field control, more fantastic swarming, more abusing effects, you're pretty much done. maybe slightly op'ed but what card isn't? (shi-en, shooting star dragon, red dragon archfiend, evolzo xyzs, etc) 5. effect: When an "Underworld" monster destroys your opponent's monster by battle, banish that monster and return one Spell or Trap card on the field to the owner's hand. When an "Underworld" monster is sent from the field to the Graveyard by your opponent (by battle or by card effect) or banished, put one Underworld Counter on this card. When this card has 5 Underworld Counters on it, you may send this card to the Graveyard to Special Summon up to two "Underworld" monsters from your Graveyard. my comment: the banish/bounce effect can be useful in most cases, then more swarming power. noice 6. effect: All "Underworld" monsters on the field gain 300 ATK and DEF. When a monster is Special Summoned from the Graveyard the controller of this card randomly selects one card in their opponent's hand and banishes it. If the card was a monster card, your opponent loses 300 life points. If the card was a Spell or Trap card you can Special Summon 1 level 4 or lower "Underworld" monster from your Graveyard. my comment: more burns from spec summoning, or a spec summon in itself! you have NO chances of defeating this well that's what's going on in the underworld, hoped you enjoyed my cards, rate, relax, and enjoy. love feedback, please let me know if my cards were good! thank you for reading and have a great day! 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Ginko Posted February 18, 2012 Author Report Share Posted February 18, 2012 yo, lets bump it up people, i worked really hard on these guys and would like SOME feedback Link to comment Share on other sites More sharing options...
Ace487 Posted February 19, 2012 Report Share Posted February 19, 2012 one word . . . . WOW. I say this is a perffict deck. (Note: balanced perfectly.) Link to comment Share on other sites More sharing options...
Raviel the Phantom Posted February 20, 2012 Report Share Posted February 20, 2012 These cards seem a bit overpowered. If Persephone and Aeacus are on the field together, your underworld beasts are practically invincible. Link to comment Share on other sites More sharing options...
Ginko Posted February 20, 2012 Author Report Share Posted February 20, 2012 These cards seem a bit overpowered. If Persephone and Aeacus are on the field together, your underworld beasts are practically invincible.i guess i could make the summoning conditions harder for persephone, or make aeacus "underworld monsters cannot be targeted by your opponent's card effects" Link to comment Share on other sites More sharing options...
richbonner93 Posted February 20, 2012 Report Share Posted February 20, 2012 The overall idea on these cards are really good. You are right thought, some cards are OPed, but if you make the conditions on summoning them harder or by specifying what cards they affect more specifically (such as destroy 1 set Monster or a face-up Spell card, just some ideas).Their effects just need more balance between cost and gain (double-edged sword effects). After you make these changes, these cards will be really good. I hoped I helped out some man keep up the good work. :) Overall: 7/10 Link to comment Share on other sites More sharing options...
Raviel the Phantom Posted February 21, 2012 Report Share Posted February 21, 2012 Perhaps maybe make it similar to the effects of Lord of D. where it prevents the destruction that specifically targets one monster. Cards like Dark Hole would still be able to wipe them out. Yes, I am using oldschool cards, but that is what I know; I stopped following the card game after GX Link to comment Share on other sites More sharing options...
Jonathan George Posted October 5, 2012 Report Share Posted October 5, 2012 cool deck check out my cardsf you have the chance Link to comment Share on other sites More sharing options...
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