R3mixKillah Posted February 12, 2012 Report Share Posted February 12, 2012 Holy crap you cant guess how much cards i made for this archetype. I had a similar archetype but i wasnt very proud of it so i decided to make something new and now im finnaly gonna post it. Tell me your thoughts as im still learning the concept of an Archetype.[spoiler='Story behind Phoenix '] blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah [/spoiler] [spoiler='REAL story behind Phoenix']The Phoenix. Legendary Birds who rises from their own ashes. Living for about 500-1000 years these Magnificent Creatures are the true meaning of Life, Death, and Resurrection. Powerful creatures whose flames are hotter than the sun, but are as fragile as an infant. As their cycle goes on they venture closer to their deaths. And as their death awaits them so does birth and reproduction. As one dies from its ashes another rises and as such they multiply with ease. Very few has witnessed their beautiful scales and very few has survived their harsh flames. These are the PHOENIX.[/spoiler] [spoiler='Monsters'][spoiler='Baby Phoenix'][img]http://img806.imageshack.us/img806/8517/535184.jpg[/img] [/spoiler] [spoiler='Asteroid Phoenix'][img]http://img51.imageshack.us/img51/9718/535184y.jpg[/img] Increase this card's ATK/DEF by 150 for each level it gains. If this card reaches level 12, destroy it .After each of your endphases, Increase this card's level by 1. For every "Phoenix" monster that attacks your opponent directly deal 500 extra damage to your opponent. Your opponent loses 300 lifepoints at the end of each of your battle phase while this card is on the field. If this card exists in the graveyard you can pay 900 lifepoints to send this card from the graveyard to the top of your deck.[/spoiler] [spoiler='Crysora'][img]http://img189.imageshack.us/img189/8517/535184.jpg[/img] This card is also treated as a LIGHT monster. This card cannot be destroyed by battle. For each monster you destroy or banish increase this cards level by 1. For each level it gains increase it's attack by 500, this monsters ATK cannot exceed 4500. Once per turn Normal Summon a monster from the banished zone with a level lower than this card. That monster is destroyed after your End Phase.[/spoiler] [spoiler='Deadly Phoenix'][img]http://img842.imageshack.us/img842/5881/535184o.jpg[/img] Increase this card's ATK by 100 for every level it gains. If this card reaches level 10, destroy it .After each of your Endphases, Increase this cards level by 1. Once per turn during each battle phase flip a coin. If the coin is heads you may attack without paying any lifepoints. If its tails, pay 800 lifepoints to attack. If there is another "Phoenix" monster face-up on the field you may only pay 400 lifepoints. If this card exists in your graveyard you can pay 800 lifepoints to send this card from the graveyard to the top of your deck.[/spoiler] [spoiler='Noble Phoenix'][img]http://img822.imageshack.us/img822/1664/535184f.jpg[/img] FLIP: If this card is targeted for an attack, banish it instead and heal 500 lifepoints. Banish 2 spell/trap cards on your opponents side of the field. Increase its level by 1. Increase this card's ATK and DEF by 300 for each level it gains. If this card reaches level 10, destroy it. during each of your endphases, Increase this card's level by 1.[/spoiler] [spoiler='Incomplete Phoenix'][img]http://img195.imageshack.us/img195/7061/535184d.jpg[/img] Increase this cards ATK by 100 for each level it gains. If this card reaches level 10, destroy it. During each of your endphases, increase this card's level by 1. This card can not be used as a tribute or used as Synchro, Fusion, Xyz material. When a Synchro, Fusion, or Xyz monster is destoyed banish this card and "Phoenix" monsters whose level equals the level of the destroyed monster, Special Summon that monster on the field in face-up attack position. If this card is destroyed you can pay 900 lifepoints to send this card from the graveyard to the top of the deck.[/spoiler] [spoiler='Phoenix Frenzy'][img]http://img708.imageshack.us/img708/5117/535184e.jpg[/img] Increase this card's ATK and DEF by 150 for each level it gains. If this card reaches level 10, destroy it. During each of your endphases, increase this card's level by 1. You can only control one "Phoenix Frenzy". Equip this card to one "Phoenix" monster in the graveyard whose level is equal to this card ( You can only equip this card to one "Phoenix" Monster). If this card is destroyed you can bring that Phoenix monster from the graveyard to your hand. [/spoiler] [spoiler='Amaterasu'][img]http://img850.imageshack.us/img850/8517/535184.jpg[/img] Increase this card's ATK and DEF by 150 for each level it gains. If this card reaches level 10, destroy it . During each of your Endphases, Increase this cards level by 1. If "Phoenix of the Night, Nyx" is face-up on the field Increase this cards level by 2. If it exists in the graveyard sacrifice this card to Special Summon it. The Special Summon of that card cannot be negated.[/spoiler] [spoiler='Nyx'][img]http://img593.imageshack.us/img593/1607/535184r.jpg[/img] Increase this cards ATK and DEF by 200 for each level it gains. If this monster reaches level 10, destroy it. After each of your Endphases, Increase this cards level by 1. This card is also treated as a DARK monster. If "Phoenix of the Dawn, Amaterasu" is face-up on the field increase this cards level by 2. If it exists in the graveyard sacrifice this card to Normal Summon that monster. The Normal Summon of that card cannot be negated.[/spoiler] [spoiler='Phoenix Soul'][img]http://img851.imageshack.us/img851/1607/535184r.jpg[/img] If a "Phoenix" monster with an ATK lower then 3000 is sent to the graveyard you can sacrifice this card and pay 700 lifepoints to send that monster from your graveyard to your hand. If a Phoenix monster is banished pay 500 lifepoints to send it from the banished zone to your graveyard. If this monster is destroyed by battle you can Special Summon a level 4 or below monster with "Phoenix" in its name from the graveyard in face-up attack position. Increase its level by 1.[/spoiler] [spoiler='Pure Phoenix'][img]http://img189.imageshack.us/img189/5206/535184p.jpg[/img] Increase this card's ATK and DEF by 150 for each level it gains. If this card reaches level 12, destroy it. During each of your endphases, Increase this card's level by 1. Once per turn if a "Phoenix" monster would leave the field by the opponents card effects, it does not leave the field. As long as this card stays face-up on the field damage you and your opponents lifepoints take will be halved. If this card exists in the graveyard you can sacrifice one level 5 or above "Phoenix" monster to bring this card from the graveyard to your hand. This card cannot be Tribute Summoned during the turn you use this effect.[/spoiler] [spoiler='Rising Arch-Phoenix'][img]http://img31.imageshack.us/img31/1607/535184r.jpg[/img] This card cannot be Special Summoned, except from the graveyard. Increase this monsters ATK and DEF by 200 for each level it gains. If this card reaches level 12, destroy it. Increase this card's level by 1 for every "Phoenix" monster that has been returned from the graveyard to the top of the deck. Once per turn if this card would be destroyed Banished 2 Cards in your graveyard, this card is not destroyed. If this Monster exists in your graveyard you can send one level 4 or below "Phoenix" monster from the graveyard to the top of your deck. This effect can only be used once each time this card is sent to the graveyard.[/spoiler] [spoiler='Sniper Phoenix'][img]http://img21.imageshack.us/img21/34/535184s.jpg[/img] Increase this card's ATK and DEF by 150 for every level it gains. If this card's level reaches level 12, destroy it. During each of your Endphases, Increase this card's level by 1. This card inflicts Peircing Battle Damage. If a "Phoenix" monster exists in the graveyard while this card is face-up on the field Banish this card and pay 600 lifepoints to Normal Summon the monster. That monster gains 1 level. If this monster exists in the graveyard, you can pay 1000 lifepoints to send this monster from the graveyard to the top of your deck.[/spoiler] [spoiler='Sora'][img]http://img269.imageshack.us/img269/3047/535184v.jpg[/img] Increase this monsters ATK and DEF by 200 for each level it gains. If this cards level reaches level 12, destroy it. When this card is Normal Summoned place 2 "Phoenix Counters" on it.Once per turn, Instead of attacking you can gain 1 "Phoenix Counter". Once per turn, activate the following effects: -Remove 1 "Phoenix" Counter on this card. Increase this cards level by 1. -Remove all "Phoenix" Counters on this card. All "Phoenix" monsters gain level equal to the amount of "Phoenix" Counters removed, monsters that goes above level 12 will not be destroyed until the third endphase. If this card exists in the graveyard you can discard 2 cards from the top of your deck to send this monster from the graveyard to the top of your deck.[/spoiler] [spoiler='Violet Phoenix'][img]http://img9.imageshack.us/img9/8517/535184.jpg[/img] Increase this cards ATK by 100 for each level it gains, If this monster reaches level 10, destroy it. After each of your Endphases, Increase this cards level by 1. Once per turn if a "Phoenix" monster would be destroyed by a card effect it is not destroyed. This can only be used once per "Phoenix" monster. If a "Phoenix" monster with a level lower than this card is banished tribute this card and discard a card on your hand to send that monster from the banished zone to your hand. If this card exists in the graveyard you can pay 700 lifepoints to shuffle this card into your deck.[/spoiler] [spoiler='Volcanic Phoenix'][img]http://img860.imageshack.us/img860/8517/535184.jpg[/img] Increase this cards ATK by 250 for every level it gains, if this card reaches level 10, destroy it. After each of your Endphases, Increase this cards level by 1. If your opponent summons a monster with a level higher than this card destroy this card and the summoned monster. If this monster exists in the graveyard sacrifice a "Phoenix" monster on the field to Special Summon this card in face-up attack position.[/spoiler] [spoiler='Spiritual Phoenix'][img]http://img696.imageshack.us/img696/460/535184i.jpg[/img] Cannot be Special Summoned. This card returns to the hand during the End Phase this card is Normal Summoned or flipped face-up. If this card is successfully summoned the levels of all other Phoenix Monsters face-up on the field will be treated as level 12 until the endphase (Phoenix Monsters will not be destroyed by their own effect). If this card is targeted for an attack or a card effect, Banish this card and the card that targeted this. [/spoiler][spoiler='HyperActive Phoenix'][img]http://img39.imageshack.us/img39/1710/535184q.jpg[/img] For each level this card gains increase its ATK and DEF by 150. During each of your endphases increase this cards level by 1. This card can attack your opponent directly. While this card is face-up on the field monsters on either players side of the field or hand cannot be used as Synchro-material for a Synchro Summon. Once per turn, You can send this face-up monster to the graveyard. Your Phoenix monsters can attack your opponents lifepoints directly, halve the battle damage. [/spoiler][/spoiler] [spoiler='Spells and Trap'][spoiler='A Mother and its Chick'][img]http://img848.imageshack.us/img848/2838/535184c.jpg[/img][/spoiler] [spoiler='Anti-Flammable Bird'][img]http://img829.imageshack.us/img829/8517/535184.jpg[/img][/spoiler] [spoiler='Irrelevant Growth'][img]http://img716.imageshack.us/img716/7403/535184k.jpg[/img][/spoiler] [spoiler='Natural Immortality'][img]http://img818.imageshack.us/img818/3047/535184v.jpg[/img][/spoiler] [spoiler='Phoenix Art Masterpiece'][img]http://img13.imageshack.us/img13/7403/535184k.jpg[/img][/spoiler] [spoiler='Phoenix Aurora'][img]http://img194.imageshack.us/img194/5206/535184p.jpg[/img][/spoiler] [spoiler='Phoenix Power Burst'][img]http://img402.imageshack.us/img402/8517/535184.jpg[/img][/spoiler] [spoiler='Pure Phoenix Unity'][img]http://img405.imageshack.us/img405/1607/535184r.jpg[/img][/spoiler] [spoiler='Rebirth Aura'][img]http://img16.imageshack.us/img16/5486/535184h.jpg[/img][/spoiler] [spoiler='Searing Array'][img]http://img600.imageshack.us/img600/8517/535184.jpg[/img][/spoiler] [spoiler='The one Without the Flames'][img]http://img809.imageshack.us/img809/2304/535184m.jpg[/img][/spoiler] [spoiler='Two-Sided Phoenix Assault'][img]http://img542.imageshack.us/img542/1664/535184f.jpg[/img][/spoiler][/spoiler] [spoiler='Extra Deck'][spoiler='NiiRama'][img]http://img268.imageshack.us/img268/9463/535184w.jpg[/img] "Deadly Phoenix" + "Noble Phoenix" Gain 200 ATK for each level this monster gains. If this monster reaches level 12, destroy it. If this monster is successfully Summoned your opponent loses 500 lifepoints.This card cannot be targeted by spell/trap cards on the turn it was summoned. Discard 1 card from your hand. Once per turn activate one of these effects: -Pay 900 lifepoints. Increase the level of all "Phoenix" monsters on the field by 1 (except for NiiRama, The High Phoenix). -Banish this card. Special Summon a level 4 or below "Phoenix" monster from the graveyard. Increase its level by 2. -Increase this cards level by 1. [/spoiler] [spoiler='Planetary Phoenix'][img]http://img201.imageshack.us/img201/6145/535184g.jpg[/img] 4 Monsters with "Phoenix" in its name. This card can only be Fusion Summoned by sending the above monsters to the Graveyard (You do not use Polymerization). Increase this card's ATK by 300 for each level it gains. Decrease this cards DEF by 1000 to gain 1 level. This card can not be targeted for an attack by FIRE monsters. This card occupies 3 of you and your opponent's Monster Card Zones. Decrease the ATK of all non-FIRE monsters on the opponents field by 300. Negate the effects of continous spell and trap cards. Once per turn, If this card would be destroyed by a card effect, it is not destroyed. [/spoiler] [spoiler='Victor'][img]http://img811.imageshack.us/img811/8517/535184.jpg[/img][/spoiler] [spoiler='Sacred Phoenix'][img]http://img534.imageshack.us/img534/5117/535184e.jpg[/img] This card can only be Ritual Summoned through the Ritual Spell Card "Sacred Fire". Increase this card's ATK and DEF by 200 for each level it gains. If a monster with "Phoenix" in its name is destroyed increase this card's level by 1.If this card reaches level 12, destroy it. If this card is targeted for an attack you can discard 1 card to negate the attack. If this monster exists in your graveyard you can banish 1 Phoenix monster that already exists in your graveyard to Special Summon this card in face-up defense position with its defense treated as 0.[/spoiler][/spoiler] [spoiler='Special (BOSS)'][spoiler='Devolaria'][img]http://img338.imageshack.us/img338/8517/535184.jpg[/img] Cannot be Normal Summoned or Set. Can only be Special Summoned by its own effect.Pay 1000 lifepoints and Banish 3 "Phoenix" monsters that exists in your graveyard to Special Summon this card. The Special Summon of this card cannot be negated. This card occupies 2 Monster Card Zones on your side of the field. This card cannot attack directly on the turn it was summoned. If this monster is targeted by a spell or trap card discard 1 card on the field or on your hand and negate the effect and destroy the card. This card inflicts Peircing Battle Damage. If this card exists in the graveyard you and your opponent loses 300 lifepoints after each Standby Phase for 4 turns.[/spoiler] [spoiler='Samsara'][img]http://img39.imageshack.us/img39/5117/535184e.jpg[/img] Cannot be Normal Summoned or Set. Cannot be Special Summoned except by its own effect. If 12 or more "Phoenix" monsters exist in the banished zone you can Special Summon this card from your hand. If this card is Special Summoned send all other "Phoenix" monsters from the field to your hand. Cannot be destroyed by other card effects and cannot be banished except by its own effect. Discard your hand and Banish this card. Send all Phoenix monsters from the banished zone to the top of your deck. Shuffle your deck and draw 5 cards.[/spoiler] [spoiler='Mother Phoenix'][img]http://img41.imageshack.us/img41/6390/535184rg.jpg[/img] Cannot be Normal Summoned or Set. Can only be Special Summoned by its own effect. Tribute 1 "Phoenix" monsters on your hand and Banish 1 Level 6 or above "Phoenix" monster on the graveyard for the Special Summon of this card. You can only control one "Mother Phoenix". This card is not affected by the opponents monster effects and cannot be banished. Attach this card to all "Phoenix" monsters that exist on the field and in your graveyard. Once per turn banish 1 "Phoenix" monster attached to this card. This card cannot be destroyed and its ATK and DEF is treated as 4000 until the endphase. You can tribute this card to destroy all monsters on both sides the field equal to the amount of monsters banished by this effect. If this monster exists in the graveyard you can send all banished monsters on both players side of the field to their respective owner's graveyard[/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
thekazu4u Posted February 12, 2012 Report Share Posted February 12, 2012 How about good old sacred phoenix? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 so much more FIRE support, could use it these days pics are really impressive there's maybe the occasional overused one, but who cares this is extremely well done, but I'm surprised this isn't the whole set here, how big you plan to make this? Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Author Report Share Posted February 12, 2012 [quote name='ragnarok1945' timestamp='1329032016' post='5812191'] so much more FIRE support, could use it these days pics are really impressive there's maybe the occasional overused one, but who cares this is extremely well done, but I'm surprised this isn't the whole set here, how big you plan to make this? [/quote] I dunt even know man...i have quite a bit more i havent created the effects yet....and i still have more pics to come. lol. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 a part of me almost wished you added the whole archetype little by little, it was a hell of a lot to look over Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Author Report Share Posted February 12, 2012 bump. right now i dont have time to post any new cards, gotta go somewhere but it'll be up b4 you know it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 all right, but try to most in SMALLER increments this time, makes it easier to review them Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Author Report Share Posted February 12, 2012 Added 1 new Monster card. and a new Spell card..or is it trap? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 see this is why I wish you'd say the name of your cards added so we can find it REALLY fast Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Author Report Share Posted February 12, 2012 blah blah blah yah yah yah lol okay....new card's are "[b]Rainbow Phoenix" [/b]and "[b]The One without the Flames".[/b] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 for Rainbow, I doubt it'll reach 12, will take too long for that has a neat attack drain, though situational, but it works for Flames though, 3 turns seems a bit too much, that's an eternity nowadays and 100 damage is virtually nothing Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 12, 2012 Author Report Share Posted February 12, 2012 [quote name='ragnarok1945' timestamp='1329080665' post='5812933'] for Rainbow, I doubt it'll reach 12, will take too long for that has a neat attack drain, though situational, but it works for Flames though, 3 turns seems a bit too much, that's an eternity nowadays and 100 damage is virtually nothing [/quote] I hope you have noticed this b4 but if you havent then ALL phoenix monsters are destroyed when they reach either 10 or 12.... so dont even comment about that. How can you say 3 turns is too much....and then say 100 damage is virtually nothing? are you [i]trying [/i]to make it OP? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 12, 2012 Report Share Posted February 12, 2012 yeah but what makes you think your opponent is going to even allow it to reach that high a level? Link to comment Share on other sites More sharing options...
drcrisis Posted February 12, 2012 Report Share Posted February 12, 2012 Add some simpler cards to the deck! Spread card effs out, even if it might seem a bit broken. Making cards that fit into every deck is fine too Also lots of XYZ Abuse Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 13, 2012 Author Report Share Posted February 13, 2012 [quote name='drcrisis' timestamp='1329089348' post='5813298'] Add some simpler cards to the deck! Spread card effs out, even if it might seem a bit broken. Making cards that fit into every deck is fine too Also lots of XYZ Abuse [/quote] What are you saying???.....Spread card effs out?? what kinda yugioh are you playing? and why do i want it to be broken??... Making cards fit into every deck is fine too?? ... what are you tryin to say?? your makin no sense. Lots of XYZ abuse??? THERES ONLY 1 F*CKING EFFECT (IN MY ARCHETYPE) THAT HAS TO DO WITH XYZ seriously if you cant CnC very well dont do it at all. Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 16, 2012 Author Report Share Posted February 16, 2012 Added in sacred phoenix....sorry for takin too long...too much to do ya know. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 16, 2012 Report Share Posted February 16, 2012 only thing to say about that one is when it's targeted for attack the negating attack is fine, but since you can discard ANY card to negate it, you should limit it to only once per turn Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 16, 2012 Author Report Share Posted February 16, 2012 [quote name='ragnarok1945' timestamp='1329434698' post='5821256'] only thing to say about that one is when it's targeted for attack the negating attack is fine, but since you can discard ANY card to negate it, you should limit it to only once per turn [/quote] I WANTED it to be as much as it is and not once per turn so can i say discard 1 card from your hand?? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 16, 2012 Report Share Posted February 16, 2012 how about you discard a monster card from your hand then? That way you can use it more than once per turn, but you can't make it happen EVERY time Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 16, 2012 Author Report Share Posted February 16, 2012 [quote name='ragnarok1945' timestamp='1329435101' post='5821271'] how about you discard a monster card from your hand then? That way you can use it more than once per turn, but you can't make it happen EVERY time [/quote] will do. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 17, 2012 Report Share Posted February 17, 2012 all right, then that should balance it out the way it should be Link to comment Share on other sites More sharing options...
R3mixKillah Posted February 21, 2012 Author Report Share Posted February 21, 2012 HAHHAHAAHAHAHA! You thought i forgot this thread???? HELL NO!!....Added in "Spiritual Phoenix" and "HyperActive Phoenix" in the MONSTERS sextion....(yes i said sextion, problem? [spoiler='problem?'][IMG]http://i41.tinypic.com/racg8l.jpg[/IMG][/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 its only been 4 days, it's not forgotten though for the banishing effect, you should have only allowed that effect to be used once per turn Link to comment Share on other sites More sharing options...
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