thekazu4u Posted February 11, 2012 Report Share Posted February 11, 2012 [img]http://yugico.com/customcard/25330.jpg[/img] [color=#000000][font=Verdana, Geneva, sans-serif][size=3][left]Activate only when a Beast-Type monster you control is selected as an attack target: equip this card to the Beast-Type monster. A monster equipped with this card gains ATK equal to the ATK of the attacking monster and can attack your opponent's Life Points directly.[/left][/size][/font][/color] So it is sort of like a honest for beasts, but where they can ATK directly and the attack bonus is permanent. Also, it can have MST chained to it. Yea, it is not a very creative effect, but (I think) it will help beasts, especially my burn-ish-beast semi-archetype. Thoughts? Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 11, 2012 Report Share Posted February 11, 2012 -Crystal Beasts -Gladiator Beasts -Ojamas The only good decks revolving around Beasts. None are top-tier. Though rather meh card design, I suppose this is nice support for Beasts. Link to comment Share on other sites More sharing options...
thekazu4u Posted February 11, 2012 Author Report Share Posted February 11, 2012 I know, I am trying to pump up beasts. It just feels like they need some sort of a theme, like most other types, so I gave them a burn-through-battledamage theme (blah if that sounds weird). Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 11, 2012 Report Share Posted February 11, 2012 Because Horn of the Phantom Beasts doesn't exist. Horn is a better and more useful card than this, although beasts could use more support. You could remove the activation timing and make it chainable. Link to comment Share on other sites More sharing options...
thekazu4u Posted February 11, 2012 Author Report Share Posted February 11, 2012 [quote name='Mu-12' timestamp='1328998930' post='5811333'] Because Horn of the Phantom Beasts doesn't exist. Horn is a better and more useful card than this, although beasts could use more support. You could remove the activation timing and make it chainable. [/quote] This card could be more helpful in a deck playing many low-attack "if this card inflicts damage to your opponent's Life Points" beasts. And what is the point of making it chainable, they can still MST it? The only thing it would really get around is Dark World Lightning, or am I missing something?Also: I need NAMES and was wondering if you thought this name was even mildly viable Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 11, 2012 Report Share Posted February 11, 2012 nice to see another equip trap problem is only the Crystal and Gladiator beast decks this would work in well, short of maybe forcing your opponent to use DNA surgery and turn all your monsters into beasts, but that's not going to happen still, just gaining the atk is enough as it is. Going for direct attack is just too much, I can easily see you doing 5000 damage to your opponent with that if you keep direct attacks Link to comment Share on other sites More sharing options...
thekazu4u Posted February 11, 2012 Author Report Share Posted February 11, 2012 [quote name='ragnarok1945' timestamp='1329001981' post='5811438'] nice to see another equip trap problem is only the Crystal and Gladiator beast decks this would work in well, short of maybe forcing your opponent to use DNA surgery and turn all your monsters into beasts, but that's not going to happen still, just gaining the atk is enough as it is. Going for direct attack is just too much, I can easily see you doing 5000 damage to your opponent with that if you keep direct attacks [/quote] hmm... well the idea is making the opponent the prey, so the direct attacking part is sort of key, especially for the set of cards I am making where the beasts get effects when they attack directly. Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Report Share Posted February 12, 2012 I dont quite mind the direct attack. although it should be limited to once when equipped with the trap or else it will be a bit too much. Other than that its a pretty good card design. and yeah you are kinda runnin out of names lol XD Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 12, 2012 Report Share Posted February 12, 2012 Don't listen to rag, this is fine as it is now Link to comment Share on other sites More sharing options...
thekazu4u Posted February 12, 2012 Author Report Share Posted February 12, 2012 Ooi! I came up w/ a name! --> Pounce <-- Slightly better IMO. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 [quote name='thekazu4u' timestamp='1329002191' post='5811446'] hmm... well the idea is making the opponent the prey, so the direct attacking part is sort of key, especially for the set of cards I am making where the beasts get effects when they attack directly. [/quote] maybe so, I'm just unsure if it'll set up OTKs too fast Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 12, 2012 Report Share Posted February 12, 2012 [quote name='ragnarok1945' timestamp='1329031265' post='5812179'] maybe so, I'm just unsure if it'll set up OTKs too fast [/quote] Who cares about situational OTKs, Horn is better than this either way Link to comment Share on other sites More sharing options...
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