Toshiya_Reita Posted February 21, 2012 Report Share Posted February 21, 2012 My first attempt creating a Dark Synchro card. well, what do you guys think? is it good enough? or is there any better way to create a dark synchro card? especially to recolor the nameplate. And for the effect, is it good enough for a level 10 dark synchro? please rate for a better improvement. [img]http://i1264.photobucket.com/albums/jj483/Toshiya_Reita/darkFatalis-1.jpg[/img] [spoiler Lore]1 non-Tuner Dragon-Type monster - 1 DARK Tuner This card can only be Synchro Summoned if the level of the non-Tuner Synchro Material Monster minus the Level of the Dark Tuner Synchro Material Monster equals -10. Once per turn you can banish 1 Dragon-Type Synchro Monster from your Graveyard, to have this card gains half of the original ATK of the banished monster and it also gains the effect of the banished monster untill the End Phase of this turn.[/spoiler] How is it now? hope its fair and balanced enough now. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 been a while since I've seen a custom Dark synchro gaining the atk and effect part is OPed mainly because you didn't say the gain is temporary, so if you remove multiple ones given enough turns, it'll gain all their effects Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 now that you mention it, i forgot to make it just once per turn. and i think i'll make it just last until the end phase. is that still OP'ed? because i was kinda copied the effect of one hundred-eyed dragon. the diference is one hundred-eyed dragon got all effect of infernity monster in the graveyard. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 yeah see if it's only 1 turn then it should be better but even then, ANY Dragon monster effect might still be too much, make it more specific Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 guess your right. how if like this : Once per turn, you can Remove From Play 1 Dragon-Type Monster from your Graveyard, to have this card gains the effect of the Removed monster untill the end phase of this turn. You can also have this card gains half of the original ATK of the Removed monster. If it does, this card is destroyed after damage calculation when this card is declared an attack and the controler of this card takes damage equal to the original ATK of the Removed monster. is it fair enough? it'll be risky if the owner is at low LP, and the duel could end up as a draw. but if its still too much, then i'll just remove the gaining ATK part. Link to comment Share on other sites More sharing options...
·Toot Posted February 21, 2012 Report Share Posted February 21, 2012 Dark tuner = DARK Tuner Remove from play = banish Removed = banished This could really help out eclipse wyvern Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 no actually the atk gain part of the effect is less important compared to the effect gain see if your card's effect was just gaining atk, then there'd be a bigger flexibility on the specifications on the dragon-type monster removed from play but because of its effects, you need to make the dragon-type monster removed from play more specific Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 [quote name='â™ Tootâ™ ' timestamp='1329799421' post='5830710'] Dark tuner = DARK Tuner Remove from play = banish Removed = banished This could really help out eclipse wyvern [/quote] forgot to use banished rather than removed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 I could have sworn I've seen that pic from a film or something where'd you get it? Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 [quote name='ragnarok1945' timestamp='1329799480' post='5830713'] no actually the atk gain part of the effect is less important compared to the effect gain see if your card's effect was just gaining atk, then there'd be a bigger flexibility on the specifications on the dragon-type monster removed from play but because of its effects, you need to make the dragon-type monster removed from play more specific [/quote] oh, i see your point there, but could you please give me an example of spesification needed for the removed card? i got no idea of it now. sorry for the trouble. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 for example when it comes to gaining effects you can say it can only apply to LIGHT Dragon monsters or something like that or give it a level, or a stat specification, things like that Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 [quote name='ragnarok1945' timestamp='1329800005' post='5830728'] I could have sworn I've seen that pic from a film or something where'd you get it? [/quote] its fatalis, one of the elder dragon appeared on monster hunter (Capcom games).[quote name='ragnarok1945' timestamp='1329800303' post='5830735'] for example when it comes to gaining effects you can say it can only apply to LIGHT Dragon monsters or something like that or give it a level, or a stat specification, things like that [/quote] hmm, gonna think about it then. And i think the attribute specification is better. thanks for the corrections, again. [quote name='ragnarok1945' timestamp='1329800303' post='5830735'] for example when it comes to gaining effects you can say it can only apply to LIGHT Dragon monsters or something like that or give it a level, or a stat specification, things like that [/quote] got a better idea already. I'll make it spesific to only Dragon-Type Synchro monster but still has the gaining ATK part. because not so often synchro monster can be summoned followed with Dark synchro summoning. and to remember that there is not so much easy summoned synchro monster has high ATK power. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 fine, make the changes and we'll see Link to comment Share on other sites More sharing options...
Toshiya_Reita Posted February 21, 2012 Author Report Share Posted February 21, 2012 right away. but it'll take a while cause i have to re-edit the whole card all over again. and stupidly i also forgot and put the dark synchro requirment as -8 because i was looking at one hundred-eyed dragon card while writing the effect. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2012 Report Share Posted February 21, 2012 big deal, no one here is rushing you Link to comment Share on other sites More sharing options...
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