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The deepest pit of hell is saved for Liars and Betrayers


Immortal Chaos

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[center][img]http://img585.imageshack.us/img585/7718/67047.jpg[/img]

[spoiler=Lore]Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 FIRE monster and 1 WATER monster from your Graveyard, and cannot be Special Summoned by other ways. This cards Attribute is also treated as FIRE. Your opponent cannot select this face up card on the field as an attack target. Once per turn: You can banish 1 FIRE and 1 WATER monster in your Graveyard to destroy all monsters on the field (except this card) and deal damage to your opponent equal to the combined total of all monsters destroyed by this effect x 100. You gain life equal to the damage inflicted.[/spoiler][/center]

Been put of the CC game for a while, so i thought I would try my skills with this one. Also, new to typing new OCG so any help there would be appreciated. Enjoy.

Rates/Hates/Fixes? All Welcome.

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[quote name='ragnarok1945' timestamp='1329890043' post='5833219']
it's not to hard to get onto the field

problem is the effect pulling which requires you to mix FIRE and WATER together, not sure how often that's done

in addition the burn does not appear to be huge, and neither is the LP gain
[/quote]

1. True, I originally wanted to make it so you had to banish 2 of each type to make it a bit harder.

2. I've seen a few Coldfire decks. I used to run one, its a fairly interesting concept if you run Ice Barrier and Laval.

3. I was torn between 500 points per level or 100, and with the way some decks run these days, people can get level 8+ monsters on the field in record time, if I had gone with 500 I feel it would have been like a 1 turn kill card, and I'm not a big fan of that kind of win personally.

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100 points per total combined level my friend, which means if your going against a spamming deck which will flood your opponents field with monsters, it will deal damage to your opponent for every monsters level, so if you opponent has 3 lv 4 monsters, the effect deals 1200 points of damage. That of course is assuming you dont control any other on the field at the time, if that be the case, it will deal more damage.

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[quote name='Phantom Warrior' timestamp='1329891103' post='5833253']
Very true, but Im more of a burn fan in the game, an in the true spirit of where the pic came from (Dante's Inferno) considering who its a picture of (Lucifer), it would make just a bit more sence to be a burn effect rather than an LP gainer if you follow my logic.
[/quote]

that's true. When it comes to burn vs. heal, most people prefer the former

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