drcrisis Posted February 14, 2012 Report Share Posted February 14, 2012 [img]http://img585.imageshack.us/img585/2746/458314i.jpg[/img] [font=georgia,serif][size=5][color=#000000]Effect :[/color][/size][/font] When your opponent summons a DARK or LIGHT monster: You may look at their hand and Special Summon 1 LIGHT or DARK monster in their hand to your side of the field. If they have no DARK or LIGHT monsters in their hand, inflict 1000 damage to your life points. [img]http://img267.imageshack.us/img267/5258/458314.jpg[/img] [font=georgia,serif][size=5]Effect : [/size][/font]You may only activate this effect when your opponent special summons a monster with 2000 ATK or more. Pay 2000 Life Points: Negate the summon and destroy the monster. Your opponent cannot special summon any monsters until the end phase of this turn. A card destroyed by this card's effect can not be special summoned from the graveyard. [img]http://img171.imageshack.us/img171/5258/458314.jpg[/img] [font=georgia,serif][size=5]Effect : [/size][/font]When an opponent's level 8 or higher monster declares an attack while your opponent controls 2 or more level 8 or higher monsters: Negate the attack and destroy all attack monsters they control and inflict damage to your opponent equal to the attacking monster's ATK.Bump? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 14, 2012 Report Share Posted February 14, 2012 problem with Mortem is that it's situational yes DARK and LIGHT are popular, but that doesn't mean that what you'll get for Endless Trap Pit, the 2000 LP pay isn't worth it. Bottomless Trap Hole would work just fine since you DID say 2000 atk or more. Failing that you could still use Offerings to the Doomed Link to comment Share on other sites More sharing options...
drcrisis Posted February 14, 2012 Author Report Share Posted February 14, 2012 It combinds those 2 into 1 card. Kills meta Link to comment Share on other sites More sharing options...
thekazu4u Posted February 14, 2012 Report Share Posted February 14, 2012 I like it, especially the synchro. I like situational cards that make a boom. Also, I would change one thing: "[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]A card destroyed by this card's effect can not be special summoned from the graveyard"[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Either drop this all together or Banish the monster, probably the 2nd. This wording is just odd.[/size][/font][/color] Link to comment Share on other sites More sharing options...
drcrisis Posted February 14, 2012 Author Report Share Posted February 14, 2012 Mmk. Ill change it to banished, the discard might help them more then hurt Post reviews o n the traps please? Link to comment Share on other sites More sharing options...
MORPHINGJARFORTHEWIN Posted February 15, 2012 Report Share Posted February 15, 2012 whoa "Superdreadnought Anti-attack Turret" is OP'ed yo. Thats an OTK, since it isnt terribly hard to summon a lvl 8 monster, and you could have used Lava Golem(3000 ATK) + Rising Energy(+1500 ATK) + Lava Golem's Effect(1000 DMG) + random lvl 8 monster(around 2800 ATK). 1000 + 1500 = 2500 + 3000 = 5500 + 2800 = 8300 DMG = WIN. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 15, 2012 Report Share Posted February 15, 2012 Turret is a bit meh due to the situational requirement it's certainly one hell of a burn and easy OTK setup, but I don't see it being pulled off Link to comment Share on other sites More sharing options...
drcrisis Posted February 16, 2012 Author Report Share Posted February 16, 2012 @My Mom It's not all their monsters, only the one that attacked. They have to control the level 8s, so lava golem WOULD be a good option to get this card going. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.