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Misty Wolf and some other magic cards soon to come...


Master White

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Yes, I'm using YCMaker because I feel like it.....

[img]http://img638.imageshack.us/img638/6791/121293g.jpg[/img]

[img]http://img821.imageshack.us/img821/5739/121293e.jpg[/img]

KK; Sorry for the wait, here is why I made the above cards....

[img]http://img844.imageshack.us/img844/1650/121293t.jpg[/img]

[b]Lore[/b]

2 Tuners + 1 or more non-Tuner monsters.
Cannot be Synchro Summoned except by the above materials and Syncrho Summoning conditions only. Once per turn: Target 1 card on the field; Return it to the Owners Hand. Once per duel, when this card is destroyed by battle: You can pay 2000 Life Points; Special Summon this card. If this card is Special Summoned by its own effect; All Spell and Trap Cards you control are unnaffected by your opponents Spell and Trap cards while this card remains on the field.

Also, for the Synchro Summoning conditions part, I couldn't think of a way to say: Can't be summoned except by standard synchro method.

Yes, these are similiar to Konami's, except for the fact they last the entire duel and don't stay on the field. My whole intention.

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Rag:Facepalm You fell for it, of course I based it off Infinite cards:

I'm trying to make a better one that would be usable today; Just incase you did not know which anyone else would have clearly knew......I'd think...

@sIege: No, not really, I just couldn't find any good pics....

Updating the 2nd one here shortly....

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[center]@Rag: To enforce your opponent to discard when they go above it all the time. Its like enervating mist, except it lasts until the end Phase and is reduced to 3 instead of 5.[/center]

[center]I'm kinda worried it is op'd; But I'm not positive.[/center]

[center]Sorry for being mean, I guess I've been feeling my normal self.....and applying it on here....[/center]

[center]They work in conjuction and both are easily removed from the field by your opponent. Hence why I'm currently working on the last card that goes with these.[/center]

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