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Brute Force!


Communityreborn

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I tried to make an interesting archtype. It revolves arround Big Beaters with heavy negation effects (Go Anti-Meta!). The main weakness, however is that the majority of them suffer a Summoning Sickness.

[img]http://img31.imageshack.us/img31/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Neither player can Special Summon from their hand or deck.

[img]http://img543.imageshack.us/img543/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Your opponent cannot Summon banished monsters.

[img]http://img853.imageshack.us/img853/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Once per turn, you can negate the activation of an Effect Monster's effect, and destroy it.

[img]http://img163.imageshack.us/img163/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Once per turn, you can negate the activation of an opponent's Spell or Trap Card, and destroy it.

[img]http://img828.imageshack.us/img828/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Once per turn, when your opponent Special Summons a monster(s), you can change the monster(s) to defense position.

[img]http://img846.imageshack.us/img846/2562/297383.jpg[/img]

Lore: You cannot declare an attack with this card the turn it is summoned. Your opponent cannot Special Summon from their Graveyard.

[img]http://img35.imageshack.us/img35/7537/297383j.jpg[/img]

Lore: If you control a face-up "Brute" monster, you can Special Summon this card from your hand. Once per turn, if a "Brute" monster you control would be destroyed, it is not.

[img]http://img33.imageshack.us/img33/3050/297383r.jpg[/img]
This card cannot be Normal Summoned or Set.This card can only be Special Summoned from your hand or Graveyard by Tributing one "Brute" monster you control. This card cannot declare an attack the turn it is summoned. Once per turn, you can negate the activation of an opponent's Monster, Spell, or Trap Card, and destroy it.
Lore:

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