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Stupid Broken Dead Space Deck Version2


Afro Scientist

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Background:

So this is my very first attempt at posting things on to this site. Any recommendations on improving either the cards or my style of posting is welcome. The title is the way it is because I have been working on this deck for a while and even printed the first version and it turned out to be a very "stupid broken" deck. The deck itself is based off of the game [i]Dead Space[/i] and I have always wanted a good zombie deck. Ironically, though there is not a whole lot of grave recycling like a normal zombie deck. Anyway sorry for the introduction, I am just introducing myself to the community part of this site. Feel free to add me as a friend.

Now here is a highlight of the deck: (Would you believe that I tried to tone this deck?)

[Edit]: I now have added descriptions, to the best of my ability, to explain how my cards should operate. There are some cards that won't have effects because the card should explain itself ([i]Drag Tentacle[/i] for example). If you think it should, leave a comment; but in any case feel free to comment about anything on this topic. [Editing still in progress]

[img]http://img688.imageshack.us/img688/3713/511696.jpg[/img]

[i]During every Standby Phase: Add Necro Counters to this card equal to the number of Necromorph monsters in play. During every turn: You can Special Summon 1 monster from your deck or any player's Graveyard by removing Counters from this card equal to the monster's level. Necromorph monsters you control gain 400 ATK and 200 DEF for each Necro Counter on them.[/i]

***In this card I use the term '[i]in play[/i]', a term I made up to save text space. For example, instead of '[i]on the field and in the Graveyard[/i]' I use '[i]in play'.[/i] The term [i]'In play'[/i] will allow a card to target either the field and/or graveyard to produce a magnified effect. In most cases however, it will target both the field and the graveyard. If a card effect should specifically target the field, the graveyard, or anywhere else, then it should specify where it targets. Also, I drop [i]Necro [/i]from the phrase '[i]Necro Counter[/i]' because [i]Necro[/i] is implied.

[img]http://img528.imageshack.us/img528/3713/511696.jpg[/img]

[i]Destroy 1 monster on the field. If the targeted monster was Special Summoned: Remove it from play instead and gain Life Points equal to half of its ATK rounded down. You can banish this card from the Graveyard to activate it again if you control any of the following Necromorphs: Hive Mind, Slug Boss, Leviathan, or Nest.[/i]

[img]http://img525.imageshack.us/img525/3713/511696.jpg[/img]

[i]This card gains 200 ATK and 200 DEF for each Necromorph monster in play. While you control USG Ishimura, this card cannot be targeted by card effects.[/i]

***In this description the [i]'in play'[/i] term, like the [i]Aegis VII[/i] effect, refers to cards that are both on the field and in the Graveyard. In a deck filled with Necromorphs, It will quickly and often instantly overpower whatever large monster is in the way. (See [i]Necromorph Lurker for another version of this effect.[/i])

[img]http://img690.imageshack.us/img690/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 3 Necro Counters to this card (max.3). When this monster would be destroyed: Remove 1 Counter instead. When an opponent's monster attacks: Discard 2 cards from your hand and Special Summon this monster from your hand or Graveyard. The attacking monster must target this monster instead.[/i]

***All of the zombie type monsters in my deck will function in a similar manner as [i]Necromorph- Brute[/i]. They will produce Necro Counters that protect them from some sort of destruction and have an additional effect. 'Summoned' when used like this means whenever it is Normal or Special Summoned. The cost of removing 1[i] Counter[/i] means that 1 [i]Necro Counter[/i] will be removed from [i]Necromorph- Brute[/i].

[img]http://img69.imageshack.us/img69/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 2 Necro Counters to this card (max.2). When a monster battles with this monster: You take no battle damage and destroy both monsters, then inflict damage equal to this monster's ATK to the opponent. While face-up: You can tribute this monster to destroy one Magic or Trap Card on the field.[/i]

***This is an example of a Necromorph monster that gets the counters, but doesn't have any protection because of them. Not like it needs to...

[img]http://img407.imageshack.us/img407/3713/511696.jpg[/img]

[i]1 Tuner + 1 or more non-Tuner monsters
When this monster is Summoned: Add 5 Necro Counters to this card (max 5). When this monster would be removed from the field: Remove 1 Counter instead. You can Special Summon one monster from any Graveyard once per turn. By skipping your Battle Phase: All monsters you control can remove 1 Counter to banish one card on the field once during the turn this effect is activated.[/i]

[img]http://img813.imageshack.us/img813/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 3 Necro Counters to this card. If this is the only monster you control: Special Summon another level (4-) monster from your hand. You can remove 1 Counter to Special Summon a level (4-) from any Graveyard once per turn. When a Necromorph monster you control destroys an opponent's monster by battle: You can Special Summon that monster to your field.[/i]

[img]http://img687.imageshack.us/img687/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 2 Necro Counters on this monster (max 2). When this monster would be destroyed by battle: Remove 1 Counter instead. Once per turn: You can remove 1 Counter in play to destroy one Magic or Trap Card on the field.[/i]

***When this card removes a counter to destroy a magic or trap card, it removes a Necro Counter from anywhere on the field.

[img]http://img220.imageshack.us/img220/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 2 Necro Counters to this monster (max 2) and Special Summon 1 Necromorph- Pack from your hand or deck. When you control 2 or more Necromorph- Pack: This monster gains 500 ATK for each Necromorph- Pack the field.[/i]

[img]http://img84.imageshack.us/img84/3713/511696.jpg[/img]

[i]1 Tuner + 1 or more Non-Tuner monsters
When this monster is Summoned: Add 3 Necro Counters to this monster (max 3). If this card would be destroyed by battle: Remove 1 Counter instead. During any Standby Phase: You can Special Summon this monster and a (4-) monster from your Graveyard to the field. When this monster destroys a monster by battle: Negate that monster's effect(s).[/i]

[img]http://img805.imageshack.us/img805/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 4 Necro Counters to this card (max 4). If this monster would be destroyed: Remove 1 Counter instead. To summon this monster: You must not control any monsters on the field. Banish to 2 monsters in your Graveyard to Special Summon this monster. Annihilator 1.[/i]

[img]http://img864.imageshack.us/img864/3713/511696.jpg[/img]

[i]The card's effect is active as long as your control more monsters than your opponent. Necromorph monsters you control gain 100 ATK for each Necro Counter on all monsters on the field. Necromorph monsters you control also can't be destroyed by effects that destroy more than one monster. Monsters destroyed by Necromorph monsters you control can't activate effects in the Graveyard.[/i]

[img]http://img846.imageshack.us/img846/3713/511696.jpg[/img]

[i]The card's effect is active as long as your control more monsters than your opponent. Necromorph monsters you control gain 100 ATK for each Necro Counter on all monsters on the field. Necromorph monsters you control also can't be destroyed by effects that destroy more than one monster. Monsters destroyed by Necromorph monsters you control can't activate effects in the Graveyard.[/i]

[img]http://img638.imageshack.us/img638/3713/511696.jpg[/img]

[i]When this monster is Summoned: Add 2 Necro Counters on this monster (max 2). When this monster would be destroyed by battle: Remove 1 Counter instead.[/i]

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