.:*Cyber~KaiserX*:. Posted February 20, 2012 Report Share Posted February 20, 2012 [IMG]http://i.imgur.com/qSKZ0.jpg[/IMG] I already know this deck is terrible, so don't repeat it. If I felt like my deck was good I wouldn't bother to post it here. Anyway, suggestions would be very helpful right now because I want to run ninjas. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 20, 2012 Report Share Posted February 20, 2012 Why aren't you running Generic Staple Spells and Traps... Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 AAAAAAAAAAAAGGGGGGHHH CLICK THE SORT BUTTON GDI Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Alright I sorted it. Any suggestions? [quote name='RAEGING DOGKING' timestamp='1329727006' post='5828622'] Why aren't you running Generic Staple Spells and Traps... [/quote] I thought you are not really supposed to use generics in a deck consisting of Ninjas. What generics should I add? (Also, pay no attention to my side, I just put random cards there) Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 Ugh... First of all, you should run generic spells and traps, I don't know why you wouldn't just because the deck is ninjas. Second, the only ninjas you should really have are 3 grandmaster hanzo, 3 upstart golden, and 2 white dragon, if I'm thinking right. You should also run 3 super transformation, and a large trap lineup. I'm also pretty sure all the other ninjitsu arts besides super transformation are bad. Also, run RoTA and like 2-3 duality. Start with those changes and we'll go on from there. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Ok I'm making the changes right now. I never wanted to use the elemental ninjas cuz they never workerd out, but I saw someone using it. I assumed they were good. Anyway, should I also remove reborn tengu? (i dont wanna sound like a noob even though i kind of am lol but i stopped dueling for awhile so wht is RoTA) Link to comment Share on other sites More sharing options...
mido9 Posted February 20, 2012 Report Share Posted February 20, 2012 Reinforcement of the army. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Wow Now I really do feel like a total noob. I was thinking so hard tht it might be a trap. Thnx. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 I suppose you could run tengu in ninjas, but only two because it's being semi-limited. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Ok and what about 2 SW and 1 SJ? Would tht work well? Also, with taking out all the monsters except Hanzo, Upstart, Tengu, and White Dragon, I would only have 10 monsters. Are there any more monsters I can keep tht will keep good synergy? Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 You should run the solemn trio in every deck, not to mention the other s/t staples. Those 10 monsters seem ok, maybe you could tech a birdman or two, and BLS seems like it would be nice. And remember to run lots of traps. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Ok, I made the changes and added some generic s/t. I didn't know in what ratio each card should be, so that I just made an assumtpion Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 That looks a lot better now! I'd recommend filling up the extra and side, though. The trap next to TT is a proxy for the second TT, right? If not, make it that. And also, avarice doesn't seem the best here. Does it test well? Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 Well so far I haven't used avarice yet, thinking of siding it or just removing. And yeah Huge Revolution is a proxy. And I wanted to make the main deck first before anything, that is why everything else is like empty lol. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 20, 2012 Report Share Posted February 20, 2012 -2 tengu -2 birdman -2 dark bribe -2 call of the haunted -1 compulsory -1 huge revoltuion is over +3 jurrac guaiba +1 jurrac velo +2 rai-oh +2 maxx c +2 fiendish chsin Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 20, 2012 Author Report Share Posted February 20, 2012 I'm guessing the jurracs are for XYZ purposes only, right? Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 20, 2012 Report Share Posted February 20, 2012 yes for laggia and dolkka and the ninja trap summons them Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted February 20, 2012 Report Share Posted February 20, 2012 [quote name='.:*Cyber~KaiserX*:.' timestamp='1329775690' post='5829743'] I'm guessing the jurracs are for XYZ purposes only, right? [/quote] Yeah. And I didn't see the dark bribes for some reason, would've said to take them out. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted February 21, 2012 Author Report Share Posted February 21, 2012 Ok, edited. Link to comment Share on other sites More sharing options...
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