crocruler Posted February 13, 2012 Report Share Posted February 13, 2012 [center]please rate and/or comment if you have the time:) [img]http://img857.imageshack.us/img857/4576/183622.jpg[/img] 1 Spellcaster-Type Tuner + 1 or more non-Tuner "Amazoness" monsters When this card is summoned put 2 spell counters on it. Whenever you play a spell card, put a spell counter on this card. Once per turn, when an "Amazoness monster would be targeted by the effect of a spell or trap card you can remove a spell counter from this card to negate the effect of the card and destroy it. Once per turn, once only, you can remove a spell counter from this card to increase the ATK of an "Amazoness" monster you control by 1000. When this face-up card is destroyed and sent to the graveyard, destroy all spell and trap cards your opponent controls. [img]http://img690.imageshack.us/img690/6946/reaperc.jpg[/img] 2 level 5 "Amazoness" monsters Whenever an "Amazoness" monster is destroyed, put a "Grave" counter on this card. This card gains 300 ATK and DEF, for every "Grave" counter on this card. Once per turn you can remove a "Grave" counter from this card to place a "Skeletal Amazon" token on your side of the field(Zombie-Type/EARTH/Level 4/ATK 1900/DEF 0). You can detach a "Xyz" material monster from this card to negate the effect of a card that would destroy this card and destroy it. [img]http://img267.imageshack.us/img267/4576/183622.jpg[/img] Discard a card. Negate the activation or summon of a spell, trap or monster card, and destroy it. If you control a face-up "Amazoness" monster, then apply the following effects depending on what you destroyed: Spell- you draw a card Trap- Change one monster your opponent controls to defense position, and it's position can't be changed until your opponent's next turn, except by a card effect. Monster- an "Amazoness" monster you control is switched to defense position and cannot change it's position until your next turn, except by a card effect. [img]http://img40.imageshack.us/img40/4576/183622.jpg[/img] As long as this card is face-up on your side of the field, the level of all "Amazoness" monsters you control is either increased by one or decreased by one. [img]http://img341.imageshack.us/img341/7408/imageksx.jpg[/img] 2 level 4 monsters Once per turn you can detach an "Amazoness" material monster from this card to have all "Amazoness" monsters you control gain 800 ATK and Def till the End phase. Whenever an "Amazoness" monster would be destroyed by a card effect, destroy a monster your opponent controls and banish it. If they control no monsters, send the top card of their deck to the graveyard(max 5)until a monster card is sent, then banish it. -updated effect^^ [img]http://img839.imageshack.us/img839/4636/183622e.jpg[/img] If this card destroys a monster by battle, your opponent takes no damage. The destroyed monster is added to your hand instead of being sent to the graveyard. Replace it's effect with the following: "This monster cannot attack directly".( A monster from the extra deck destroyed by this card is added to your extra deck. If this is not possible, it is banished. [img]http://img163.imageshack.us/img163/4576/183622.jpg[/img] Once per turn, if "Amazoness Village" is face-up on your side of the field, you can send this card from the field to the bottom of your deck and special summon a lv4 or lower "Amazoness" monster from your deck or hand(except Amazoness Chaser), to change one monster on your opponent's side of the field to defense position and reduce it's defense by 800. [img]http://img803.imageshack.us/img803/4576/183622.jpg[/img] 1 dark tuner + 1 non-tuner "Amazoness"monsters This card ATK is equal to the level of the "Amazoness" monster used to summon it x700. A monster this card attacks has it's ATK reduced by half. Whenever this card destroys a monster by battle, your opponent loses 500 life points. If this card would be destroyed by battle or a card effect, you can destroy another monster you control instead. [img]http://img6.imageshack.us/img6/4576/183622.jpg[/img] This card cannot be normal summoned or set, this card can only be special summoned by tributing an "Amazoness" monster you control while "Amazoness Village" is face-up on your side of the field. If this card attacks,no Spell or Trap Card your opponent controls can be activated till the end of the Damage Step. All other "Amazoness" monsters you control cannot be targeted by your opponent's card effects. [img]http://img190.imageshack.us/img190/4576/183622.jpg[/img] Once per turn during the Damage step only, you can destroy monsters with total DEF lower than the total number of ATK position "Amazoness" monsters you control x700. Change this card to defense position after it' effect has resolved. [img]http://img96.imageshack.us/img96/2676/outrider.jpg[/img] [img]http://img545.imageshack.us/img545/6821/183622v.jpg[/img] When this card destroys an opponent's face-up defense position monster by battle, you can discard a card to either-1. destroy a spell or trap card on the field;or 2. look at their hand and take a card in it. You cannot use the card you take by this card's effect this turn. [img]http://img33.imageshack.us/img33/4576/183622.jpg[/img] 1 tuner+ 1 or more non-tuner "Amazoness" monsters As long as this card is Face-up on your side of the field, Whenever an "Amazoness" monster is summoned, you can draw a card. Also "Amazoness" monsters you control cannot be destroyed by your opponent's card effects. Any monster this card battles has it's attack halved during damage calculation only. [img]http://img29.imageshack.us/img29/4576/183622.jpg[/img] When this card is summoned to your side of the field, you can special summon a removed from play "Amazoness" monster to your side of the field. An "Amazoness" Synchro monster summoned with this monster gains the effect- "a monster this card destroys by battle is removed from play.". [img]http://img687.imageshack.us/img687/4576/183622.jpg[/img] This card is treated as an "Amazoness" monster for the purposes of effects. When this card is added from your deck to your hand or field by a card effect, you can draw a card. If it's a monster card, shuffle it back into the deck. When this card is sent to the graveyard your opponent discards a card. If they cannot, send the top card of their deck to the graveyard. [img]http://img708.imageshack.us/img708/6821/183622v.jpg[/img] This card is treated as an "Amazoness" monster for purposes of all effects. This card cannot be destroyed by battle with monsters of a higher level. A monster this card attacks cannot attack until this monster is destroyed and sent to the graveyard. If this card is equipped with a card, once per turn you can return an "Amazoness" monster you control to your hand to have this card attack your opponent directly. Other monsters you control cannot attack the turn you use this effect. [img]http://img201.imageshack.us/img201/4576/183622.jpg[/img] You can only activate this card when your opponent declares an attack and you control a face-up "Amazoness" monster and your opponent controls a monster with a higher ATK than the highest attack among monsters you control. Negate the attack, and destroy a monster your opponent controls. [img]http://img195.imageshack.us/img195/4576/183622.jpg[/img] When you activate this card equip it to an "Amazoness" monster you control. As long as the equipped monster is the only monster you control, it cannot be destroyed by battle, and any monster it battles is changed to defense position after the battle phase. [img]http://img201.imageshack.us/img201/4636/183622e.jpg[/img] This face-up card is destroyed in your second Stand-by phase after activation . As long as this card is face-up on the field, your opponent takes 500 damage for each "Amazoness"monster you control in each of your turns and "Amazoness" monsters you control cannot attack. __________________________________________________________________________ 4 NEW CARDS: [url="http://imageshack.us/photo/my-images/841/575808382jpgset1bacset2.jpg/"][img]http://img841.imageshack.us/img841/6812/575808382jpgset1bacset2.jpg[/img][/url] Activate only when a monster you control is attacked when you control no other spells or traps. Negate the attack, and end the battle phase. In your next battle phase the monster can attack your opponent directly. [url="http://imageshack.us/photo/my-images/607/424929624jpgset1bacset2.jpg/"][img]http://img607.imageshack.us/img607/1182/424929624jpgset1bacset2.jpg[/img][/url] Once per turn you can discard an "Amazoness" monster to negate the effect of a card that would destroy an "Amazoness" and destroy it. When this card is removed from the field, add an "Amazoness" card to your hand. [url="http://imageshack.us/photo/my-images/513/228176954jpgset1bacset2.jpg/"][img]http://img513.imageshack.us/img513/3636/228176954jpgset1bacset2.jpg[/img][/url] When an "Amazoness" monster you control is destroyed, you can activate this card to either special summon an "Amazoness" monster with a different name from your hand or deck, or draw a card. [url="http://imageshack.us/photo/my-images/845/085564793jpgset1bacset2.jpg/"][img]http://img845.imageshack.us/img845/7564/085564793jpgset1bacset2.jpg[/img][/url] FLIP: When this card is flipped face-up, your opponent reveals their hand. You can pay 500 life points to take a monster card from their hand, and add it yours. [url="http://imageshack.us/photo/my-images/689/791524611jpgset1bacset2.jpg/"][img]http://img689.imageshack.us/img689/9012/791524611jpgset1bacset2.jpg[/img][/url] When this card is activated, equip it to an "Amazoness" monster you control. Reduce the monsters defence to 0, and increase its attack by 800. The equipped monster is unaffected by the effects of trap cards.[/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 13, 2012 Report Share Posted February 13, 2012 well this'd be fine given the low def of monsters nowadays what you should then do is make another custom Amazonness for the piercing and all will be well Link to comment Share on other sites More sharing options...
crocruler Posted February 13, 2012 Author Report Share Posted February 13, 2012 thanks, i'll get right on it Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 for wrecker, you might as well put the 2nd effect to take ANY card from it. Then as a drawback, you can saw you just can't use it until next turn Ranger however is OPed for being able to destroy your opponent's powerful monsters way too easily, you need specifications on targeting your opponent's monsters Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 alright i'll change it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 hopefully you'll add more here too Link to comment Share on other sites More sharing options...
101100111000 Posted February 14, 2012 Report Share Posted February 14, 2012 I'm reading Amazoness Chaser, and, as I read it, the effect CAN cycle. Send 1 Chaser to bottom of Deck => SS Chaser, change an opponent's monster to Defense, reduce it by 800 => Rinse => Repeat If I'm right, add an "except Amazoness Chaser" clause, or prepare for abuse :I Wrecker's 2nd effect is lolno. Just pick a card at random, otherwise you're looking at your opponent's entire strategy, and that's just terrible. Ranger's effect is... well, I don't really get it. During the Damage Step, you destroy 1 of your opponent's monsters for every Amazoness that survived the Battle Phase? I see a problem here, if I'm right. Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 well what i'm trying to say is that the opponent loses monsters whose total levels are equal to or lower than the total level's of my amazons in play . you're right about that rinsing of chaser's effect though but if i change wrecker's effect to a random card, i might remove the last part of not using the card in the same turn i took it from them. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 so what kind of changes you think you'll do? Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 i'm just going to clear up chaser's effect for now, but i'm still wondering about wreckers tbh. like [font="tahoma, helvetica, arial, sans-serif"][size="2"][color="#1e4371"][b]101100111000 said maybe i should make the card taken random. [/b][/color][/size][/font] Btw is there anyway to make xyz monsters? Link to comment Share on other sites More sharing options...
101100111000 Posted February 14, 2012 Report Share Posted February 14, 2012 [quote name='crocruler' timestamp='1329186125' post='5815766'] i'm just going to clear up chaser's effect for now, but i'm still wondering about wreckers tbh. like [font=tahoma, helvetica, arial, sans-serif][size=2][color=#1e4371][b]101100111000 said maybe i should make the card taken random. [/b][/color][/size][/font] Btw is there anyway to make xyz monsters? [/quote] Xyz's can be made with Magic Set Editor, or by using YugiCo's card maker. YCM is too lazy to add Xyz's right now. And changing Archer's effect to the Level system you're thinking of can still pose questions if you have 3 Amazonesses on the field (total Level=9), as then you can just destroy 1 strong one, or an equal multitude of weak ones, just for attacking with this card. Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 oh i see.. what if i say only atk position amazoness monsters' levels count? or perhaps it can only destroy defense position monsters with it's effect? Link to comment Share on other sites More sharing options...
101100111000 Posted February 14, 2012 Report Share Posted February 14, 2012 [quote name='crocruler' timestamp='1329187066' post='5815812'] oh i see.. what if i say only atk position amazoness monsters' levels count? or perhaps it can only destroy defense position monsters with it's effect? [/quote] I was thinking more along the lines of "Once per turn, during the Damage Step: You can return 1 "Amazoness" you control to your hand; destroy 1 monster your opponent controls." This effect isn't that great either, but it's more or less the 1-for-1 that you should go for. You can adapt it to whatever you see fit, but this, I believe, is a simpler and better basis to go off of, considering Amazoness monsters are sorta average in terms of effects. Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 kk sounds reasonable to me Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 I'm hoping you'll add a syncho and xyz amazonness monster here Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 two synchros tuner and trap up Link to comment Share on other sites More sharing options...
FF Fan Posted February 14, 2012 Report Share Posted February 14, 2012 If this card is equipped, once per turn you can return an Amazoness monster you control to your hand to have this card attack your opponent directly. Is that if it's equipped to another card or if a card is equipped to it? Also any phases should be capitalized and Amazoness needs the quotation marks around it. Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 thanks for the correction Link to comment Share on other sites More sharing options...
FF Fan Posted February 14, 2012 Report Share Posted February 14, 2012 Hey if you're interested in playing with these online you can submit them to my ccg thread that's linked in my sig. Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 i'll think abut it thanks Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 [quote name='crocruler' timestamp='1329224464' post='5816333'] two synchros tuner and trap up [/quote] for outcast it'd be better to burn your opponent, 500 LP gain is very little and not practical for Rakish and Fickle, what do you mean by purposes of all effects? Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 what i mean is they're affected by any effects that affect amazoness mosnters[quote name='ragnarok1945' timestamp='1329252457' post='5816851'] for outcast it'd be better to burn your opponent, 500 LP gain is very little and not practical for Rakish and Fickle, what do you mean by purposes of all effects? [/quote] what i mean is they're affcetd by any effects that affect "amazoness " monsters Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 ok then and as for Fickle's last effect, put an alternative for your opponent discard a card if he/she has non in his/her hand, instead of just nothing happens Link to comment Share on other sites More sharing options...
crocruler Posted February 14, 2012 Author Report Share Posted February 14, 2012 alright thanks Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 just as a side note in case you add more here, you should put a NEW next to the added ones, that way we can find them a lot quicker Link to comment Share on other sites More sharing options...
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