tk4l Posted February 22, 2012 Report Share Posted February 22, 2012 A set based off of monster mythologies (vampires, werewolves, frankenstein's monsters, etc.). Enjoy, and give constructive criticism. I haven't played Yu-Gi-Oh in a damn long time, so telling me if I make an OCG mistake would be appreciated, as well as general constructive criticism on the cards themselves. All pics are taken from various Deviantart people and JazinKay. [spoiler=DESIGN AESTHETIC] I'm a weird dude. I don't design cards around certain abilities and themes. I design abilities around the cards, and the cards around the pictures. The themes come once I establish working abilities that fit the design of a certain group. For example, the Bloodsucker's ability to mill and screw around with the hands comes from the first picture, Bloodsucker Nosferatu. It got me thinking "how would a vampire work in 2050", where i thought they would be mutated humans that live off electrical impulses. They don't attack you directly, they leave you weak by removing your ability to react, by consuming your nerve signals. Then I thought about how that would translate into game mechanics, leaving cards that leave the opponent feeling helpless by removing their ability to react via repetitive discarding and milling. [/spoiler] [spoiler=Monsters] [spoiler=Lycans] [spoiler=Lycan Packlord] [img]http://img41.imageshack.us/img41/3991/288258.jpg[/img] [spoiler=Lore] While this monster is in face up attack position, all "Lycan" monsters you control deal piercing damage. If this monster is attacked and not destroyed as a result of battle, it gains 300 ATK and 200 DEF. [/spoiler] [/spoiler] [spoiler=Feral Lycan] [img]http://img824.imageshack.us/img824/4359/288258y.jpg[/img] [spoiler=Lore] Double all damage that results from battle involving this monster. When this monster attacks an opponent's monster, deal damage to the opponent equal to half of the opposing monster's DEF. [/spoiler] [/spoiler] [spoiler=Newborn Lycan] [img]http://img820.imageshack.us/img820/3061/288258p.jpg[/img] [spoiler=Lore] This monster gains 100 ATK every End Phase for every "Lycan" card in its controller's hand, with a total maximum increase of 1200 ATK. When this monster attacks, decrease the amount of ATK gained from its own effect to 0. [/spoiler] [/spoiler] [spoiler=Lycan Remnant] [img]http://img822.imageshack.us/img822/1707/288258g.jpg[/img] [spoiler=Lore] This monster cannot be normal summoned or set. This monster can only be special summoned when a "Lycan" monster you control is destroyed by battle. When this monster attacks, increase its ATK by the original ATK of any "Lycan" monster in your graveyard, for damage calculation only. Whenever this monster destroys an opponent's monster by battle, this monster's original ATK is increased by 500. [/spoiler] [/spoiler] [spoiler=Sunmane Lycan] [img]http://img806.imageshack.us/img806/3991/288258.jpg[/img] [spoiler=Lore] This monster's attribute is also treated as DARK. When this monster attacks, you may flip one face-down monster on the field face up without activating its effect. Whenever this monster destroys a face-down monster by battle, deal damage equal to half of its DEF to your opponent. [/spoiler] [/spoiler] [/spoiler] [spoiler=Bloodsuckers] [spoiler=Bloodsucker Nosferatu] [img]http://img94.imageshack.us/img94/3991/288258.jpg[/img] [spoiler=Lore] When this monster is summoned, draw a card and your opponent discards a card. When this monster deals combat damage to your opponent, you may discard a card from your hand to the graveyard to send the top two cards of their deck to the graveyard. [/spoiler] [/spoiler] [spoiler=Bloodsucker Orloc] [img]http://img715.imageshack.us/img715/760/288258u.jpg[/img] [spoiler=Lore] When this monster deals combat damage to an opponent, they must reveal their hand. Choose one spell or trap card in their hand and discard it to the graveyard. If they have no spell or trap cards in their hand, then you may draw two cards. [/spoiler] [/spoiler] [spoiler=Masked Bloodsucker] [img]http://img14.imageshack.us/img14/2025/288258z.jpg[/img] [spoiler=Lore] When this monster is destroyed as a result of battle, your opponent discards cards equal to the number of "Bloodsucker" cards in your graveyard (max 5). If they discard more than 3 cards by this effect, you may return one "Bloodsucker" card in your graveyard to the top of your deck. [/spoiler] [/spoiler] [spoiler=Bloodsucker Leeches] [img]http://img820.imageshack.us/img820/9581/288258d.jpg[/img] [spoiler=Lore] When this monster attacks or is attacked, summon 1 "Leech Swarm Token" (Machine-Type/DARK/Level 3/ATK 1500/DEF 0) on your side of the field. If this effect is activated by being attacked by an opponent's monster, change the target to the "Leech Swarm Token". When a "Leech Swarm Token" deals combat damage to your opponent, destroy it, and your opponent discards a card. [/spoiler] [/spoiler] [spoiler=Dracul, Lord of the Bloodsuckers] [img]http://img51.imageshack.us/img51/3991/288258.jpg[/img] [spoiler=Lore] This monster cannot be special summoned except by its own effect. This monster cannot be tribute summoned or set unless the sacrifices are "Bloodsucker" monsters. By discarding 4 "Bloodsucker" monsters to the graveyard, you may special summon this monster from your hand. When this monster attacks, your opponent randomly discards 2 cards from their hand and sends the top 3 cards of his deck to the graveyard. [/spoiler] [/spoiler] [/spoiler] [spoiler=Corpsewalkers] [spoiler=Stein Corpsewalker] [img]http://img526.imageshack.us/img526/3991/288258.jpg[/img] [spoiler=Lore] When this monster is summoned, send up to 5 cards from the top of your deck to your graveyard. This monster gains 200 ATK for every monster card sent to the graveyard. If you send 3 or more monster cards to the graveyard by this effect, you may return a card in your graveyard to the top of your deck. [/spoiler] [/spoiler] [spoiler=Bladed Corpsewalker] [img]http://img252.imageshack.us/img252/3466/288258j.jpg[/img] [spoiler=Lore] When this monster is summoned, send up to 5 cards from the top of your deck to your graveyard. If there are any Equip Spell Cards sent to the graveyard by this effect, you may attach up to two to this monster. If no Equip Spell Cards are sent to the graveyard by this effect, you may return this monster to your hand and special summon it during your next main phase. This monster gains 300 ATK for every Equip Spell Card attached to it. [/spoiler] [/spoiler] [spoiler=Forgotten Corpsewalker] [img]http://img819.imageshack.us/img819/3061/288258p.jpg[/img] [spoiler=Lore] When this monster is summoned, you may send up to 5 cards from the top of your deck to your graveyard. For every trap card sent to the graveyard in this way, return a spell card from your graveyard to your deck and shuffle it. If you return 3 or more spell cards to your deck in this way, this monster gains 600 ATK. [/spoiler] [/spoiler] [spoiler=Corpsewalker Abomination] [img]http://img594.imageshack.us/img594/7353/288258r.jpg[/img] [spoiler=Lore] When this monster is summoned, return all cards in your graveyard to your deck and shuffle it. After which, you must send 15 cards from the top of your deck to your graveyard. This monster's original ATK becomes the number of Zombie-Type monsters sent to the graveyard by this effect x 300. [/spoiler] [/spoiler] [/spoiler] [spoiler=Monster Hunters] [spoiler=Monster Hunter-Acquio Onoitu] [img]http://img17.imageshack.us/img17/3991/288258.jpg[/img] [spoiler=Lore] When this monster attacks a DARK-attribute monster it gains 900 ATK during the damage step only. Whenever this monster destroys an opponent's monster by battle, you may change this monster's position. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Vigilante Knight] [img]http://img196.imageshack.us/img196/3991/288258.jpg[/img] [spoiler=Lore] When a "Monster Hunter" card you control is attacked by a monster with a higher ATK, before damage calculation, you may pay 1000 life points to special summon this monster from your hand and change the attack target to this card. When this monster is special summoned in this manner, return it to your deck after damage calculation. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Recruit Takeshi] [img]http://img252.imageshack.us/img252/3991/288258.jpg[/img] [spoiler=Lore] If you do not control a "Monster Hunter" card, this monster cannot be summoned. Return this monster from the field to your hand if you do not control a "Monster Hunter" card besides this monster. When this monster attacks, it gains 300 ATK for each "Monster Hunter" card you control for damage calculation only. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Brunhilde] [img]http://img535.imageshack.us/img535/3991/288258.jpg[/img] [spoiler=Lore] When this monster destroys an opponent's monster by battle, you must return this card to your hand. Whenever your opponent summons a level 6 or greater monster, you may Special Summon this monster from your hand and return up to three Spell or Trap cards to their owner's hands. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Recruit Viyja] [img]http://img836.imageshack.us/img836/7672/288258w.jpg[/img] [spoiler=Lore] If you do not control a "Monster Hunter" card, this monster cannot be summoned. Return this monster from the field to your hand if you do not control a "Monster Hunter" card besides this monster. When this card attacks, you may return 1 spell or trap card from your graveyard to your deck. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Kia the Stalwart] [img]http://img7.imageshack.us/img7/3991/288258.jpg[/img] [spoiler=Lore] When this monster destroys an opponent's monster by battle, you may remove this monster from play for 1 turn. When this monster returns to play, it may attack twice until the end phase of that turn. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Drunken Master Ro] [img]http://img201.imageshack.us/img201/3991/288258.jpg[/img] [spoiler=Lore] When this monster attacks an opponent's monster, roll 2 die. During damage calculation, increase this monster's ATK by the result of the first die x 100, and decrease the opponent's monster's ATK by the result of the second die x 100. If both dies roll 6, then this monster may attack again after damage calculation. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Albert] [img]http://img585.imageshack.us/img585/3991/288258.jpg[/img] [spoiler=Lore] When this monster attacks, you may discard any number of spell cards to increase this monster's ATK by 300 per card for damage calculation only. If this monster destroys an opponent's monster by battle after using this effect, you may choose 1 of the discarded spell cards and return it to your hand. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Carolyn] [img]http://img72.imageshack.us/img72/3991/288258.jpg[/img] [spoiler=Lore] When this monster attacks, it gains 200 ATK for every monster on your opponent's side of the field during damage calculation only. If this monster attacks directly, remove from play up to two monster cards on your opponent's graveyard. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Viridia] [img]http://img718.imageshack.us/img718/8545/288258vc.jpg[/img] [spoiler=Lore] When this monster attacks, negate all spell and trap cards on the field until the end of the battle phase. Additionally, whenever this monster destroys an opponent's Effect Monster by battle, you may destroy one spell or trap card on the field. [/spoiler] [/spoiler] [spoiler=Monster Hunter-Maksim] [img]http://img638.imageshack.us/img638/8040/288258b.jpg[/img] [spoiler=Lore] When this monster is summoned, pay 1500 life points. This monster deals Piercing Damage. Whenever this monster attacks an opponent's defense position monster, your opponent takes double battle damage. [/spoiler] [/spoiler] [spoiler=Black Hunter-Master Ryujin] [img]http://img196.imageshack.us/img196/2025/288258z.jpg[/img] [spoiler=Lore] This monster cannot be destroyed by the effects of effect monsters, spells, or traps. Your opponent does not take damage as a result of battle with this monster. When this monster destroys an opponent's monster by battle, its controller takes damage equal to the destroyed monster's ATK. [/spoiler] [/spoiler] [spoiler=Black Hunter-Valkyria, the Blighted] [img]http://img848.imageshack.us/img848/3991/288258.jpg[/img] [spoiler=Lore] This monster cannot be destroyed as a result of battle (damage calculation still applies). Your opponent takes all damage that you would take as a result of battle with this monster. When this monster is destroyed, its controller takes damage equal to the amount of damage it dealt to your opponent. [/spoiler] [/spoiler] [spoiler=Black Hunter-Neko, Gatherer of Spirits] [img]http://img28.imageshack.us/img28/3991/288258.jpg[/img] [spoiler=Lore] This monster cannot be the target of spell or trap cards. When this monster is summoned, remove from play all other monsters on the field. During each Main Phase 1, each player can special summon one of their monsters removed from play by this effect. Any zone that had a monster in it is unusable until that monster is summoned. When all monsters removed from play by this effect are summoned, return this monster to your hand. [/spoiler] [/spoiler] [spoiler=Black Hunter-Ayumi, the Blood-Defiled] [img]http://img831.imageshack.us/img831/1707/288258g.jpg[/img] [spoiler=Lore] This monster can attack every monster your opponent controls once each. When this monster destroys an opponent's monster by battle, you may pay 1500 life points to special summon the destroyed monster to your side of the field until the End Phase. When this monster is destroyed, you must discard your hand to the graveyard. [/spoiler] [/spoiler] [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 22, 2012 Report Share Posted February 22, 2012 for Packlord, the gain of 300/200 seems a bit too small Nosferatu is good though for its milling, well done Orloc you should give an alternative though for hand revealing, like what happens if they have nothing in their hand Link to comment Share on other sites More sharing options...
tk4l Posted February 23, 2012 Author Report Share Posted February 23, 2012 I'd assume for Orloc you'd draw 2 because there arent any spell or trap cards to discard, since there arent any cards to begin with. Link to comment Share on other sites More sharing options...
tk4l Posted February 23, 2012 Author Report Share Posted February 23, 2012 bump, and beginning to add the actual Monster Hunters. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 23, 2012 Report Share Posted February 23, 2012 how many monster hunters will there be in this whole set? Link to comment Share on other sites More sharing options...
tk4l Posted February 23, 2012 Author Report Share Posted February 23, 2012 I don't really ever have a set plan for anything I do. I go to deviantart or google images or jazinkay's archive and i look up "monster hunter" or "werewolf" or "cyborg priest". I take the images I like and then craft a card around them. I could keep it going theoretically forever but I don't have the time or patience to do so, and there's only so many images on the internet. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 23, 2012 Report Share Posted February 23, 2012 with Brunhilde it's a bit meh all you really have for her is summoning and returning to the hand, that's it kind of hoped for more than just that Link to comment Share on other sites More sharing options...
tk4l Posted February 23, 2012 Author Report Share Posted February 23, 2012 Its an OCD thing. She had more effects, but I wanted it to fit neatly in the box so i tried to snip it off. I'll add them back. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 23, 2012 Report Share Posted February 23, 2012 all right, then once you add them back on her, I'll look again Link to comment Share on other sites More sharing options...
tk4l Posted February 23, 2012 Author Report Share Posted February 23, 2012 edited and added a few more speaking of which, even though its somewhat off topic, do you know any good image archives on photobucket like JazinKays? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 24, 2012 Report Share Posted February 24, 2012 try the member HP doom anyways, please put a NEW next to the ones you added, makes it easier to find Link to comment Share on other sites More sharing options...
tk4l Posted February 24, 2012 Author Report Share Posted February 24, 2012 will do. also, could you link me to something of HP dooms? i cant find it and i've looked everywhere. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 24, 2012 Report Share Posted February 24, 2012 he might have changed his SN now or something... Link to comment Share on other sites More sharing options...
tk4l Posted February 24, 2012 Author Report Share Posted February 24, 2012 aaanyway, i've also added the 4 "Black Hunters". They're ex-Monster Hunters who shed their own humanity for massive, destructive, demonic powers. So they have big, boisterous, game changing powers to match. It was actually really fun thinking of their abilities. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 24, 2012 Report Share Posted February 24, 2012 for Drunken Master Ro, the type is Winged Beast, not Winged-Beast With Albert, if you add a spell to your hand, you should say you can't activate the spell until next turn for Makism, 2500 LP pay isn't worth it for double battle damage or piercing, you should lower the pay and I see the Blighted on there 3 times Link to comment Share on other sites More sharing options...
tk4l Posted February 24, 2012 Author Report Share Posted February 24, 2012 aiight. fixed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 24, 2012 Report Share Posted February 24, 2012 for the last one, Blood Defiled, I really don't think 2000 LP is necessary for the pay, seems expensive Link to comment Share on other sites More sharing options...
tk4l Posted February 24, 2012 Author Report Share Posted February 24, 2012 What would you suggest then? 1000? None at all? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 24, 2012 Report Share Posted February 24, 2012 no I was thinking you can drop it to 1500ish Link to comment Share on other sites More sharing options...
tk4l Posted February 25, 2012 Author Report Share Posted February 25, 2012 anyone else got an opinion besides ragnarok? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 25, 2012 Report Share Posted February 25, 2012 how many more you've got left on this set? Link to comment Share on other sites More sharing options...
tk4l Posted February 25, 2012 Author Report Share Posted February 25, 2012 ran out of pictures in jazinkay's thing and too lazy to filter though all the crap in DA. so maybe. Link to comment Share on other sites More sharing options...
tk4l Posted February 26, 2012 Author Report Share Posted February 26, 2012 bumping Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 26, 2012 Report Share Posted February 26, 2012 by the way I looked over Albert again for the atk increasing effect, I guess it's a good idea, but I still would give it just a little bit higher atk 1800 is very weak for lv6, and you'd need to discard at least 2 spells this way. I'd raise it to 2000 so 1 should be enough Link to comment Share on other sites More sharing options...
tk4l Posted February 29, 2012 Author Report Share Posted February 29, 2012 bump. almost forgot about this. i'll do so as soon as possible, ragnarok. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.