Xi-3 Posted February 29, 2012 Report Share Posted February 29, 2012 Pepper's suit is a pure Repulsor Tech rig. No weapons, but it can move really big things, like jetliners. So mostly it would be defensive, or a permanent trap. I sort of made it both.Negates attacks and lifts heavy objects, like jumbo jets. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 29, 2012 Report Share Posted February 29, 2012 if that's the case you might as well make it a trap monster Link to comment Share on other sites More sharing options...
Xi-3 Posted February 29, 2012 Report Share Posted February 29, 2012 Did I not? Nobody looks at my sets anymore. Guess they're just that strange. One of these days I'll get around to trying to fix the grammar and refocusing the set, don't worry. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 29, 2012 Report Share Posted February 29, 2012 sorry I'm not a huge comics fan, and having THAT many marvel characters all in one update does overload my brain Link to comment Share on other sites More sharing options...
Xi-3 Posted February 29, 2012 Report Share Posted February 29, 2012 It is a lot (thank goodness for spoilers), being a complete set instead of just a deck. I think I put her under one of the Trap sections. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 29, 2012 Report Share Posted February 29, 2012 sorry this is why I would do marvel, but only little by little Link to comment Share on other sites More sharing options...
Xi-3 Posted March 2, 2012 Report Share Posted March 2, 2012 Yeah, you really have to focus it tightly -- more than group and era. One that might be fun but would be really complicated to pick and choose would be the X-Men. The issue would be who to choose and how far to go with each one. Maybe X-Factor (Wolverine's black ops team) is better because their roster is a lot smaller. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 2, 2012 Report Share Posted March 2, 2012 You can consider weapon X cards too Link to comment Share on other sites More sharing options...
Comit Posted March 3, 2012 Author Report Share Posted March 3, 2012 Wolverine and Green Goblin added. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 3, 2012 Report Share Posted March 3, 2012 I was actually expecting Green Goblin to be a fiend type monster given the name and all that the destruction effect is fine though, that part I approve for Wolverine though, I would have said if any card effect decreases this card's atk, it will only be for one turn that way it'll be a nod to his healing characteristics Link to comment Share on other sites More sharing options...
Xi-3 Posted March 4, 2012 Report Share Posted March 4, 2012 From the shape of the face that's the original goblin. He should be packing sleep gas, razor-bats, and of course brimstone bombs. And finger lasers. You could have Logan's Healing Factor work a little faster each time, but that might get a bit complicated. Why not just have him move from the Graveyard back into the Deck? He should also be able to trigger a Trap per turn (enhanced senses). Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 4, 2012 Report Share Posted March 4, 2012 hey Comit, I have a suggestion for you since you put up Wolverine and Green Goblin, can you also put up Hobgoblin and X-23? Link to comment Share on other sites More sharing options...
Xi-3 Posted March 4, 2012 Report Share Posted March 4, 2012 What about Omega Red and Sabretooth? Are we getting into Weapon X a bit after all? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 4, 2012 Report Share Posted March 4, 2012 well yes but let's just start with X-23 for now Link to comment Share on other sites More sharing options...
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