Max. Posted February 20, 2012 Report Share Posted February 20, 2012 These cards are, obviously, Machine-Type for the most part. They tend to depend on discarding trap cards to make their main card, Trap-Mech Goro, exceptionally powerful. [size=3]Credit to JazinKay's Photobucket Archive for the images.[/size] [size=2]#000 - Trap-Mech Goro[/size] [img]http://img100.imageshack.us/img100/6909/58613.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card can only be summoned by the effect of "Seal of the Trap Mech". When this card is summoned, this card's ATK is equal to the amount of traps in your Graveyard x300. When this card is destroyed you can choose two trap cards from you deck or graveyard, and move them to your hand. [size=2][size=4][size=2]#002 - Scrap Soldier[/size][/size][/size] [size=2][size=4][img]http://img96.imageshack.us/img96/6909/58613.jpg[/img][/size][/size] [size=2][size=4]Lore: A simple soldier constructed out of spare parts. He may not look like much, but he packs a punch![/size][/size] [size=2][size=4][size=2]#003 - Steamroller[/size][/size][/size] [size=2][size=4][img]http://img80.imageshack.us/img80/6909/58613.jpg[/img][/size][/size] [size=2][size=4]Lore: This cards is treated as a EARTH attribute monster. This card gains 500 attack points for each Machine-Type monster on your field.[/size][/size] [size=2][size=4][size=2]#004 - Seal of the Trap-Mech[/size][/size][/size] [size=2][size=4][img]http://img528.imageshack.us/img528/6909/58613.jpg[/img][/size][/size] [size=2][size=4]Lore: Once this card is activated you can Special Summon one "Trap-Mech Goro" from your hand or deck to the field in Attack Position.[/size][/size] [size=2]#005 - The Shadow[/size] [img]http://img267.imageshack.us/img267/2306/58613q.jpg[/img] Lore: When this card is summoned, gain 1000 Life Points. Once per turn, you can discard one trap card from your hand, you gain 200 Life Points per trap card discarded When this card is destroyed you take twice as much battle damage as usual. [size=2][size=4][size=2]#020 - Power Surge[/size][/size][/size] [img]http://img263.imageshack.us/img263/6909/58613.jpg[/img] Lore: This card can only be eqipped to Machine-Type monsters. The equipped monster gains 1000 ATK. When this card is sent from the field to the graveyard, remove it from play instead. I originally had others up on this post, but the editor was being a b****. Link to comment Share on other sites More sharing options...
Gαr Posted February 20, 2012 Report Share Posted February 20, 2012 looks good enough. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 20, 2012 Report Share Posted February 20, 2012 Steamroller is meh. Essentially it's almost the same effect as Perfect Machine King for The Shadow, the 200 LP gain part you should change it to burn your opponent. LP gain is less effective than burn, regardless of the amout, and 200 is virtually nothing Link to comment Share on other sites More sharing options...
MibeR Posted February 21, 2012 Report Share Posted February 21, 2012 The one that catch in sight is this. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Seal of the Trap Mech". When this card is Summoned, this card's ATK is equal to the amount of Trap Cards in your Graveyard x 400. [/size][/font][/color][color=#ff0000][font=tahoma, helvetica, arial, sans-serif][size=3]When this card is destroyed: You can select 2 Trap Cards from you Deck or Graveyard and add them to your hand.[/size][/font][/color] [font=tahoma, helvetica, arial, sans-serif][size=3]400 is a sugestion, love the coloured parts. Rest is good, [/size][/font] Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.