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Watt? Haven't heard of the new Yata Garusu Lock?


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Having an interesting time finding the optimal build for myself. Here's what I'm at so far.

[3] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Wattgiraffe&partner=POJO"]Wattgiraffe[/url]
[3] Wattcobra
[3] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Watthopper&partner=POJO"]Watthopper[/url]
[3] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Wattdragonfly&partner=POJO"]Wattdragonfly[/url]
[1] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Wattpheasant&partner=POJO"]Wattpheasant[/url]
[1] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Wattfox&partner=POJO"]Wattfox[/url]
[1] Honest
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Shining%20Angel&partner=POJO"]Shining Angel[/url]
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Effect%20Veiler&partner=POJO"]Effect Veiler[/url]

[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Recycling%20Batteries&partner=POJO"]Recycling Batteries[/url]
[1] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=One%20for%20One&partner=POJO"]One for One[/url]
[1] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Monster%20Reborn&partner=POJO"]Monster Reborn[/url]
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Mystical%20Space%20Typhoon&partner=POJO"]Mystical Space Typhoon[/url]
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Pot%20of%20Duality&partner=POJO"]Pot of Duality[/url]

[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Call%20Of%20The%20Haunted&partner=POJO"]Call Of The Haunted[/url]
[3] The [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Huge%20Revolution&partner=POJO"]Huge Revolution[/url] is Over
[3] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Dark%20Bribe&partner=POJO"]Dark Bribe[/url]
[1] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Solemn%20Judgment&partner=POJO"]Solemn Judgment[/url]
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Solemn%20Warning&partner=POJO"]Solemn Warning[/url]
[2] [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Fiendish%20Chain&partner=POJO"]Fiendish Chain[/url]




I'm not sure about [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Shining%20Angel&partner=POJO"]Shining Angel[/url] here... So much destruction via things like inzektors. I don't own [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Maxx%20%22C%22&partner=POJO"]Maxx "C"[/url], and won't pay for another fiendish at the moment. Also not sure about honest. May swap it out. Also, thinking about Gorz.

Soon to be IRL, so rate/hate/fix/whatev.

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Whopper lock is overrated.
Luminize is underrated.
Torrential.
Avarice.
etc.

[quote name='ScrapAttack' timestamp='1329324044' post='5818364']
Yup. It's kinda like a watered down version of Honest. But it only negates one attack, and doesn't even kill the opponent's monster like Honest.
[/quote]
And gives you a direct attacking beater next turn.

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[quote name='- Sharpshooter -' timestamp='1329335385' post='5818572']
It looks like you'd be wasting plenty of advantage keeping the Hopper Lock intact that you could instead be using to just wear down the opponent and go for game. I get that the lock is good, but what's the point if you can win without wasting resources keeping it alive?
[/quote]

Thing is, if you get the lock up and take care of the very few outs, you can't lose. I haven't lost once with this current build. I've 4-0'd Dino Rabbits,
2-0'd Wind Ups,
5-0'd Inzektors,
X-0'd decks that ragequit as soon as I summon a Watt,
3-0'd Agents,
2-0'd Dark Worlds,
1-0'd Glads.

Most of these were due to the Wattlock. You don't really lose much advantage keeping the lock in place. Inzektors don't have any outs other than Dark Hole, Trish, and Torrential. The thing is, most decks can't get over the lock, giving you the win.

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