Yogg-Saron Posted March 1, 2012 Report Share Posted March 1, 2012 [center]A card from 2008 I tried to revive. Added and removed useless effects I thought were cool back then. Still looking for a better picture.[/center] [center][img]http://img215.imageshack.us/img215/5449/1812y.jpg[/img][/center] [center]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 Zombie-Type monsters you control to the Graveyard. When this card is Summoned, return up to 3 cards on the field to the top of its owner's Deck. Once per turn, during your Main Phase, you can pay 800 Life Points to send the top card of your opponent's Deck to the Graveyard.[/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 1, 2012 Report Share Posted March 1, 2012 Well it's a lot better than the original Pumpking, that one was horrible This is easy to get onto the field, and that zombies like being in the graveyard makes it better Though I don't understand why you made this a fiend type and not a zombie type it has a neat milling effect, though I'm unsure on the cost. 500 LP does seem on the cheap end... Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 1, 2012 Author Report Share Posted March 1, 2012 [quote name='ragnarok1945' timestamp='1330571813' post='5849105'] Well it's a lot better than the original Pumpking, that one was horrible This is easy to get onto the field, and that zombies like being in the graveyard makes it better Though I don't understand why you made this a fiend type and not a zombie type it has a neat milling effect, though I'm unsure on the cost. 500 LP does seem on the cheap end... [/quote] It is kind of like the "end game" card for a Zombie deck I guess you could say. He is sort of the ruler of all Zombies and everything, and obviously Zombies can't control another Zombie. So its like a Fiend who controls the Zombies I guess. But not sure, might change the type. The 500 LP cost might be a little on the low side. Might change it to 1000 LP cost. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 1, 2012 Report Share Posted March 1, 2012 well if you do, DON'T make it so it's both fiend AND zombie. That'd be too much Link to comment Share on other sites More sharing options...
The Borg Posted March 1, 2012 Report Share Posted March 1, 2012 I would try 800 life points on the Life Cost. It makes you have a maximum of 9 uses outside of healing, while 500 gives you 14 uses, thus seriously thinning an opponent's deck. Also, keep it as a Fiend, because if it's a Zombie, Zombie Master can revive it for free. I would also consider lowering the level to six to have more synergy with the Zombie Tuners and Xyz, which favor six more then 8. If you lower the level though, make certain to reduce the attack to about 2400. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 2, 2012 Author Report Share Posted March 2, 2012 [quote name='ragnarok1945' timestamp='1330572475' post='5849136'] well if you do, DON'T make it so it's both fiend AND zombie. That'd be too much [/quote] That was pretty much the practical intention. This and Il Blud/Mezuki [quote name='The Borg' timestamp='1330573205' post='5849174'] I would try 800 life points on the Life Cost. It makes you have a maximum of 9 uses outside of healing, while 500 gives you 14 uses, thus seriously thinning an opponent's deck. Also, keep it as a Fiend, because if it's a Zombie, Zombie Master can revive it for free. I would also consider lowering the level to six to have more synergy with the Zombie Tuners and Xyz, which favor six more then 8. If you lower the level though, make certain to reduce the attack to about 2400. [/quote] Yeah I'm keeping it Fiend Made a few changes to it. Made the LP cost for the milling effect 800 AND changed it to Once per turn* Decreased ATK to 2600 so monsters have an easier time dealing with it. * - I'm dumb or something, I realized how not having the Once per turn thing there basically mills out a bunch of cards and Zombie Empty Jar (lol) deks would start popping up. Link to comment Share on other sites More sharing options...
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