thekazu4u Posted February 11, 2012 Report Share Posted February 11, 2012 [img]http://yugico.com/customcard/25289.jpg[/img] [left]When your opponent activates the effect of a Spell Card that would add a card(s) from their Deck to their Hand (including drawing): you can Special Summon this card from your hand and destroy that Spell Card.[/left] How it is supposed to be working: opponent uses a continuous or field Spell Card's effect like GATEWAY OF THE SIX or THE GATES OF DARK WORLD: you Special Summon and destroy the card, negating the search/draw and other effect(s). If opponent uses a normal or quick-play (or i guess ritual if I wanted to troll) spell card like REINFORCEMENT OF THE ARMY or ALLURE OF DARKNESS: you Special Summon and destroy the card, but in this case of course destroying does nothing and they still get the draw. If the wording does not make it work this way, please tell me. It was intended to be Six Samurai/Blackwing/Dark World hate but also useful in my DARK-Beast set, where a level-5 tuner would be quite nice, especially one that can drop itself like this. Comments/critique? It is not supposed to be a super powerful card, but I do want it to be viable as a side against six samurai. I tried to make the card simple and balanced but still achieve it's purposes, which is harder than it may seem Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 11, 2012 Report Share Posted February 11, 2012 yeah this is really good for summoning this, I don't think it's really hard to pull off has its uses in the cases with Dark World and all that, though I'm confused why after the summoning you don't allow anymore effects Link to comment Share on other sites More sharing options...
thekazu4u Posted February 11, 2012 Author Report Share Posted February 11, 2012 [quote name='ragnarok1945' timestamp='1328992539' post='5810973'] yeah this is really good for summoning this, I don't think it's really hard to pull off has its uses in the cases with Dark World and all that, though I'm confused why after the summoning you don't allow anymore effects [/quote] Well, because I was trying to keep it simple and the tuner is sort of enough of an effect IMO. Also, I was trying to make it a card with a 1-sentence effect that was actually balanced. It is harder than it seems. Link to comment Share on other sites More sharing options...
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